Metal Storm

$138.99
Regular price
$160.99
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$138.99

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Item Condition

Game only: the cartridge in a protective holder, no box or manual. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Press up and jump, and the world turns upside down. In Metal Storm, your M-308 Gunner mech can flip gravity at will, launching off the floor and landing on the ceiling, and every stage, enemy wave and boss is built around that one brilliant idea. Ceiling turrets become floor turrets, a bottomless pit becomes a ledge, and the fastest route through a room is often the one you never thought to look at. Few NES action games feel this clever under your thumbs.

The setup is pure sci-fi stakes: a battle station's computer has gone haywire, its laser cannon has already destroyed Neptune, and Earth is next, so you're sent into the core to trigger its self-destruct. Getting there takes six stages, each split into two acts, followed by a final gauntlet of bosses. Power-ups are kept lean, one at a time: a Power Beam, a Shield, and the Gravity Fireball, which turns every flip into a burst of temporary invincibility. Later stages let you exit one side of the screen and reappear on the other, adding yet another layer to the puzzle, and finishing the game unlocks an Expert Mode second quest that rearranges enemies and hazards, strips away most power-ups and teaches the bosses new attacks.

It looks fantastic, too. Irem's Tokyo subsidiary Tamtex used a custom mapper chip to pull off layered parallax scrolling the NES was never designed to handle, and the big mechanical bosses show off that technical swagger. Critics liked it in 1991, with Computer and Video Games calling it a "slick, beautifully executed game with a novel twist," but it arrived late in the console's life, with the Super NES on the horizon, and slipped past most players. Nintendo Power later gave it a nod in a 1993 "Unsung Heroes" feature.

Its reputation has since caught up, and IGN now places it among the top 50 games on the system. On real hardware it's a showcase cartridge: proof of what late-generation NES programmers could squeeze out of the console, paired with a central mechanic that still feels fresh more than three decades later. It's the kind of discovery that leaves you wondering how you missed it the first time around.

Fast factsgame data via IGDB
Released
1991
Publisher
Irem
Players
Single player
About the game

Battle station cyberg's massive computer that keeps peace throughout the solar system is no longer user friendly. It's gone wildly out of control. The LaserGun it operates has already destroyed Neptune. Earth is its next target. As a high-tech hot shot, you must enter Cyber's core and activate the system's self-destruct mechanism. Mankind is reyling on your know-how and toughness to see this thing through. But time is running out...

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayMetal Storm on NES
Video: Metal Storm

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