Mega Man X

$159.99
Regular price
$190.99
Sale price
$159.99

In stock·1 available

Collector Grade

Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

this is just a warning

Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Make an offer

Item Condition

Complete in box: the cartridge, the manual and the box, all original. Original inserts or paperwork shown in the photos are included; display stands and other photography props are not. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

The first thirty seconds of Mega Man X are a master class. You dash down a ruined highway, blast through the opening wave of enemies and run straight into Vile, a hulking robot in ride armor who beats you soundly. Then Zero, a red-armored Maverick Hunter with a buster of his own, arrives to save you, and the game's whole premise snaps into focus: X is not as strong as he needs to be yet, and the rest of the adventure is about changing that.

Set a century after the classic series, the game introduces X, the final creation of Dr. Light, discovered and studied by Dr. Cain. Robots built on his design, called Reploids, now share the world with humans, and when the Maverick Hunter commander Sigma turns rogue, eight Maverick bosses spread chaos across the map. Chill Penguin, Spark Mandrill, Armored Armadillo, Launch Octopus, Boomer Kuwanger, Sting Chameleon, Storm Eagle and Flame Mammoth each guard a stage, and beating some of them changes others: take down Chill Penguin first and Flame Mammoth's factory has its lava frozen over.

Mega Man X moves faster than the classic series ever had. X can dash, cling to walls and kick off them, and Dr. Light's hidden capsules grant new boots, armor, a helmet and a charged buster upgrade. Heart tanks and sub tanks reward exploration, and dedicated players can even uncover the famous secret Hadouken capsule in Armored Armadillo's stage, a Street Fighter II nod that fans still love to show off. Each Maverick's weapon also exposes another's weakness, so choosing your route through the eight stages becomes its own puzzle, and the Sigma fortress stages at the end test everything you've collected.

This is the game that launched the X series, introduced Zero to the world and showed what Mega Man could become on 16-bit hardware: darker, faster and loaded with secrets. It is the starting point of a franchise that ran for years and still feels as sharp as it did in 1993.

Fast factsgame data via IGDB
Released
1993
Publisher
Capcom
Players
Single player
About the game

Mega Man X, known as Rockman X in Japan, is the first game of the Mega Man X series. It was the first spin-off of the classic Mega Man series and made its debut on the Super Famicom/SNES, initially released in 1993. It was ported to the PC in 1995, and to Android and iOS devices in 2011. It was re-released as part of Mega Man X Collection in January 2006, then later re-released in Mega Man X Legacy Collection in July 2018. The game takes place in the year 21XX (early 22nd century), a century after the conclusion of the classic Mega Man series, and stars a new main character named X.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayMega Man X on Super Nintendo
Video: Mega Man X

Ships in 1–2 business days (Monday–Friday, excluding major U.S. holidays). During the holidays and big sales, allow one extra business day.

  • Live USPS and UPS rates at checkout. Every order ships with tracking.
  • We ship to all 50 states, U.S. military addresses (APO/FPO/DPO), and Canada. Canadian orders may owe duties and taxes on delivery.
  • Orders of $250 or more ship with signature confirmation.
  • Delivery dates shown at checkout are estimates, not guarantees.

Read the full Shipping Policy, including holiday order-by dates.

Most of what we sell is one of a kind, so all sales are final unless something goes wrong on our end.

Contact us within 14 days of delivery if your item doesn’t work, arrived damaged, is the wrong item, or isn’t as described. We’ll send a prepaid return label and make it right with a replacement or a refund. Orders placed November 1–December 24 can be reported through January 15.

Not covered: change of mind, compatibility issues, and opened sealed trading-card products.

Email support@coolection.com with your order number. Read the full Refund Policy.

Customer Reviews

Be the first to write a review
0%
(0)
0%
(0)
0%
(0)
0%
(0)
0%
(0)