Mega Man [First Print]

$524.99
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$590.99
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$524.99

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Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Complete in box: the cartridge, the manual and the box, all original; anything beyond that is included only if you can see it in the photos. The box shows minor edge wear but no major damage or fading, and the manual shows light handling wear. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Six portraits in a grid, one blinking cursor, and no rule about where to start. That stage-select screen is where the Mega Man series began, and it is still a thrill to sit in front of it and pick a fight. Cut Man, Guts Man, Ice Man, Bomb Man, Fire Man or Elec Man: beat one, take his weapon, and turn it against the next. The idea sounds obvious now because nearly every Mega Man game since has used it, but on the NES in 1987 it handed players a freedom few action games offered and turned every playthrough into a puzzle of matchups.

Capcom built it with a small team working specifically for home consoles, a first for a company then known for arcade games. Director Akira Kitamura's crew gave the Blue Bomber, Dr. Light and Dr. Wily their first outing, a young Keiji Inafune helped shape the art, and Manami Matsumae's soundtrack set the bright, hummable tone the series never lost. The Japanese title, Rockman, explains the musical naming that runs through the whole franchise.

The original also has a personality all its own. It keeps an arcade-style score counter that later entries dropped, the Magnet Beam lets you build your own platforms, and the Super Arm turns heavy blocks into weapons. There are no passwords and no Energy Tanks, so a run is earned in one sitting, and Dr. Wily's fortress opens with the Yellow Devil, a giant that breaks apart and flies across the room piece by piece. It is a famous wall for first-time players, and finally beating it, with or without the old pause trick, is a rite of passage.

Rough edges and all, this is the root of the family tree: the game that established how the Blue Bomber jumps, shoots and steals his enemies' powers. Capcom's American marketing hadn't caught up yet, and the North American cover painting of an off-model, pistol-wielding hero is still a running joke among NES fans. Playing the 1987 original on real hardware shows how much of the formula was already in place on day one, and why players were ready for Mega Man 2 the moment it arrived.

Fast factsgame data via IGDB
Released
1987
Publisher
Playtronic
Developer
Capcom
Players
Single player
About the game

Experience the game that started it all! Play as cybernetic hero Mega Man as you battle to stop the evil scientist Dr. Wily and his Robot Masters from taking over the world! A classic platformer in every sense of the word, Mega Man features timeless 8-bit graphics, a memorable soundtrack, and balanced but challenging gameplay that combine to create one of the most iconic video games of all time. Mega Man, known as Rockman in Japan, is a 1987 action-platform video game developed and published by Capcom for the Nintendo Entertainment System (NES). It was directed by Akira Kitamura, with Nobuyuki Matsushima as lead programmer, and is the first game of the Mega Man franchise and the original video game series. Mega Man was produced by a small team specifically for the home console market, a first for Capcom, who previously focused on arcade titles.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayMega Man [First Print] on NES
Video: Mega Man [First Print]

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