Mega Man Battle Network 6 Cybeast Gregar

$162.99
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Item Condition

Complete in box: the cartridge, the manual and the box, all original; anything beyond that is included only if you can see it in the photos. Look over the photos for condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Every partnership has a last chapter, and Mega Man Battle Network 6: Cybeast Gregar is where the saga of Lan Hikari and MegaMan.EXE reaches its end. Capcom decided partway through development that this would be the series finale, and it closes the Battle Network era before Mega Man Star Force took up the torch on the Nintendo DS.

The adventure begins with a move. Lan's father takes a new job and the Hikari family relocates to Cyber City, a town known for its technological experiments, where Lan has to build new friendships in the real world while MegaMan meets new Navis online. Behind the trouble are two ancient Cybeasts sealed within the Net, the feral Gregar at the heart of this version, and a conspiracy that draws in the soldier Navi Colonel.EXE and his operator Baryl before the true mastermind steps out of the shadows.

The headline mechanic is Beast Out. Press the Beast button on the Custom Screen and MegaMan channels Gregar's power for three turns; push your luck past the counter and you trigger Beast Over, leaving MegaMan out of control for a turn and drained for the rest of the fight. Alongside it, the Cross System lets MegaMan fuse with allied Link Navis. Unlike the older Double Soul, a Cross lasts the whole battle and costs no chip, though a hit from its elemental weakness breaks it, and combining a Cross with Beast Out unlocks a beast form for each partner.

Gregar's allies are its own. HeatMan, ElecMan, SlashMan, EraseMan and ChargeMan are the Navis you battle, befriend and cross with here, giving this version Heat, Elec, Slash, Erase and Charge Crosses and their beast variants, while Falzar has an entirely different five along with its own chip codes, enemy lineups and story events. Reviews at the time were mixed, with critics noting how little the formula had changed, though some praised the story. For a player who followed Lan and MegaMan from the first game, this cartridge holds their final adventure, along with the Gregar-only Crosses.

Fast factsgame data via IGDB
Released
2006
Publisher
Capcom
Developer
Capcom Production Studio 2
Players
Single player
About the game

In Mega Man Battle Network 6, Lan's father has received a job transfer and the family moves to Cyber City, a town known for conducting various technological experiments. Lan will meet new people and build new friendships in the real world while Mega Man befriends helpful Navis and encounters dangerous new enemies on the virtual plane. Together they will face threats far more powerful and perilous than they ever have before.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayMega Man Battle Network 6 Cybeast Gregar on Game Boy Advance
Video: Mega Man Battle Network 6 Cybeast Gregar

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