Mega Man 4

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$52.99
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Item Condition

Game only: the cartridge in a protective holder, no box or manual. Look over the photos for condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Hold the button, watch Mega Man flash, and let go. The charged Mega Buster shot is the first thing anyone remembers about Mega Man 4, and it permanently changed the rhythm of the Blue Bomber's NES adventures. A full charge clears a stubborn enemy in one blast and punishes a boss for every opening it leaves, but holding that shot means committing to it, so every corridor becomes a small decision about when to charge and when to fire. After three games of rapid tapping, Capcom found a new feel for the series without breaking anything that made it great.

The fourth game also brought a new antagonist and a real mystery. A year after Dr. Wily's last defeat, the Russian scientist Dr. Cossack unleashes eight Robot Masters of his own, with a citadel in Siberia waiting at the end of the road. Proto Man drifts through the story behind his signature whistle, and the turn involving Cossack's daughter, Kalinka, gives the endgame more drama than the earlier entries ever attempted. Longtime fans can probably guess whose castle comes after that.

Cossack's roster is one of the strongest of the NES era: Toad Man, Bright Man, Pharaoh Man, Ring Man, Dust Man, Skull Man, Dive Man and Drill Man. Pharaoh Man's sun-baked tomb is a standout, Bright Man's stage plays tricks with light and darkness, and the weapons are full of personality, from the Ring Boomerang to the Drill Bomb you can detonate in midair to the Flash Stopper that freezes enemies in place. Working out the boss order is the familiar puzzle, and Mega Man 4 adds extra layers for explorers: the Wire and Balloon gadgets hidden along the way, and the debut of Eddie, the little helper robot who pops up to hand over a surprise item.

This is the entry where the classic NES formula settled into its mature shape. The charge shot, the bigger story beats and the support gadgets carried straight into Mega Man 5 and 6, and later generations of the series kept the Buster at the center of everything. Played on an original NES with the stock controller's crisp D-pad, Mega Man 4 shows Capcom's 8-bit team at full confidence: generous level design, a well-judged difficulty curve and a soundtrack that rewards turning the volume up. Start in Pharaoh Man's tomb and see where the boss order takes you.

Fast factsgame data via IGDB
Released
1991
Publisher
Capcom
Players
Single player
About the game

For a year the city has been quiet, but a new robotic terror has gripped the city! That scheming scientist, Dr. Cossack has arrived in town with eight new metal maniacs who are bigger and badder than anything Dr. Wily dreamed of. It's going to be a cybernetic showdown as the streets of the city erupt with the sizzling sounds of molten metal! Armed with the new Mega Buster, Mega Man runs, jumps and dodges his way through mazes of metallic munchkins on his way to the Siberian citadel of Dr. Cossack for the final cataclysmic clash!

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayMega Man 4 on NES
Video: Mega Man 4

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