Marvel Vs. Capcom 3: Fate of Two Worlds

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Item Condition

Complete in box: the disc, the manual and the original case, all original; anything beyond that is included only if you can see it in the photos. The photos are our own, taken from our stock of this game — look them over for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.

Item Description

Ten years is a long time for a fighting game community to wait, and Marvel vs. Capcom 2 players felt every one of them. Fate of Two Worlds finally answered in 2011, with Eighting and Capcom rebuilding the series in 3D under producer Ryota Niitsuma. The sprites were gone, replaced by bold, ink-outlined character models that look like comic panels in motion, and the hyper-speed three-on-three chaos the series was famous for came back louder than ever.

The 36-fighter roster is a crossover dream. Wolverine, Deadpool, Doctor Doom, Thor, Iron Man, Phoenix and M.O.D.O.K. square off against Ryu, Chun-Li, Dante, Albert Wesker, Viewtiful Joe, Amaterasu and Sir Arthur from Ghosts 'n Goblins, on stages that include the Daily Bugle, Asgard and a zombie-overrun Raccoon City. Waiting at the end of Arcade mode is Galactus himself, a screen-filling final boss with the whole planet at stake.

Underneath the spectacle, Niitsuma's team carried over the simplified light, medium and heavy attack layout from Tatsunoko vs. Capcom and added a dedicated Special button for launchers, so newcomers can string together flashy air combos within minutes. The depth is there for anyone willing to dig. Team Aerial Combos let you tag partners in mid-air, assists and Hyper Combos chain across the whole team, Mission mode drills each character's combos, and X-Factor, a once-per-match burst of speed and damage, makes almost any comeback possible and gives every match a wild, last-second tension.

Critics loved the fighting and the roster while wishing for more modes, and Capcom followed with Ultimate Marvel vs. Capcom 3 later the same year. This original release captures the game as it launched, the cast and balance that fueled the first wave of tournament play, and on PS3 it still makes for loud, joyous couch versus between two players arguing over whether Hulk could take Haggar.

Fast factsgame data via IGDB
Released
2011
Publisher
Capcom
Developer
Eighting
Players
Single player, Multiplayer
About the game

Marvel vs. Capcom 3: Fate of Two Worlds is a crossover fighting game developed by Capcom in collaboration with Eighting. The game features characters from both Capcom's video game franchises and comic book series published by Marvel Comics. It was released for the PlayStation 3 and Xbox 360 consoles in February 2011. It is the fifth installment of the Marvel vs. Capcom franchise and the first to use three-dimensional character models instead of sprites. In Marvel vs. Capcom 3, players select a team of three characters to engage in combat and attempt to knock out their opponents. It features similar tag team game mechanics to earlier games in the series, along with new methods of play designed to make the game more accessible to new players. The game was produced by Ryota Niitsuma, who had previously worked on Tatsunoko vs. Capcom: Ultimate All-Stars, which utilizes the same simplified three-button attack system. The game received generally positive reviews from critics, who praised its gameplay and character roster, while criticizing its online component and lack of features and game modes.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayMarvel Vs. Capcom 3: Fate of Two Worlds on PlayStation 3
Video: Marvel Vs. Capcom 3: Fate of Two Worlds

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