Lost Magic

$19.99
Regular price
$22.99
Sale price
$19.99

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Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Complete in box: the cartridge, the manual and the box, all original; anything beyond that is included only if you can see it in the photos. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

In LostMagic, a spell is something you draw. Taito's 2006 DS strategy RPG asks you to trace runes on the touchscreen in the middle of a real-time battle, and the neater your drawing, the stronger the spell. Draw too slowly and your mage stands exposed while enemies close in. It is a pure product of the early DS years, when developers were racing to discover what a stylus could do, and few games tied the touchscreen this directly to their core idea.

There are 18 runes spread across six elements, fire, water, earth, wind, light and dark, and early on you can fuse two of them into combined spells, with three-rune combinations arriving later. By the end the spellbook totals 396 spells, which gives the game a real sense of discovery as you experiment. Some of those spells capture monsters, and that is where the strategy comes in: 62 creatures can be recruited, leveled up to 50 and commanded on the battlefield individually or in squads with the stylus, so you are part wizard and part field commander.

The hero is Isaac, a young mage separated from his parents as a child and raised by a forest witch who taught him magic. His father, Russell, left him the Wand of Light, one of seven legendary wands that grant the power to wield magic and control monsters, and the struggle over those wands drives the story. Developed by Garakuta Studio with Taito and published in North America by Ubisoft, it also came with a dueling side built around local multi-card battles using your Story Mode team, along with Nintendo Wi-Fi Connection matches that ended when that service shut down.

Reviews were split wide open at release, from glowing to frustrated, largely because drawing under pressure demands real precision. That is the appeal today. LostMagic is an ambitious, one-of-a-kind experiment, and it rewards players willing to practice their runes until spellcasting becomes second nature.

Fast factsgame data via IGDB
Released
2006
Publisher
Taito
Players
Single player, Multiplayer
About the game

LostMagic is an action RPG set in a mysterious realm where monsters wield unimaginable power and the fate of the universe is held together by seven magical wands. As a wizard in this realm, the player will use the stylus to unleash magic spells and command numerous monster squads in magical battles.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayLost Magic on Nintendo DS
Video: Lost Magic

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