L.A. Noire

$9.99
Regular price
$11.99
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$9.99

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Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Complete in box: the disc, the manual and the original case, all original; anything beyond that is included only if you can see it in the photos. The photos are our own, taken from our stock of this game — look them over for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.

Item Description

A suspect's eyes slide away from yours. His jaw tightens. Is he lying, hiding something, or just scared? L.A. Noire made that split-second read the center of a video game, and nothing on the Xbox 360 played quite like it. Team Bondi's MotionScan technology captured actors' faces from dozens of cameras at once, so every twitch and swallow is a clue, and the interrogation room becomes the tensest place in 1947 Los Angeles.

You play Cole Phelps, a decorated war veteran rising through the LAPD, and the game follows his career desk by desk: Patrol, Traffic, Homicide, Vice and Arson. Each case means combing crime scenes for evidence, following leads across the city and questioning witnesses and suspects, choosing whether to believe them, doubt them or accuse them with proof. Your success shapes how much of each story you uncover, and the cases draw on real crimes reported in the Los Angeles press of the period, giving the Homicide desk in particular a chilling, true-crime weight.

Rockstar's open-world craft shows in the city itself, a sprawling recreation of postwar Los Angeles full of period cars, neon, and street crimes that interrupt your drive between cases. The presentation leans fully into film noir: a jazz-soaked score, hardboiled dialogue and an option to play the whole game in black and white. Flashbacks to Phelps' war service slowly reveal a man less heroic than his medals suggest, and a deeper conspiracy ties the desks together as the story builds.

It was the first video game selected for the Tribeca Film Festival, a sign of how cinematic it felt in 2011, and it was the only game Team Bondi ever released, which gives it a one-of-a-kind place in Rockstar's catalog. Patient, atmospheric and built on observation rather than reflexes, the Xbox 360 original is the way to experience it as it first launched.

Fast factsgame data via IGDB
Released
2011
Publisher
Take-Two Interactive
Developer
Team Bondi
Players
Single player
About the game

L.A. Noire is a neo-noir detective action-adventure video game developed by Team Bondi and published by Rockstar Games. It was initially released for the PlayStation 3 and Xbox 360 platforms on 17 May 2011; a Microsoft Windows port was later released on 8 November 2011. L.A. Noire is set in Los Angeles in 1947 and challenges the player, controlling a Los Angeles Police Department (LAPD) officer, to solve a range of cases across five divisions. Players must investigate crime scenes for clues, follow up leads, and interrogate suspects, and the player's success at these activities will impact how much of each case's story is revealed. The game draws heavily from both the plot and aesthetic elements of film noir—stylistic films made popular in the 1940s and 1950s that share similar visual styles and themes, including crime and moral ambiguity—along with drawing inspiration from real-life crimes for its in-game cases, based upon what was reported by the Los Angeles media in 1947. The game uses a distinctive colour palette, but in homage to film noir it includes the option to play the game in black and white.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayL.A. Noire on Xbox 360
Video: L.A. Noire

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