Krion Conquest

$111.99
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$135.99
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$111.99

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Item Condition

Krion Conquest comes as a loose NES cartridge, giving you the game itself ready to slot in and play without the extra bulk of box or manual. Coolection has tested this cartridge and it was playing as expected. Give those contacts a quick clean and you should be good to go. Please refer to the provided photos for the exact details of the item's condition.

Item Description

A young witch against an empire of robots: that's The Krion Conquest in one line, and it's a matchup that only the late NES era could have produced. Vic Tokai's action-platformer sends Francesca into battle against the Krion Empire, a mechanical army that has descended on Earth, picking up a legend in which a witch from the Old Witches' World once saved the land from ruin and now must do it again.

Anyone who has played Mega Man will feel at home within seconds, and the resemblance is no accident. The Krion Conquest takes that structure and adds a few ideas of its own. Francesca can shoot upward, crouch and charge her attacks, things the first three Mega Man games never allowed, and her wand cycles through six modes: her normal shot, the Phoenix, a Freeze shot, a Bouncing ball, a Shield and the Broom. Each one changes the color of her outfit, a charming touch that makes switching powers feel like a costume change, and learning when to use each is the key to surviving its demanding stages.

Released in Japan in 1990 as Magical Doropie and in North America in January 1991, it builds toward a final showdown with the Krion Empire. Limited cartridge memory meant the last stage was cut short, the North American release dropped nearly all of the Japanese cutscenes, and reviews at the time were lukewarm, which helped it slip into obscurity. Today that history is part of its appeal: it's a fascinating snapshot of a developer chasing Capcom's formula and adding its own magic along the way.

For players who have worn out the Mega Man series and want something that feels familiar yet off-kilter, The Krion Conquest is a rewarding detour. Its witch-meets-sci-fi style, charge shots and costume-swapping wand give it a personality all its own, and its stages hand out plenty of challenge to players willing to master every spell.

Fast factsgame data via IGDB
Released
1991
Publisher
Vic Tokai
About the game

Once upon a time, long long ago, the world was experiencing great ruin. Enormous animals were bestowed upon the earth to create terrible pain and hardship for the people. The people were desperate, so they called upon the Old Witches' World for help. Thence came Francesca, a gracious witch with great powers. She fought and saved the world from these terrible creatures. The land began to flourish again and the people worked peacefully together to rebuild their wonderful cities. All was well. Now, we too are experiencing serious turmoil. Terrible horrid beings called Krions have decended upon our planet. We are prisoners and we are losing hope. Francesca, we need you. If you are out there, please come.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.

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