Kingdoms of Amalur: Re-Reckoning

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Item Condition

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Item Description

Few RPGs have a backstory as dramatic as Kingdoms of Amalur's own. The original Reckoning came from Big Huge Games and 38 Studios, the company founded by baseball star Curt Schilling, and it was built by a remarkable lineup: best-selling fantasy author R.A. Salvatore wrote the world's lore, Spawn creator Todd McFarlane shaped its art, and Oblivion lead designer Ken Rolston led the design. It launched in 2012 to strong reviews and sold more than a million copies, but not nearly enough to save 38 Studios, which collapsed months later and took any hope of a sequel with it. Re-Reckoning, published by THQ Nordic, finally gave this cult favorite a second life.

You play the Fateless One, the first success of the gnome Fomorous Hugues' Well of Souls, a machine meant to bring the dead back to life. Returned from death and freed from the threads of fate that bind every other soul in Amalur, you become a problem for the Tuatha Deohn and their god-king Gadflow, and a puzzle for the Fateweavers who can no longer read your future. That premise unlocks the game's most satisfying system, Destiny. Instead of locking you into a class, Amalur lets you spend points freely across three trees, Might, Finesse and Sorcery, and equip Destiny cards that reward whatever hybrid you build. You can be a dagger-wielding rogue one hour and a hammer-swinging warrior with fire magic the next.

The combat is where Amalur pulls away from its open-world peers. It plays more like a character action game than a stat-driven RPG, with real-time dodges, parries and combo chains across longswords, greatswords, hammers, daggers, chakrams, faeblades, staffs, sceptres and bows. Fill your fate meter and you can trigger a Fateshift, slowing the world while you clean up a crowd and finish with a bonus-experience execution. The Faelands are vast and colorful, packed with faction questlines and side stories that reward curious players with hours of extra content.

Re-Reckoning refreshes the visuals and rebalances the loot, and it includes the original's downloadable expansions, The Legend of Dead Kel and Teeth of Naros, adding even more to an already enormous adventure. Its 2021 Switch release turned one of the most underrated action RPGs of its era into a game you can carry anywhere, and a deep, flexible fantasy world like this is exactly the kind of thing that fills long weekends and late nights. If Amalur passed you by the first time, this is the version that finally gives it the audience it deserved.

Fast factsgame data via IGDB
Released
2020
Publisher
THQ Nordic
Developer
Big Huge Games
Players
Single player
About the game

The hit RPG returns! From the minds of the bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston, comes Kingdoms of Amalur: Re-Reckoning. Remastered with stunning visuals and refined gameplay Re-Reckoning delivers intense, customizable RPG combat inside a sprawling game world.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayKingdoms of Amalur: Re-Reckoning on Switch
Video: Kingdoms of Amalur: Re-Reckoning

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