King's Knight

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$14.99
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Item Condition

Game only: the cartridge in a protective holder, no box or manual. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Before Final Fantasy, Hironobu Sakaguchi's first Famicom game was a vertically scrolling fantasy shooter about four mismatched heroes storming a dragon's castle. King's Knight is a curious piece of Square history: a game that blends a fairy-tale rescue with shoot-'em-up action, scored by a young Nobuo Uematsu in only his third video game soundtrack.

The setup is pure storybook. Princess Claire of Olthea has been kidnapped, and four would-be rescuers each take a stage of their own: Ray Jack the knight, Kaliva the wizard, Barusa the monster and Toby the thief, each with different strengths in attack, magic, defense and speed. Almost everything on screen can be shot apart, and power-ups are hidden beneath mountains, rocks and houses: shields for defense, boots for speed, swords for attack power, and the elements that every hero must gather for what lies ahead. Each stage also hides a cave with a dragon waiting at its end.

The twist comes in the final stage, when the whole party unites for the assault on Gargatua Castle and the evil dragon Tolfida. Lose a hero along the way and certain passages become impassable, so the first four stages are really about building and protecting your team for that last push. It's an unusual structure for a shooter, and an early sign of the party-based thinking that would soon define Square's role-playing games.

Critics have never been gentle with King's Knight, and its difficulty and rough edges are part of the experience. Its appeal is historical: this is Square finding its feet, with names that would shape the RPG genre attached to a strange little hybrid. Square even revived it in 2017 as a mobile remake tied to Final Fantasy XV. Released on the NES in North America in 1989, the original is the one to own if you want the studio's story from the very beginning.

Fast factsgame data via IGDB
Released
1986
Publisher
Square Enix
Developer
Square
Players
Single player
About the game

King's Knight is a fantasy-themed top-down shooter where four heroes have to unite to defeat a dragon and rescue a princess in despair. It was one of the first games published by Square Soft (now one-half of Square Enix). King's Knight is a variation on Konami's Knightmare which sold extremely well. The first four stages involve you powering up your characters as far as they can go, picking up shields (to increase defense), boots (to increase speed), swords (to increase attack power), and spell icons (which will be required to be held by everyone for the final storm on the castle), defeating monsters along the way. The power-ups are hidden underneath mountains, rocks, and houses. Nearly everything can be shot at and destroyed. The heroes are, in order: Ray Jack, the Knight, who possesses strong attacking power; Kaliva, the Wizard, who is good with magic and jumping; Barusa, the Monster, who has a strong defense; and Toby, the Thief, who can move swiftly. It is necessary to keep all four heroes alive for the fifth and final stage, because there are certain points that the group cannot get past if one of the party members has died.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.

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