King of Dragons

$110.99
Regular price
$132.99
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$110.99

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Item Condition

Game only: the cartridge in a protective holder, no box or manual. Look over the photos for condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Pick a hero, pick a weapon, and start carving a path toward a dragon. Before Capcom’s official Dungeons & Dragons arcade games, the company built its own sword-and-sorcery brawler, and The King of Dragons is where that fantasy streak first ran wild. The 1991 arcade original lets you choose from five adventurers, a Fighter, Cleric, Elf, Wizard or Dwarf, and march across a besieged kingdom toward the red dragon Gildiss. Capcom’s Super Nintendo conversion followed in 1994.

The class choice matters more than it does in most beat ’em ups. The Elf keeps danger at a distance with a bow, the Wizard trades raw toughness for magic, while the Fighter and Dwarf wade in close with blade and axe and the Cleric balances offense with staying power. Every enemy you cut down feeds an experience bar, and leveling up makes your hero tougher, while treasure gathered along the way upgrades weapons and armor. That light RPG layer gives each stage a sense of progress that pure brawlers lack: by the later levels your character feels earned, not just stronger because the game says so.

The SNES version reshapes the arcade game for the living room. Simultaneous play drops from three heroes to two, sprites are moderately smaller to fit the screen, and magic and shield defense can be assigned to separate buttons, which makes blocking and spellcasting easier to manage on a controller. Two-player co-op is the way to play, with a ranged Elf or Wizard covering a frontline Fighter as goblins, orcs and towering bosses pour in from both sides.

The King of Dragons belongs to Capcom’s golden run of CPS arcade brawlers, sitting between Final Fight and the later Dungeons & Dragons games in spirit and in design. On the Super Nintendo it’s a rare chance to bring that fantasy-brawler formula home with a friend, and the leveling system gives a reason to come back and see how a different class handles the same road to Gildiss.

Fast factsgame data via IGDB
Released
1994
Publisher
Playtronic
Developer
Capcom
Players
Single player, Multiplayer, Co-op
About the game

SNES Port of the arcade game with the same name. Changes it was given includes reducing the number of simultaneous players down to two, reducing the sizes of the in game sprites moderately, and it being possible to assign the magic attack and shield defense to different buttons.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayKing of Dragons on Super Nintendo
Video: King of Dragons

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