Killzone 2

$9.99
Regular price
$11.99
Sale price
$9.99

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Collector Grade

Game only

The cartridge or disc on its own, cleaned and tested — no box or manual. Game condition guide →

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Item Condition

Game only: the disc in a protective holder, no case or manual. Look over the photos for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.

Item Description

When Sony showed a trailer of soldiers dropping onto the planet Helghan at E3 2005, few believed a PlayStation 3 could run anything like it, and it was later revealed to be a target render. Four years on, Guerrilla Games released Killzone 2, and the finished game came startlingly close to that vision: a dense, smoky, red-and-gray war zone lit by muzzle flash and burning wreckage, swarming with Helghast troopers whose glowing eyes cut through the haze.

You play Sergeant Tomas “Sev” Sevchenko of the ISA's Alpha Squad, fighting alongside the hot-headed Rico Velasquez and Sev's close friend Dante Garza as the Interplanetary Strategic Alliance invades Helghan to capture Emperor Scolar Visari in the capital, Pyrrhus. The campaign pushes from the city's shattered streets through the Helghan Military Academy and a mining outpost on the outskirts toward Visari Square and the Imperial Palace, with Colonel Mael Radec, commander of the Helghan Second Army, as a cold and memorable adversary.

What sets Killzone 2 apart is its weight. Sev moves like a soldier carrying real gear, the guns kick hard, and the lean-and-peek cover system keeps you in first person as you pop out to fire. The Helghast are aggressive and quick to flank, so firefights feel like hard-won pushes rather than shooting galleries, and Sixaxis motion is used for tasks like turning valves and setting charges. Tank and exoskeleton sections break up the infantry fighting, and Joris de Man's score, with live orchestral music recorded at Abbey Road Studios, gives the war a grand, grim scale.

Online, its Warzone multiplayer was a landmark for PS3 shooters, with up to 32 players, badges that let you mix class abilities, and matches that cycled through different objectives within a single round. Those servers closed in 2018, but an offline Skirmish mode pits you against AI bots, and the campaign holds up as a showcase of what Guerrilla could wring from the hardware before moving on to Killzone 3 and, later, Horizon Zero Dawn. This is the heavy, cinematic PS3 shooter at its most uncompromising, played the way it was made to be played.

Fast factsgame data via IGDB
Released
2009
Publisher
Sony Computer Entertainment
Developer
Guerrilla Games
Genre
Shooter
Players
Single player, Multiplayer
About the game

Killzone 2 is the third game in the Killzone franchise and continues the story two years after the events of the first two games. The gameplay consists of what the developers describe as Hollywood Realism, focusing on scripted, cinematic gameplay. The game is played entirely from the first-person perspective, except for the portions with vehicular combat with a tank and an exoskeleton. Next to the single-player campaign, there is squad-based multiplayer called Warzone with five different kinds of missions (Assassination, Search & Retrieve, Search & Destroy, Bodycount and Capture & Hold) based on seven kinds of classes. There is support for up to 32 players, with the addition of bots to fill the remaining spots.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayKillzone 2 on PlayStation 3
Video: Killzone 2

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