Killzone

$10.99
Regular price
$12.99
Sale price
$10.99

In stock·1 available

Collector Grade

Game only

The cartridge or disc on its own, cleaned and tested — no box or manual. Game condition guide →

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Item Condition

Game only: the disc in a protective holder, no case or manual. For the specifics, look to the photos — they're of this exact disc. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.

Item Description

Gas masks, heavy greatcoats and those glowing orange eyes: few enemy designs of the PlayStation 2 era announced themselves like the Helghast. Killzone was the Dutch studio Guerrilla Games' breakout, published by Sony in 2004 and billed by the press of the day as PlayStation's answer to Halo, but it went somewhere grittier than its rival. The Helghast invade the colony world of Vekta, the ISA defenders are outnumbered and outgunned, and the war that follows plays more like a trench film set on another planet than a shiny space opera.

Its signature idea is the ensemble cast. Captain Jan Templar leads, and as the campaign unfolds you choose between him and three very different soldiers: Luger, a stealth-trained Shadow Marshal; Rico Velasquez, a heavy-weapons sergeant; and Gregor Hakha, a half-Helghast officer whose divided heritage keeps the squad on edge. Each has strengths and weaknesses that change how a level plays, from slipping quietly past patrols to walking straight down a street behind a wall of suppressing fire.

Guerrilla leaned hard into weight and grit. Weapons kick, the Helghast advance aggressively and use cover, and the palette of mud browns, ash grays and muzzle flash makes Vekta feel like a place where a war has dragged on far too long. Joris de Man's orchestral score gives the campaign a grand, mournful tone. Multiplayer was a big part of the original pitch, with split-screen at home and sixteen-player online battles across six modes in its day; the online servers have long since been shut down, but the campaign and local play hold up as a vivid time capsule of mid-2000s console shooter ambition.

Killzone launched a franchise that grew into one of PlayStation's flagship shooters, from Killzone 2 and 3 on the PS3 to Mercenary on the Vita and Shadow Fall at the launch of the PS4, and Guerrilla eventually went on to create Horizon Zero Dawn. This is where all of it begins: Templar's squad, Scolar Visari's Helghan empire and the desperate fight for Vekta, played on the hardware it was built for.

Fast factsgame data via IGDB
Released
2004
Publisher
Sony Computer Entertainment
Developer
Guerrilla Games
Genre
Shooter
Players
Single player, Multiplayer, Co-op, Split screen
About the game

Killzone is a sci-fi-themed first-person shooter. The game's stand-out feature is the ability to control any of the four different protagonists, each with his or her own strengths and weaknesses. Up to sixteen players could compete in the online multiplayer portion, which includes eight maps and six modes: Deathmatch, Team Deathmatch, Assault, Defend and Destroy, Supply Drop, and Domination. The online servers of the game have now been closed down.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayKillzone on PlayStation 2
Video: Killzone

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