Journey to Silius

$37.99
Regular price
$42.99
Sale price
$37.99

This one has sold.

Tell me when this is back in stock

Get one email when this title is back in stock — same game, same console, any condition.

Explore NES games

Looking for a similar version? Email us and we can help!

Game only

The cartridge or disc on its own, cleaned and tested — no box or manual. Game condition guide →

this is just a warning

Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Item Condition

Game only: the cartridge in a protective holder, no box or manual. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Journey to Silius was supposed to be a Terminator game. Sunsoft began it as an adaptation of the 1984 film, lost the license partway through development, and reworked the story and graphics into something original. A few fingerprints of the old plan survived, most famously a final boss that looks an awful lot like a certain cyborg, but what shipped in 1990 stands on its own as a sharp, stylish sci-fi run-and-gun.

You play Jay McCray, son of the scientist who built space colony #428 in the Silius Solar System. When the colony is destroyed in an explosion that kills his father's research team, Jay finds a floppy disk holding the colony plans and a message asking him to finish the project if terrorists ever destroyed it. Revenge follows across five stages: the ruins of the colony, an underground concourse, the enemy's hideout, a flying spaceship and a factory, each ending in a boss fight. Jay starts with a handgun and adds a shotgun, machine gun, homing gun, laser rifle and grenade launcher, and knowing which weapon to bring to which fight is half the battle.

Then there's the soundtrack, the reason so many players still talk about this game. Composer Naoki Kodaka, who also scored Sunsoft's Blaster Master and Batman, gave Silius a driving, bass-heavy sound that seems too big for the hardware, and he is often credited with using the console's sample channel for the bassline instead of drums. Reviews at release were mixed and the game never found wide fame in the West, but its music has been praised ever since and is a go-to example of how far Sunsoft could push the NES's audio.

A cancelled-movie backstory, hard-hitting action and one of the console's most celebrated soundtracks make Journey to Silius a rewarding stop for anyone exploring Sunsoft's NES heyday, and a cartridge best enjoyed with the volume turned up.

Fast factsgame data via IGDB
Released
1990
Publisher
SUNSOFT
Developer
Tokyo Design Center
Players
Single player
About the game

Journey to Silius, known in Japan as RAF World, is a side-scrolling run and gun video game developed by Tokai Engineering and published by Sunsoft for the Nintendo Entertainment System in 1990. Journey to Silius was originally based on the 1984 film The Terminator, but the licensing rights to the film were lost during development. As a result, the graphics and storyline were altered to accommodate this change, but remnants of the earlier version still remain in the game. For example, the final boss has a striking resemblance to the titular terminator in the film.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayJourney to Silius on NES
Video: Journey to Silius

Ships in 1–2 business days (Monday–Friday, excluding major U.S. holidays). During the holidays and big sales, allow one extra business day.

  • Live USPS and UPS rates at checkout. Every order ships with tracking.
  • We ship to all 50 states, U.S. military addresses (APO/FPO/DPO), and Canada. Canadian orders may owe duties and taxes on delivery.
  • Orders of $250 or more ship with signature confirmation.
  • Delivery dates shown at checkout are estimates, not guarantees.

Read the full Shipping Policy, including holiday order-by dates.

Most of what we sell is one of a kind, so all sales are final unless something goes wrong on our end.

Contact us within 14 days of delivery if your item doesn’t work, arrived damaged, is the wrong item, or isn’t as described. We’ll send a prepaid return label and make it right with a replacement or a refund. Orders placed November 1–December 24 can be reported through January 15.

Not covered: change of mind, compatibility issues, and opened sealed trading-card products.

Email support@coolection.com with your order number. Read the full Refund Policy.

Customer Reviews

Be the first to write a review
0%
(0)
0%
(0)
0%
(0)
0%
(0)
0%
(0)