Halo: Reach [Platinum Hits]

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Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Item Condition

This copy of Halo: Reach for Xbox 360 comes complete in box — you're getting the disc, the original box, and the manual all together, exactly as it should be. The Platinum Hits edition makes it a great find for collectors who want the full package without hunting down every piece separately. Coolection has tested this one and it was playing as expected — as with any disc-based game, a professional resurface is done when needed to keep things running smoothly. Please refer to the provided photos for the exact details of the item's condition.

Item Description

You know how Halo: Reach ends before it begins, and that is exactly why it hits so hard. Set in 2552, just before Combat Evolved, it follows Noble Team, a squad of Spartans fighting for a planet the Covenant are about to overwhelm. You are the newest member, Noble Six, joining Carter, Kat, Jun, Emile and Jorge as the war turns from a skirmish into a rout. Bungie's farewell to the series it created carries a weight and a tone unlike anything else in Halo.

Reach refined the formula without losing its feel. Single-use equipment gave way to reusable armor abilities, including sprint, jetpack, armor lock, active camouflage and hologram, which changed how every firefight could be approached. The campaign sweeps from the snowy hills around Visegrad to the burning city of New Alexandria, and the Long Night of Solace mission takes the war into orbit with a space dogfight in a Sabre fighter, a first for the series. Through it all, Marty O'Donnell and Michael Salvatori's score trades triumph for something more mournful.

Outside the campaign, Firefight returned with far deeper control over waves and skulls, and Forge World gave creators a vast canvas for building their own maps. A credits-and-ranks progression system let you spend your play time on armor pieces, so your Spartan's look became a record of everything you had done. Theater mode, four-player campaign co-op and a polished multiplayer sandbox round out one of the most complete packages Bungie ever made.

The closing missions make the payoff explicit, handing the story straight to the opening of Combat Evolved and closing a loop Halo fans had imagined for nearly a decade. Play it first and the Pillar of Autumn's escape in the original game means far more; play it last and it reframes the whole saga. Either way, Noble Team's last stand is the campaign people bring up when they talk about the Xbox 360's best stories.

Fast factsgame data via IGDB
Released
2010
Publisher
Microsoft Game Studios
Developer
Bungie
Genre
Shooter
Players
Single player, Multiplayer, Co-op, Split screen
About the game

Halo: Reach is a first-person shooter set in 2552, serving as a prequel to Halo: Combat Evolved. Players control Noble Six, a member of Noble Team, an elite squad of Spartan supersoldiers defending the human colony world of Reach from a Covenant invasion. The game features campaign gameplay playable solo or cooperatively, with armor abilities replacing single-use equipment from previous entries. Multiplayer includes competitive modes, a Firefight survival mode, and Forge World, a large-scale level editor. The game also introduces space combat dogfight sequences to the series.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayHalo: Reach [Platinum Hits] on Xbox 360
Video: Halo: Reach [Platinum Hits]

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