Growlanser: Generations

$74.99
Regular price
$85.99
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$74.99

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Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Complete in box: the disc, the manual and the original case, all original. Original inserts or paperwork shown in the photos are included; display stands and other photography props are not. The photos are of this exact disc — look them over closely for its condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.

Item Description

Growlanser: Generations is one of the more distinctive RPG releases on the PlayStation 2. Published in North America by Working Designs in December 2004, it packages Growlanser II: The Sense of Justice and Growlanser III: The Dual Darkness into a single release, the first time the series came to North America. Both games were developed by Career Soft and published in Japan by Atlus, and Working Designs had planned to release them separately until opposition from Sony led to the combined release. It was also Working Designs' final release before the company closed its doors in December 2005.

The Growlanser series has always occupied a unique space in the RPG world, blending real-time tactical combat with deeply character-driven storytelling and striking anime-style artwork by series character designer Satoshi Urushihara. Rather than traditional grid-based, turn-by-turn strategy, battles unfold in free-ranging active time, and each character's Ring Weapon carries three gem slots for equipping gems, creating a surprisingly deep layer of tactical thinking beneath the action. Growlanser III trims the battle party to four and adds powerful spells that require two characters working together. The result is a combat system that feels distinct from anything else on the PS2, approachable enough to invite newcomers and layered enough to reward veterans who dig into its mechanics.

What makes this pairing especially meaningful is the storytelling ambition behind each game. Growlanser II follows the knight Wein Cruz through the war between Rolandia and Burnstein, with branching storylines and eight possible character endings. Growlanser III follows Slayn Wilder, an amnesiac boy nursed back to health by Annette Burns, in a land suffering from barren soil and food scarcity, where invaders desperate for food force them to secure alliances and uncover what has happened to their world. You are not just moving units on a map; you are watching alliances form and fracture and making decisions that shape the story across dozens of hours of play. For fans of tactical RPGs who want something different from the Fire Emblem or Disgaea school of strategy, it is a distinctive pairing: two full campaigns with very different party sizes and stories under one title.

Fast factsgame data via IGDB
Released
2004
Publisher
Working Designs
Developer
Career Soft
About the game

Growlanser Generations marks the first time this Turn-Based Strategy RPG series made it to the States. Growlanser Generations is a compilation of 2 games from the series, Growlanser II: The Sense of Justice and Growlanser III: The Dual Darkness. Growlanser Generations can give RPG fans over 60 hours of gameplay between the two games as well as multiple endings so pure RPG fans can play through a few different ways to try to see them all. In combat, the player controls each party member by giving them orders in the beginning of each turn. Each game also includes an auto-battle feature which will let the computer fight your battles for you.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.

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