Glover

$15.99
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$17.99
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$15.99

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Item Condition

Game only: the cartridge in a protective holder, no box or manual. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Most platformer heroes jump on things. Glover, a magical four-fingered glove, spends his whole adventure steering a ball, and that one idea makes this 1998 Nintendo 64 platformer feel unlike anything else on the system. The setup is fairy-tale slapstick: a potion accident in the Crystal Castle turns the kingdom's wizard into a statue and sends its magic crystals flying. Glover's quick spell turns them into rubber balls before they shatter, and they bounce away through portals into distant lands. His partner glove, Glovel, falls into the bubbling cauldron and climbs out as Cross-Stitch, a trickster who spends the rest of the game filling Glover's path with traps and monsters.

The ball is the game. Glover can roll it, bounce it, dribble it, slap it across a gap, throw it at enemies, use it as a trampoline or climb on top and walk it along like a circus act, and he cartwheels, double-jumps and fist-slams when his hand is free. Every level asks you to get the ball safely to the goal, and Glover's magic lets you change what it is made of. The rubber ball bounces and floats; the bowling ball is hard to break and flattens enemies but sinks in deep water; the ball bearing rolls with precision and clings to magnets; and the fragile crystal form doubles the points for every Garib you collect, which tempts you to gamble on a perfect run.

Each portal opens onto its own themed realm: sunken Atlantis, a carnival, a pirate's domain, a prehistoric land, a horror-themed fortress and outer space. Potions hidden through the stages grant temporary powers, and the finale pits Glover against Cross-Stitch in a giant robot battle. Guiding a ball along narrow ledges with a late-'90s camera is a real test of nerve, and clearing a tricky stage without losing your crystal is one of the most satisfying feelings the game offers.

Developed by Interactive Studios (later Blitz Games) and published by Hasbro Interactive, Glover drew generally positive reviews on the N64, with critics praising its level design and music, while the later PlayStation version fared far worse. A sequel, Glover 2, was announced in 1999 and then cancelled, so this was the character's only finished adventure of the era. The N64 cartridge is the version reviewers liked, and the best way to experience a platformer built on an idea nobody else in the early 3D gold rush thought to try.

Fast factsgame data via IGDB
Released
1998
Publisher
Hasbro Interactive
Developer
Interactive Studios
Players
Single player
About the game

Glover is a platforming video game featuring a magical, four-fingered glove named Glover in his quest to restore the Crystal Kingdom by retrieving crystals that were lost.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayGlover on Nintendo 64
Video: Glover

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