Genghis Khan

$71.99
Regular price
$79.99
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$71.99

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Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Complete in box: the cartridge, the manual and the box, all original. Original inserts or paperwork shown in the photos are included; display stands and other photography props are not. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

In Mongol legend, Genghis Khan's line descends from a blue wolf and a white doe, and Koei named the Japanese release of this game after them. The English title is simpler, but the ambition is the same: rise from a single steppe chieftain to master of the known world, and keep your family line strong enough to hold what you take. It belongs to the run of Koei historical strategy games that gave the NES a depth almost nothing else on the console attempted, alongside Nobunaga's Ambition and Romance of the Three Kingdoms.

There are two ways to play. Mongol Conquest starts in 1175 with you as the young Temujin, uniting the rival tribes of Mongolia through economy, armies and war. World Conquest jumps to 1206 and widens the map to Asia and Europe, with Genghis Khan facing Alexios III of Byzantium, Richard of England and Yoritomo of Japan, and up to four players can each take a nation and trade turns. Before you begin, each leader's abilities are set by stopping a rolling counter, and you can keep rerolling until you have a ruler you trust.

Every turn is a handful of hard choices. You get three actions to train troops, deal with merchants, draft soldiers, send treaties or declare war, and the turning seasons decide when soldiers must be paid, when crops are harvested and when food is distributed. Beyond the battlefield, the game asks you to think like a dynasty: marriages, children and family members appointed to govern conquered lands all matter, because a strong heir is the only thing standing between your empire and collapse.

Computer Gaming World hailed the game, in its original computer form, as the toughest, most satisfying and richest historical simulation yet, and the NES version carries that weight onto a home console. It is slow, demanding and rewarding in the way only a Koei game can be, and the foundation for its sequel, Genghis Khan II: Clan of the Gray Wolf. Hand it an evening and a notepad, and it shows just how deep an 8-bit cartridge could go.

Fast factsgame data via IGDB
Released
1989
Publisher
Koei
Players
Single player

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