G.I. Joe: A Real American Hero

$158.99
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$193.99
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$158.99

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Item Condition

Game + manual: the cartridge and its manual, no box. Look over the photos for condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Duke takes point in the Amazon. Snake Eyes slips into the New York sewers. Blizzard leads the push across Antarctica. G.I. Joe: A Real American Hero gives each of its heroes a mission to lead, and the result is a licensed NES action game that critics of the day actually liked. Released by Taxan in January 1991, it was built by the Japanese team that went on to form KID and produced by Ken Lobb.

Every mission follows the same three-part rhythm. First you fight across hostile ground to reach a Cobra base, then you plant bombs inside and race the clock to get out, and finally you face the base commander: Range-Viper, Metal-Head, Overlord, Voltar and Destro, with Cobra Commander himself waiting at the end. The campaign moves from the Amazon to Antarctica, New York City, the Black Hills and the Sahara before the final assault on Cobra Headquarters, and a password at the end of each stage saves your progress.

The squad system is the real hook. The stage sets your mission leader, but you choose the other two Joes and swap between them from the pause screen, and each one plays differently. Duke is the balanced all-rounder. Snake Eyes jumps higher, attacks faster and never spends ammunition. Captain Grid-Iron throws the hardest punches, Rock 'n Roll brings the heaviest machine-gun firepower, and Blizzard has the most stamina and can shoot through solid walls. General Hawk hands out orders between missions and finally joins the fight in the last stage as the only Joe who can fly. Along the way you can commandeer Cobra hardware such as the Buzz Boar, the Pogo and the Battle Copter, and keep planting bombs from the driver's seat.

Nintendo Power praised the controls and graphics when it launched, and the team switching keeps it more interesting than most cartoon tie-ins of the era. If you spent Saturday mornings with the animated series or grew up with a toy box full of Hasbro figures, this is the NES game that lets you build your own fire team, and the first chapter of KID's G.I. Joe run, which continued a year later with The Atlantis Factor.

Fast factsgame data via IGDB
Released
1991
Publisher
Taxan
Developer
KID
Players
Single player
About the game

G.I. Joe is a NES game from 1991 published by Taxan which later spawned a sequel called G.I Joe the Atlantis factor.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.

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