Fire Emblem Fates Conquest

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$34.99
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Item Condition

Game only: the cartridge in a protective holder, no box or manual. Look over the photos for condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Conquest asks the harder question. What if Corrin stays with the family that raised them, even knowing that King Garon of Nohr is a tyrant? On this path Corrin chooses the Nohrian siblings, the stoic crown prince Xander, the fiercely protective wyvern rider Camilla, the sharp-witted mage Leo and the cheerful Elise, and tries to change a cruel kingdom from the inside while fighting against the Hoshidan family they were born into.

Intelligent Systems built Conquest for players who wanted Fire Emblem to bite again. There are no optional skirmishes to grind between chapters, so experience and gold are strictly limited and every level-up has to be earned on the main campaign. The maps are where it shines. Objectives shift from routing the enemy to defending a position, surviving a set number of turns or escaping through hostile territory, and enemy units carry skills, ninja shuriken that sap your stats and terrain set-ups that punish a careless advance. Critics and longtime fans singled out its map design and challenge as a high point for the series.

Conquest shares the systems that made Fates feel fresh: the expanded weapon triangle with shuriken and daggers alongside the classic weapons, unbreakable weapons balanced by stat penalties, Pair Up split into Attack Stance and Guard Stance, Dragon Veins that let royals reshape the field, and the My Castle hub where supports grow and children join the army. The Nohrian roster leans on European fantasy classes, from cavaliers and armored knights to dark mages, wyvern riders and the battle-ready maids and butlers who serve the royal family. Yusuke Kozaki's character designs give Nohr's gothic look plenty of personality, and Azura's song threads through this route too.

Fates was released in the West as two standalone cartridges, with Birthright as the gentler path and Conquest as the demanding one, and the third route, Revelation, followed as download content. If you already know Fire Emblem's rhythms, Conquest is the path that rewards that knowledge most, a tightly designed tactical campaign where a single misplaced unit can unravel a chapter. Play it after Birthright to see the war through Nohrian eyes, or start here if you want the 3DS era's toughest Fire Emblem first.

Fast factsgame data via IGDB
Released
2015
Publisher
Nintendo
Developer
Nintendo SPD
Players
Single player, Multiplayer
About the game

Fire Emblem Fates is split into three story paths. Conquest is one of the two base stories, the other being Birthright. The other story path can be bought digitally at a discount through the in-game store. The third story path is Revelation, a DLC that was released later. You need to be have completed Chapter 6 in either game to access the other stories and DLC. Conquest is the hardest of the three paths, having reduced ability to grind experience from maps, tougher mission objectives, and giving less money and experience for those missions.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayFire Emblem Fates Conquest on Nintendo 3DS
Video: Fire Emblem Fates Conquest

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