Final Fight

$23.99
Regular price
$27.99
Sale price
$23.99

In stock·1 available

Collector Grade

Game only

The cartridge or disc on its own, cleaned and tested — no box or manual. Game condition guide →

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Item Condition

Game only: the cartridge in a protective holder, no box or manual. For the specifics, look to the photos — they're of this exact cartridge. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Mike Haggar is not a typical mayor. When the Mad Gear gang kidnaps his daughter Jessica, the former pro wrestler skips the press conference and takes to the streets of Metro City himself, with Jessica's boyfriend Cody at his side. Capcom's Final Fight was a smash in arcades, and bringing it home as a Japanese launch title for the Super Famicom in 1990 was a statement about what the new hardware could do. North American Super Nintendo owners got it in 1991.

The sprites were the showpiece. Haggar and Cody are enormous by the standards of the day, and the thugs coming at them, from knife-wielding punks to the hulking Andore brothers, have the same arcade bulk. Haggar is all grapples, piledrivers and heavy swings, while Cody is quicker with his fists and dangerous with a knife. Barrels and crates hide food and weapons, and the Mad Gear's bosses, including the crooked cop Edi. E. and the grenade-tossing Rolento, test everything you have learned on the way to their leader, Belger, at the top of Uptown.

The port is also famous for what it left behind. The home version dropped two-player co-op, the Industrial Area stage and the third hero, Guy. The hardware could show only two or three enemies at once against the arcade's nine or ten, so the enemy placement was reworked and extra stopping points were added to keep the pace up. Capcom later released Final Fight Guy, a version that puts him on the roster in place of Cody.

Those cuts are part of its story, but the heart of Final Fight came through intact: the weight of every punch, the crunch of a Haggar piledriver and the steady march through five rounds of Metro City. This is the cartridge that proved a 16-bit console could bring arcade-sized brawling into the living room, and it sits naturally beside Final Fight 2 and Final Fight 3 for players building out Capcom's Super Nintendo trilogy on original hardware.

Fast factsgame data via IGDB
Released
1990
Publisher
Hyundai
Developer
Capcom
Players
Single player, Multiplayer, Co-op
About the game

A port of Final Fight for the Super Nintendo Entertainment System was released as a launch title for the platform in Japan in 1990 and later in North America in 1991 and then in the PAL region in 1992. The SNES port removed the two-player co-op option, the Industrial Area level and playable character Guy. Most of the scene transitions were also edited out. In the arcade version, the player characters would be seen exiting the levels and breaking through doors unlike the SNES version. Due to hardware limitations the SNES version could only display two or three enemies on-screen, in contrast to the CPS arcade version, which could display up to nine or ten enemies on-screen; to make up for this difference, the SNES version features more stopping points than the arcade version and the enemy placement is vastly different.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.

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