Final Fantasy

$150.99
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$175.99
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Item Condition

Complete in box: the cartridge, the manual and the box, all original; anything beyond that is included only if you can see it in the photos. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Every Final Fantasy that followed traces back to a single image: four Light Warriors, each holding a darkened orb, setting out from the kingdom of Cornelia because an old prophecy said they would. Square released the original Final Fantasy on the Famicom in 1987, and Nintendo brought it to North American NES owners in 1990. It is the beginning of a series that would grow into one of the biggest names in role-playing games, and playing it now is a chance to see where all of it started.

The first decision is the one players still argue about. You build your party from six classes, Fighter, Thief, Black Belt, Red Mage, White Mage and Black Mage, in any combination you like, and nothing stops you from marching out with four Black Belts or a fragile all-mage lineup. Magic works on a charge system, with spells bought in town shops and a limited number of casts per spell level, so every trip into a dungeon becomes a careful calculation of how far your White Mage's healing can stretch. The NES cartridge squeezes spell names into four letters, giving you charming shorthand like FIR2 and CUR3.

The adventure opens with a rescue: the fallen knight Garland has taken Princess Sara to the Temple of Fiends, and only after she is safe and the kingdom's bridge is rebuilt does the opening crawl finally roll, a cinematic touch that felt remarkable in 1990. From there the world keeps widening. A pirate ship, a canoe and eventually an airship open up new continents, and the Fiends of Earth, Fire, Water and Wind, Lich, Marilith, Kraken and Tiamat, wait at the end of increasingly treacherous dungeons. Prove your courage to the dragon king Bahamut and your party is promoted, turning Fighters into Knights and Black Mages into Black Wizards, a reward that still feels great.

So much of the series' DNA is already here. Hironobu Sakaguchi directed it, Yoshitaka Amano provided the illustrations, and Nobuo Uematsu's score introduces both the rippling arpeggios of the Prelude and the melody that would become the series' main theme. The NES original has the rough edges of its time, with random encounters, a few cryptic hints and a translation that can be wonderfully blunt, but those quirks are part of its charm. This is the version that introduced Final Fantasy to North America, on the hardware it was made for.

Fast factsgame data via IGDB
Released
1987
Publisher
Nintendo
Developer
Square
Players
Single player
About the game

Final Fantasy, also known as FFI in re-releases, is the first role-playing game title in Square's flagship Final Fantasy series. The game puts players in control of four characters known as the Warriors of Light, and begins by asking the player to select the classes and names of each. The Warriors of Light can traverse the maps of dungeons and towns, which are connected by a world map, and will run into random encounters with enemies or fight bosses.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayFinal Fantasy on NES
Video: Final Fantasy

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