Drawn to Life

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Item Condition

Complete in box: the cartridge, the manual and the box, all original; anything beyond that is included only if you can see it in the photos. Look over the photos for condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Most platformers hand you a hero. Drawn to Life asks you to make one. Before the adventure begins you pick up the stylus and draw the character who will run, jump and fight through every level, either from scratch or by tracing one of the game's templates, and watching your own lopsided doodle spring to life on the DS screen is a thrill that never quite wears off. Developer 5th Cell built the whole game around that idea, and two years later pushed creative input even further with Scribblenauts.

You play the Creator, the long-absent maker of the Raposa, a village of fox-like folk whose Book of Life has been torn apart. Mari, the Mayor's daughter, calls on you after the corrupted Raposa Wilfre rips out its pages and lets shadow creatures loose, leaving the village swallowed by darkness. The game splits its time between two halves. In the top-down village hub you rebuild homes and shops, spend rapo-coins and bring light back after each stage; in Adventure mode you take your creation through sixteen side-scrolling levels across ice, forest, tropical and city worlds, each capped with a boss.

The drawing never stops at the hero. As the story moves along, the game asks you to design weapons, platforms, vehicles and other objects that become part of the levels themselves, so a platform you sketched becomes the thing you land on and a weapon you scribbled becomes the way you fight. That gives every playthrough a personal stamp, and it rewards careful artists just as much as players who want to make something gloriously ridiculous. Heroes and creations can even be traded with a friend over local wireless.

Beneath the bright colors sits a story with more heart than its premise suggests, as the Raposa's affection for their returning Creator gives way to something more personal by the end. Drawn to Life picked up award nominations for innovative design, sold strongly in its first year and led to a sequel, The Next Chapter, but the original is where the idea is at its purest. It was designed around the DS touch screen from the first sketch, and it is still the best excuse to watch a hero you drew yourself save an entire village.

Fast factsgame data via IGDB
Released
2007
Publisher
Agatsuma
Developer
5th Cell
Players
Single player, Multiplayer, Split screen
About the game

Drawn to Life is an action-adventure platform video game for the Nintendo DS. In the game, the player creates their own playable characters, level objects, and accessories by drawing them using the DS's stylus and Touch Screen. The game was ported to iOS by WayForward Technologies and released by 505 Games on May 22, 2014. Drawn to Life requires the player to create a hero in order to free a cursed village from an encroaching darkness. It features numerous platforming levels, a top down central village, and other elements such as vehicles, weapons, and platforms, which are drawn or colored by the player using the stylus.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayDrawn to Life on Nintendo DS
Video: Drawn to Life

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