Drakkhen

$52.99
Regular price
$61.99
Sale price
$52.99

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Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Complete in box: the cartridge, the manual and the box, all original. Original inserts or paperwork shown in the photos are included; display stands and other photography props are not. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Drakkhen is among the strangest role-playing games ever released on a Nintendo console, and that is exactly its appeal. Four adventurers, a scout, a wizard, a fighter and a priest, come ashore on an island ruled by dragon nobility, sent to recover the sacred Tears stolen from the great dragon Drakkhen. The island is divided into four elemental realms of Air, Water, Earth and Fire, each governed by a dragon prince and princess who keep their own castles, and every one of those households stands between your party and its goal.

What made it remarkable in 1991 was the world itself. Instead of a tile-based overworld, your party roams a pseudo-3D landscape in any direction, a vector-drawn plain dotted with scaling roadside objects, while the sky turns through an animated cycle of day and night. Monsters loom up out of the horizon and fights unfold in real time, with your four companions acting on their own unless you step in to give orders, and fleeing is always an option out in the open. Inside the castles the view switches to 2D rooms, where you work through mazes of chambers, solve puzzles and face the minions of the dragon lords.

The game began life in 1989 as a French computer RPG from Infogrames on the Amiga and Atari ST, and Kemco-Seika's Super Nintendo conversion reworked it heavily: the story was rewritten after passing through French, Japanese and English, the interface was streamlined, and the soundtrack was expanded. It reached the Super Nintendo very early in the console's life, well before the wave of Japanese RPGs that would define the system.

Be warned that Drakkhen is cryptic. Reviews were mixed then and players still argue about it now, some calling it baffling, others treasuring its experimental atmosphere and dreamlike, unsettling encounters. That divide is what makes it fascinating today: a window into the moment Western computer-RPG ideas were poured into a console cartridge, and a game that feels like nothing else in the SNES library.

Fast factsgame data via IGDB
Released
1989
Publisher
Infogrames
Players
Single player
About the game

The prophecy has been fulfilled. The world shall be ruled by the dragons. On an island far away, their lords prepare for the conquest of the lands. There is only one hope for mankind. The emperor sends out four heroes -- warriors and magicians -- to solve the puzzle of tears and prevent the invasion of the Drakkhen. Drakkhen is a role-playing game with a visual presentation that combines 3D landscapes and 2D interiors. The player's party will travel overland on a flat terrain made up of vectors, on which 2D objects are zoomed (The same type of engine was later used in Eternam). The player will encounter monsters and fight them in real-time combat, and discover the palaces of the dragon lords. Indoors, the player has to find a way through the maze of chambers, solving puzzles and defeating the minions of the Drakkhen. Party members are depicted in four status windows on the left side of the screen, thus allowing to see their current status and equipment at once.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayDrakkhen on Super Nintendo
Video: Drakkhen

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