Dragon's Crown

$25.99
Regular price
$32.99
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$25.99

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Item Condition

Complete in box: the game cartridge and its original case, with any printed inserts shown in the photos. Look over the photos for condition, packaging and details. Every game is tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Every frame of Dragon's Crown looks like a fantasy painting that someone set in motion, and that is very nearly what happened. Vanillaware's artists drew and animated the whole world by hand, from swaying forest canopies to the scales of the dragons, and director George Kamitani built it as a spiritual successor to Princess Crown, his side-scrolling action RPG from the Sega Saturn days. The result is a classic arcade-style brawler with the soul of a tabletop campaign, and it looks unlike anything else on the Vita.

You choose from six heroes, the Fighter, Amazon, Elf, Dwarf, Sorceress and Wizard, and they play very differently. The Fighter blocks and shoulders through crowds, the Elf pelts enemies with arrows she has to keep restocking, the Sorceress conjures food and turns enemies into frogs. Levels unlock skills, loot comes back from each dungeon to be appraised in town, and the bones of fallen adventurers can be carried back and resurrected at the temple to fight beside you as AI companions, a clever way of filling out a party when no friends are around.

The adventure is narrated by an unseen storyteller who speaks to you in the second person like a game master, and the dungeons pay that off with branching paths, hidden treasures and huge bosses that fill the screen. Your thief companion Rannie follows behind, picking the locks on chests and doors, and on the Vita you can direct him by tapping the touchscreen, which is also how you point at runes carved into the scenery and combine them with your own rune stones to trigger hidden effects and spells. Hitoshi Sakimoto's orchestral score gives every expedition a proper sense of occasion.

The Vita version plays the same game as the PS3 release, and saves could be carried between the two, but the touch controls make treasure hunting and rune reading noticeably quicker. Gaming Nexus gave it 9.5 and slightly preferred this version for that reason. It was designed around four-player co-op, and as a solo adventure with resurrected companions it holds up just as well. For anyone who loved Golden Axe or Capcom's Dungeons & Dragons arcade games, this is that idea painted at full size and given RPG depth to spare.

Fast factsgame data via IGDB
Released
2013
Publisher
Nippon Ichi Software
Developer
Vanillaware
Players
Single player, Multiplayer
About the game

Dragon's Crown is a multiplayer hack-and-slash beat'em up game with breathtaking visual style, a design built around cooperative play, epic boss fights, and the ability to discover a new adventure in every play session. Developer Vanillaware deftly marries stunning hand-drawn and animated art work with deep, action-packed hardcore gameplay. Dragon's Crown allows up to four players to team up locally or online to clear out monster-ridden dungeons, discover precious treasure, and destroy awe-inspiring bosses. Its unique, highly replayable design means that every time players can boot up and log on, they can expect a different experience. Unparalleled in their unique style, Vanillaware painstakingly hand-paints every detail, be it a blade of grass or the scales on the game's impressive dragons. The game becomes a lush, vibrant storybook come to life when everything starts to animate in gorgeous full HD.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayDragon's Crown on PS Vita
Video: Dragon's Crown

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