Dr. Mario

$13.99
Regular price
$16.99
Sale price
$13.99

In stock·A · Collector Grade·1 available

Collector Grade

Item:
Game only

The cartridge or disc on its own, cleaned and tested — no box or manual. Game condition guide →

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Item Condition

Game only: the cartridge in a protective holder, no box or manual. The photos are our own, taken from our stock of this game — look them over for condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Fever or Chill? Every game of Dr. Mario starts with that choice, and decades later players still argue about which of Hirokazu "Hip" Tanaka's two themes is the better soundtrack for clearing viruses. That a menu option still sparks debate tells you how deeply this 1990 puzzle game got under people's skin.

The idea is beautifully simple. Mario, now in a lab coat, tosses two-colored vitamin capsules into a medicine bottle crawling with red, yellow and blue viruses. Line up four or more matching halves or viruses in a row or column and they vanish, and the goal is to wipe every virus off the board before the capsules stack up and block the bottle's narrow neck. Leftover capsule halves tumble down when the pieces around them clear, setting up chain reactions that turn a careful player into a combo artist, while the virus level and capsule speed settings let you choose exactly how hard to push yourself.

Head-to-head play is where it becomes something else entirely. Two players race side by side on a split screen, and chaining two or more clears in a single combo sends capsule halves raining into your opponent's bottle. A close match turns quiet concentration into frantic trash talk in about thirty seconds, and the three dancing viruses in the magnifying glass beside the bottle add a goofy personality that makes even a losing streak fun to watch.

Released by Nintendo alongside a Game Boy version, Dr. Mario arrived in the wake of Tetris and carved out an identity of its own rather than simply copying it, launching a long line of sequels and remakes. The NES original is still the purest form of it, with crisp controls, those two unforgettable tracks and a difficulty curve that keeps pulling you back for just one more level.

Fast factsgame data via IGDB
Released
1990
Publisher
Nintendo
Players
Single player, Multiplayer, Split screen
About the game

Dr. Mario is a falling block tile-matching video game, in which Mario assumes the role of a doctor, dropping two-colored medical capsules into a medicine bottle representing the playing field. This area is populated by viruses of three colors: red, yellow, and blue. In a manner and style considered similar to Tetris, the player manipulates each capsule as it falls, moving it left or right and rotating it such that it is positioned alongside the viruses and any existing capsules. When four or more capsule halves or viruses of matching color are aligned in vertical or horizontal configurations, they are removed from play. The main objective is to complete levels, which is accomplished by eliminating all viruses from the playing field. A game over occurs if capsules fill up the playing field in a way that obstructs the bottle's narrow neck.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayDr. Mario on NES
Video: Dr. Mario

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