Deadly Towers

$8.99
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$10.99
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$8.99

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Game only

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Item Condition

Game only: the cartridge in a protective holder, no box or manual. The photos are of this exact cartridge — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Some NES games are remembered because they were great. Deadly Towers is remembered because it was merciless, baffling and strangely hypnotic, and decades later it still gets passed around as a rite of passage for players working through the 8-bit library. Developed by Lenar and released in Japan by Irem as Mashō, it reached North America through Broderbund in 1987 as one of the earliest attempts at a sprawling action-RPG on the console.

The setup has real storybook charm. On the moonlit eve of his coronation, Prince Myer sits beside a lake when a shadowy figure named Khan rises from the water with a warning: the wizard Rubas, the Devil of Darkness, is preparing to overrun the Willner Kingdom using seven magic bells. Myer's task is to climb the seven bell towers and burn the bells before Rubas can use them, a premise that gives the whole adventure a clear, upward sense of purpose.

Then the game starts, and it does not hold your hand. Myer fights by throwing swords in straight lines while enemies stream across each screen in relentless patterns, the castle grounds connect in ways that seem built to disorient, and hidden passages called Parallel Zones drop you into enormous maze-like dungeons that are easy to enter and very hard to leave. Saving up Ludder, the game's currency, for stronger armor, shields and weapons becomes a survival strategy rather than a luxury, and every upgrade feels hard-won. Reception has never been kind. It routinely turns up on lists of the toughest and most frustrating games on the system, and plenty of players never reached the top of a single tower.

That notoriety is exactly the appeal today. Deadly Towers is a fascinating artifact of the years when designers were still working out what an action-RPG on a home console should feel like, and it has a moody, minor-key atmosphere all its own. Beating it on original hardware is a real bragging right, and even a few stubborn evenings with it explain why retro players still talk about it with a mix of horror and affection.

Fast factsgame data via IGDB
Released
1986
Publisher
Irem
Developer
Lenar
Players
Single player
About the game

On the moonlit eve of his coronation ceremony, pensive Prince Myer sits at the lakeside to ponder the future of the kingdom. Suddenly, a shadowy kami called Khan rises from the lake and coalesces into the form of a man. Although he doesn't identify himself, the figure greets Prince Myer by name, and informs him that the wizard Rubas, the "Devil of Darkness", is preparing to overtake Willner Kingdom by using seven magic bells capable of

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.

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