Darius Twin

$22.99
Regular price
$25.99
Sale price
$22.99

In stock·1 available

Collector Grade

Game only

The cartridge or disc on its own, cleaned and tested — no box or manual. Game condition guide →

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Item Condition

Game only: the cartridge in a protective holder, no box or manual. For the specifics, look to the photos — they're of this exact cartridge. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Darius made its name in arcades with cabinets two and three screens wide, so bringing the series to a living room meant rethinking it from the ground up. Darius Twin was Taito's answer for the Super Nintendo in 1991: the first new Darius not designed for the arcade first, and the first built for an ordinary 4:3 screen instead of a wall of monitors.

You pilot the Silver Hawk through a run of zones, collecting colored power-up orbs that strengthen your forward shot, your bombs and your protective shield, so every life becomes a small investment worth guarding. At the end of each zone the route branches and you choose where to fly next, which means one run can look very different from the last and there is a real reason to go back and hunt down every path. The name is the other selling point: two Silver Hawks can fly at the same time, making it a natural couch shooter for a pair of friends on one Super Nintendo.

The bosses are what people remember about Darius, and Darius Twin keeps the series' signature lineup of enormous mechanical sea creatures, armored fish and other ocean life rebuilt as battleships, gliding onto the screen in impressive 16-bit detail. Longtime fans will spot that many of them are reworkings of earlier Darius bosses under new names, and that sprites and backgrounds borrow from Darius and Darius II, but for players who never stood at one of those huge cabinets, this was the introduction to Taito's strange, aquatic vision of space war.

It is an early showcase for what the Super Nintendo could do with a shooter, and the first Darius created for the home rather than adapted to it. If giant robotic fish and branching flight paths sound like your idea of a good evening, this is a very satisfying place to start.

Fast factsgame data via IGDB
Released
1991
Publisher
Square Enix
Developer
Taito
Genre
Shooter
Players
Single player
About the game

Darius Twin is a shoot 'em up video game released for the Super NES in 1991. It was the first new installment in the Darius series to not be originally designed for the arcades, and also the first to have a normal 4:3 screen-ratio. Interestingly, while it's a unique game in the Darius series, it appears to reuse sprites and background designs from Darius and Darius II. Also, while the names of the bosses are new, they really are reworkings of previous bosses for the most part.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayDarius Twin on Super Nintendo
Video: Darius Twin

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