Crystal Warriors

$37.99
Regular price
$45.99
Sale price
$37.99

This one has sold.

Tell me when this is back in stock

Get one email when this title is back in stock — same game, same console, any condition.

Explore Game Gear games

Looking for a similar version? Email us and we can help!

Game only

The cartridge or disc on its own, cleaned and tested — no box or manual. Game condition guide →

this is just a warning

Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Item Condition

Game only: the cartridge in a protective holder, no box or manual. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Fire beats wind, wind beats water, water beats fire, and earth answers to nobody. Learn that rule and you understand the heart of Crystal Warriors, a tactical RPG Sega built for the Game Gear and released in North America in 1992. Arriving before Shining Force had reached Western players, it gave Game Gear owners a pocket-sized taste of grid-based strategy that console players would soon be raving about.

The kingdom of Arliel has kept the continent of Tyramus at peace for nearly a century, thanks to four elemental crystals. Then the Jyn Empire of Emperor Grym invades and seizes three of them. You play as Princess Iris, a sorceress who escapes with the last crystal and must defeat the Jyn's elemental governors one by one to take the others back. The story is mostly told at the start and the finish, which leaves the spotlight on the battles themselves.

Each map lets you field a squad of up to nine units, fighters, healers, rangers and mages, all tied to an element. When two units clash, the fight plays out across two short rounds, and that is where the elemental triangle decides everything: send the wrong unit and it gets crushed, send the right one and it shrugs off the attack. The cleverest twist is the monster command. Beaten monsters can be tamed and brought into future battles, so a sharp commander builds a menagerie that covers every elemental weakness. Between fights you visit towns to buy new units, weapons, armor and spells, and two Game Gears linked by cable could even battle each other with custom squads.

Crystal Warriors earned strong reviews on release and was later re-released on the 3DS Virtual Console, and it spawned a Japan-only sequel, Royal Stone. Playing it now shows just how ambitious Sega's early handheld RPGs could be: a complete strategy campaign with real tactical bite, built for an 8-bit screen in your hands.

Fast factsgame data via IGDB
Released
1991
Publisher
Sega of America
Developer
Sega Enterprises, Ltd.
Players
Single player
About the game

The continent of Tyramus has lived in peace for almost a century, thanks to the four elemental crystals of the kingdom of Arliel. However, peace is threatened by the invading armies of the Jyn Empire, led by Emperor Grym, who wants to use the four crystals to rule over Tyramus. Fortunately, Princess Iris can escape with one of the crystals and now the player has to protect her and the crystal and somehow find a way to drive back the hordes of Jyn. Gameplay in Crystal Warriors is quite similar to Shining Force. The player fights in turn-based battles controlling different characters like fighters, healers, rangers and mages, all with different strengths and skills. Whenever two units engage in battle, they enter a duel mode lasting for up to two turns. In this mode the player can choose between four commands: "battle" (attack), "retreat", "spell" and "monster". While the first three commands are quite self-explanatory, the "monster" command is interesting. Whenever a non-human enemy is defeated, it can be tamed and be used in battles.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.

Ships in 1–2 business days (Monday–Friday, excluding major U.S. holidays). During the holidays and big sales, allow one extra business day.

  • Live USPS and UPS rates at checkout. Every order ships with tracking.
  • We ship to all 50 states, U.S. military addresses (APO/FPO/DPO), and Canada. Canadian orders may owe duties and taxes on delivery.
  • Orders of $250 or more ship with signature confirmation.
  • Delivery dates shown at checkout are estimates, not guarantees.

Read the full Shipping Policy, including holiday order-by dates.

Most of what we sell is one of a kind, so all sales are final unless something goes wrong on our end.

Contact us within 14 days of delivery if your item doesn’t work, arrived damaged, is the wrong item, or isn’t as described. We’ll send a prepaid return label and make it right with a replacement or a refund. Orders placed November 1–December 24 can be reported through January 15.

Not covered: change of mind, compatibility issues, and opened sealed trading-card products.

Email support@coolection.com with your order number. Read the full Refund Policy.

Customer Reviews

Be the first to write a review
0%
(0)
0%
(0)
0%
(0)
0%
(0)
0%
(0)