Contra III The Alien Wars

$229.99
Regular price
$275.99
Sale price
$229.99

In stock·1 available

Collector Grade

Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

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Item Condition

Complete in box: the cartridge, the manual and the box, all original. Original inserts or paperwork shown in the photos are included; display stands and other photography props are not. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

The first stage of Contra III sets the tone in seconds: a city burning under an alien bombardment, a lone commando sprinting through the wreckage, and an abandoned tank waiting to be commandeered and driven straight into the enemy. Konami's first 16-bit Contra treated the Super Nintendo like a challenge, throwing more fire, more noise and more screen-filling spectacle at the player than the NES games ever could.

The core is classic run-and-gun Contra, one hit and you are gone, but The Alien Wars adds tools that change how you play. You carry two weapons at once and swap between them on the fly, so a Spread Gun and a Homing Missile become a matched set rather than a single lucky pickup, and smart bombs wipe the screen when things get desperate. Your soldier can scale walls and hang hand over hand from overhead rails and girders, turning stages into vertical obstacle courses where you are shooting while dangling over a drop.

Konami used the console's Mode 7 hardware to show off, too. Two stages switch to a top-down view where the shoulder buttons rotate the entire battlefield around your soldier as you hunt targets. Elsewhere, a high-speed hoverbike chase gives way to a set piece players still talk about: leaping between missiles in mid-flight and clinging on as they streak across the sky. The bosses are enormous and grotesque in the best Contra tradition, and a second player can join for simultaneous co-op, which is how most people remember surviving it.

In Japan the heroes are series regulars Bill and Lance; the North American manual renamed them Jimbo and Sully, but the fight against the alien invaders is the same. Contra III shows up on nearly every list of the best Super Nintendo games and became the benchmark the series measured itself against for years. On original hardware, with a friend on the second controller, it is loud, hard and endlessly replayable.

Fast factsgame data via IGDB
Released
1992
Publisher
Konami
Players
Single player, Multiplayer, Co-op, Split screen
About the game

This game is action from beginning to end, do not think that you will have a moment of peace, even because Aliens are at war with planet earth, and resting will be your least concern.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayContra III The Alien Wars on Super Nintendo
Video: Contra III The Alien Wars

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