Chrono Trigger

$402.99
Regular price
$470.99
Sale price
$402.99

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Game + box

Original box and game; the manual is missing. Game condition guide →

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Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Item Condition

Game + box: the cartridge and its box; the manual is not included. The box shows slight color fading, and the cartridge has stickers from its days as a rental copy. Look over the photos for condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

A teleporter misfires at the Millennial Fair, a girl named Marle vanishes into a swirling blue rift, and Crono jumps in after her. Within the first hour, Chrono Trigger has thrown you four hundred years into the past, and it keeps surprising you from there. Square built the game around a collaboration fans still call the dream team: Final Fantasy creator Hironobu Sakaguchi, Dragon Quest creator Yuji Horii and Dragon Ball artist Akira Toriyama, whose character and monster designs give every era its own personality.

The journey stretches from 65,000,000 B.C. to the ruined world of 2300 A.D., with stops in the Middle Ages and the floating kingdom of Zeal, all tied together by the End of Time, a strange hub where the party regroups. Enemies are visible on the map and fights break out right where you stand, with no cut to a separate battle screen, so the pacing stays brisk. The Active Time Battle system rewards positioning, since many attacks hit in lines or areas, and Techs let party members combine into Dual and Triple Techs. Experimenting with combinations across a cast that includes the knightly Frog, the robot Robo, the cavewoman Ayla and the brilliant inventor Lucca is a puzzle you will want to keep solving.

The time travel is more than scenery. Choices and side quests in one era ripple into another: help Fiona replant a desert in 600 A.D. and a forest is waiting in 1000 A.D. Yasunori Mitsuda's score, completed with help from Nobuo Uematsu, gives each period a theme worth humming, from the gentle Wind Scene to Frog's soaring theme. Chrono Trigger also popularized New Game+, letting you restart with your powered-up party and face the world-eating Lavos at different points in the story to unlock a wide range of endings, an idea RPGs have borrowed ever since.

Few 16-bit RPGs have aged this gracefully. The story is tight enough to never drag and rich enough to replay for years, and the 1995 Super Nintendo release is where North American players first met Crono, Marle, Lucca and the rest of the crew, long before the later ports. Hearing Mitsuda's music through the sound chip he wrote it for is the most authentic way to see why its reputation has never faded.

Fast factsgame data via IGDB
Released
1995
Publisher
Square
Developer
Bird Studio
Genre
RPG
Players
Single player
About the game

In this turn-based Japanese RPG, young Crono must travel through time through a misfunctioning teleporter to rescue his misfortunate companion and take part in an intricate web of past and present perils. The adventure that ensues soon unveils an evil force set to destroy the world, triggering Crono's race against time to change the course of history and bring about a brighter future.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayChrono Trigger on Super Nintendo
Video: Chrono Trigger

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