Chakan

$23.99
Regular price
$27.99
Sale price
$23.99

In stock·1 available

Collector Grade

Game only

The cartridge or disc on its own, cleaned and tested — no box or manual. Game condition guide →

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Item Condition

Game only: the cartridge in a protective holder, no box or manual. For the specifics, look to the photos — they're of this exact cartridge. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Chakan once wagered his life against Death and won. His prize was immortality, and his punishment is to wander all of existence until every supernatural evil has been destroyed, only then allowed the rest he craves. In 1992, while the Genesis shelf was crowded with cheerful licensed platformers, Chakan: The Forever Man arrived wearing a skull face, carrying twin swords and telling a story about the futility of a life that never ends.

The structure is unusually open for its era. From a central hub, Chakan can enter any of four elemental planes, earth, air, fire and water, each made up of three levels, and clearing the first level of an element earns a new tool, such as a grappling hook for climbing or a hammer for breaking walls. Potions gathered along the way can be combined through alchemy into temporary powers like elemental sword strikes or higher jumps, and experimenting with the mixtures is one of the game's real pleasures. Hanging over everything is an hourglass. If the sand runs out before you finish a plane, Chakan is sent back to the hub to start it over from its first level.

And once the terrestrial planes are conquered, the game reveals four harder elemental planes of evil still to come. Chakan is famous for being brutally difficult, and designer Mark Miller has said that was the point: the game was meant to convey the pain and futility of Chakan's circular existence. Even the ending plays along, with a final hourglass screen that, if you wait long enough, offers a short and chilling message.

Produced at Sega by Ed Annunziata, who licensed the character from comic creator Robert A. Kraus after meeting him at a convention, and developed by Extended Play, Chakan is one of the darkest, moodiest games Sega published in the 16-bit era. It has held onto a cult following for decades, and it is the Genesis game to reach for when you want something grim, gothic and unforgiving instead of another bright mascot romp.

Fast factsgame data via IGDB
Released
1992
Publisher
Sega
Developer
Extended Play Productions
Players
Single player
About the game

Chankan: The Forever Man was an Action Platformer for the Sega Megadrive/Genesis. The game featured an uncommonly dark premise for the time of its release, which saw the home console market flooded with licensed platformers based on family-friendly media. It is based upon a comic book by Robert A. Kraus and was produced by Ed Annunziata, who met Chakan's creator at a convention and was impressed.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.

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