Bump 'n' Jump

$47.99
Regular price
$53.99
Sale price
$47.99

This one has sold.

Tell me when this is back in stock

Get one email when this title is back in stock — same game, same console, any condition.

Explore NES games

Looking for a similar version? Email us and we can help!

Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

this is just a warning

Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Item Condition

Complete in box: the cartridge, the manual and the box, all original; anything beyond that is included only if you can see it in the photos. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

There is a special kind of joy in nudging a rival car into the guardrail, watching it burst into flames, then launching your buggy clean over a river before the next one can catch you. Bump 'n' Jump is built entirely around that feeling. Data East's 1982 arcade game, known in Japan as Burnin' Rubber and distributed in North America by Bally Midway, was a quirky top-down racer where the goal is not to finish first but to survive the road and wreck as much traffic as possible along the way.

The rules are simple and the tension comes fast. Bump smaller cars sideways to send them into the edge of the track, and use your jump to land squarely on top of them for an instant takedown. Trucks cannot be shoved around, so the only answer is to leap on them from above. Jumping requires speed, though: you need to be doing at least 100 mph to get airborne, and a flashing warning signals when water or a big obstacle is coming up. Each new course arrives with a change of season, so the scenery shifts as you push further.

The NES version began life on the Famicom in 1986 as Buggy Popper and reached North America in 1988 courtesy of Vic Tokai. It adds a fuel gauge to the arcade formula: driving fast burns gas steadily, so you have to grab the fuel cans scattered along each course. That small change creates a lovely tug-of-war, because the speed you need to jump is exactly what drains your tank.

Bump 'n' Jump is pure score-chasing arcade fun, perfect for quick sessions where every run teaches you a little more about timing jumps and picking fights with the traffic. It is also a nice slice of early-80s arcade history in a form you can play on the couch, and a refreshingly odd take on racing for the NES library.

Fast factsgame data via IGDB
Released
1986
Publisher
Vic Tokai
Developer
Data East
Players
Single player
About the game

The NES port of Bump 'n' Jump, an overhead-view vehicular combat game developed by Data East and originally released in Japan as "Burnin' Rubber". The arcade version was available as both a dedicated board and as part of Data East's DECO Cassette System. It was distributed in North America by Bally Midway. The goal is to drive to the end of a level while bumping enemy vehicles into the sides of the track and jumping over large obstacles such as bodies of water.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayBump 'n' Jump on NES
Video: Bump 'n' Jump

Ships in 1–2 business days (Monday–Friday, excluding major U.S. holidays). During the holidays and big sales, allow one extra business day.

  • Live USPS and UPS rates at checkout. Every order ships with tracking.
  • We ship to all 50 states, U.S. military addresses (APO/FPO/DPO), and Canada. Canadian orders may owe duties and taxes on delivery.
  • Orders of $250 or more ship with signature confirmation.
  • Delivery dates shown at checkout are estimates, not guarantees.

Read the full Shipping Policy, including holiday order-by dates.

Most of what we sell is one of a kind, so all sales are final unless something goes wrong on our end.

Contact us within 14 days of delivery if your item doesn’t work, arrived damaged, is the wrong item, or isn’t as described. We’ll send a prepaid return label and make it right with a replacement or a refund. Orders placed November 1–December 24 can be reported through January 15.

Not covered: change of mind, compatibility issues, and opened sealed trading-card products.

Email support@coolection.com with your order number. Read the full Refund Policy.

Customer Reviews

Be the first to write a review
0%
(0)
0%
(0)
0%
(0)
0%
(0)
0%
(0)