Borderlands

$9.99
Regular price
$11.99
Sale price
$9.99

In stock·1 available

Collector Grade

Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Item Condition

Complete in box: the disc, the manual and the original case, all original. Original inserts or paperwork shown in the photos are included; display stands and other photography props are not. The photos are our own, taken from our stock of this game — look them over for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.

Item Description

A rusty bus rattles across a sun-bleached wasteland while Cage the Elephant's "Ain't No Rest for the Wicked" kicks in, and a one-wheeled robot named Claptrap welcomes you to Pandora. Few openings set a tone as quickly as Borderlands does. Gearbox Software's 2009 shooter-RPG drops four mercenaries onto a lawless desert planet in search of the Vault, a legendary alien cache that supposedly holds unimaginable riches, and then buries them in guns.

Those guns are the whole point. Weapons are procedurally generated from parts and manufacturers, so a Jakobs revolver, a Maliwan elemental SMG and a Torgue launcher all feel distinct, and every crate or fallen bandit might cough up something better than what you are holding. Elemental effects set enemies on fire, melt them with corrosive damage or shock them senseless, and the constant drip of loot is so compulsive that one more mission becomes one more hour. Experience points, skill trees and side quests give it the bones of an RPG, while the moment-to-moment play stays fast first-person shooting.

Each of the four Vault Hunters plays differently. Roland the Soldier deploys a shielded combat turret, Mordecai the Hunter sends his bird Bloodwing after targets, Lilith the Siren phasewalks invisibly through firefights, and Brick the Berserker simply punches things very hard. Pandora rolls out from Fyrestone and the Arid Badlands through the Dahl Headlands toward the Crimson Lance's strongholds, with bandit bosses like Sledge and Krom, skags, rakk and Dr. Zed's questionable medicine along the way. Patricia Tannis's increasingly unhinged audio logs add a streak of dark comedy that the sequels would build into a house style.

Gearbox famously reworked the game's look late in development, swapping a gritty realistic style for the hand-inked, cel-shaded art that became the franchise's signature. That decision, plus the loot-driven co-op loop, helped define the looter-shooter genre on consoles. On PlayStation 3 it supports two players in split-screen on one TV and was built for four-player online co-op, with enemies scaling to the size of the party. This is where Pandora, Claptrap and the Vault Hunters who return as legends in Borderlands 2 got their start.

Fast factsgame data via IGDB
Released
2009
Publisher
2K Games
Developer
Gearbox Software
Genre
Shooter, RPG
Players
Single player, Multiplayer, Co-op, Split screen
About the game

Borderlands is an action role-playing first-person shooter set on the distant planet of Pandora. Players choose from four characters, each with distinct combat abilities, and explore an open world rendered in a distinctive cartoon-style visual approach. Gameplay revolves around completing missions, defeating enemies, and collecting procedurally generated weapons with varying statistics and elemental effects. The game supports cooperative play for up to four players, with enemy difficulty scaling based on the number of participants.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayBorderlands on PlayStation 3
Video: Borderlands

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