Bomberman II

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Item Condition

Game only: the cartridge in a protective holder, no box or manual. Look over the photos for condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

The first NES Bomberman never let you bomb a friend. Bomberman II fixed that, and in doing so pointed straight at the series' future. Alongside a new single-player campaign, Hudson Soft added a two-player versus option and a three-player battle mode, played with the NES Four Score adapter, where everyone shares one arena and the last bomber standing wins. Pinning a rival between a wall and your own blast, or watching them stroll into a chain reaction they set up themselves, is the moment Bomberman stopped being only a maze game and started becoming a party.

Solo play gets a proper story this time. Bomberman's rival, Black Bomber, frames him for a bank robbery, and the campaign is his escape from prison, one maze of destructible blocks at a time. The rules are as clean as ever: drop a bomb, step out of the cross-shaped blast, and use the explosions to clear soft blocks, take out patrolling enemies and uncover the exit door. Power-ups hidden under the blocks add extra bombs and longer flames, and part of the craft is knowing when a bigger blast helps and when it leaves you nowhere to hide. A password lets you pick up again from the stage you reached.

It debuted on the Famicom in 1991 and didn't reach North America until early 1993, late in the NES's life, while Europe got it as Dynablaster. That timing means it is often overshadowed by the Super Bomberman games on the Super NES, which took the head-to-head battles seen here and expanded them into four-player brawls and beyond. Played today, it shows the series in transition, with one foot in the solo puzzle-action of the original and the other in the multiplayer mayhem that defined everything after.

Graphically it's modest, and nobody will mistake it for a late-era showpiece, but the timing and spatial thinking it demands are the same skills every Bomberman since has been built on. Plug in a Four Score, hand out three controllers, and the NES suddenly has a party game that still starts arguments.

Fast factsgame data via IGDB
Released
1991
Publisher
Hudson Soft
Players
Single player, Multiplayer
About the game

Bomberman II follows the popular Famicom/NES game Bomberman, incorporating a number of new features to the series. The game maintained the classic Bomberman game-type, requiring the player to navigate a maze of blocks using bombs to make a path. It added a two-player and three-player mode, and had a more developed storyline. The game was developed by Hudson Soft and released on the Family Computer and the NES. It was marketed as Dynablaster in Europe.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayBomberman II on NES
Video: Bomberman II

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