Blaster Master II

$85.99
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$98.99
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$85.99

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Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Complete in box: the cartridge, the manual and the box, all original; anything beyond that is included only if you can see it in the photos. Look over the photos for condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Jason thought the war beneath the Earth was over. Four years after he defeated the Plutonium Boss, a bolt of lightning wrecks the barn where he has hidden his armored tank, SOPHIA, and her parts vanish, taken by lightning beings who are digging toward the planet's core to knock it off its axis and building a robot army from his old machine. Jason spends 29 days rebuilding SOPHIA from scratch, and Blaster Master 2 begins as he rolls out to stop them.

This Genesis-only sequel keeps the hybrid design that made the NES original so memorable and adds a new angle. In the side-scrolling stages you drive SOPHIA through platforming levels, jumping, blasting and gathering weapons such as homing missiles, three-way missiles, a bubble shield and a lightning spread. In the overhead stages SOPHIA weaves through obstacles and gunfire while rotating her turret a full 360 degrees. And when Jason climbs out on foot, the game switches to room-by-room exploration where mini-bosses guard power-ups and the keys you need to move on. Trading between tank and pilot keeps the pace varied, and the 16-bit presentation gives the underground world more color and detail than the 8-bit game could manage.

It was a different kind of sequel behind the scenes. Sunsoft published it in North America only, and development went to the British studio Software Creations rather than the Japanese team behind the original. Critics were split at the time. One Electronic Gaming Monthly reviewer thought it had better graphics, sound and play than the NES game, others found it average or missed some of the original's power-ups, and MegaTech gave it a strong 81%.

That split verdict is part of its interest today. Blaster Master 2 is the only entry in the series made for a 16-bit console, a North American curiosity that carried the NES classic's tank-and-pilot formula onto the Genesis in its own way. For followers of Jason and SOPHIA, it is the chapter between the first adventure and the later revivals, and one worth judging for yourself on the hardware it was made for.

Fast factsgame data via IGDB
Released
1993
Publisher
SUNSOFT
Players
Single player
About the game

It has been four years since Jason's Encounter with the Plutonium Boss and the radioactive mutants under the Earth. His only reminder of the incident is S.O.P.H.I.A., the vehicle he used to stop them, which he has hidden in an abandoned barn. One day, one bolt of lightning struck the house and caused the ceiling to crumble, knocking Jason unconscious. When Jason woke up, S.O.P.H.I.A. was in pieces and the parts he had collected from his first dealings with the Mutant Bosses were missing. Little does Jason know that there are more lightning beings where the first one came from and they are planning to destroy the Earth. The beings started digging towards the Earth's core in order to shift the planet's weight off its axis, leading to total annihilation. The parts from S.O.P.H.I.A. are being used to create a robotic army to assist the being in accomplishing their mission. Now, Jason must stop them, but he won't make it without the help of S.O.P.H.I.A. Since he can't recover the parts, he decided to redesign it to better prepare himself for the ordeal facing him. After 29 days, S.O.P.H.I.A. was completely rebuilt and ready for battle.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.

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