Blaster Master

$105.99
Regular price
$120.99
Sale price
$105.99

In stock·1 available

Collector Grade

Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Complete in box: the cartridge, the manual and the box, all original. Original inserts or paperwork shown in the photos are included; display stands and other photography props are not. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Blaster Master opens with a frog. Jason's pet Fred hops out of his bowl, touches a radioactive chest, grows to monstrous size and disappears down a hole in the backyard. Jason follows him underground, lands beside an armored battle tank called SOPHIA THE 3RD, and from that delightfully absurd setup Sunsoft built one of the most ambitious action games on the NES. The frog was an American addition; in Japan the game was Chō Wakusei Senki Metafight, a straight science-fiction war story, and Sunsoft's U.S. team rewrote it around a boy chasing his pet.

Most of the adventure is spent behind SOPHIA's controls, rolling and leaping through eight sprawling side-scrolling areas and blasting mutants out of the way. Jason can hop out to squeeze into narrow passages on foot, but he's fragile out there, and a long fall will hurt him. Step through a dungeon door and the game switches to an overhead view, with Jason fighting through labyrinths with his gun and grenades toward screen-filling bosses. His gun grows stronger as he collects power capsules and loses a level every time he's hit, so these sections reward careful, deliberate play.

Beating a boss earns SOPHIA a new ability: stronger weapons, free movement underwater, the power to drive up walls and across ceilings, the ability to hover. Each upgrade opens paths you passed earlier, so the world folds back on itself in a way that feels closer to Metroid than to the typical run-and-gun of 1988. Naoki Kodaka's soundtrack, with the punchy, bass-heavy sound Sunsoft's NES music is famous for, gives every area its own drive, and the Area 1 theme is the kind of melody that sticks with a player for decades.

It is also a serious challenge. There are no passwords or saves and only a limited supply of continues, so reaching the Plutonium Boss is a single-sitting campaign of patience and pattern learning. That difficulty is part of why players remember it so fondly, and part of why Inti Creates' Blaster Master Zero series, which reimagined the original for modern consoles starting in 2017, found such an eager audience. The NES cartridge is where it all began, and it still plays like a game years ahead of its neighbors on the shelf.

Fast factsgame data via IGDB
Released
1988
Publisher
SUNSOFT
Players
Single player
About the game

You've fallen down a hidden manhole into a world of creatures so terrifying they'd scare the rats away. You can panic and perish, or blast your way through an endless maze of tunnels, searching for the secret passages to your escape. And that's the easy part. Because the Masters of the Caverns lay waiting - prehistoric creatures so powerful, so gigantic, they literally fill your screen! So load your arsenal and get ready for Blaster Master.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.

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