Assassin's Creed: Revelations

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Item Condition

Complete in box: the disc, the manual and the original case, all original; anything beyond that is included only if you can see it in the photos. The photos are our own, taken from our stock of this game — look them over for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.

Item Description

Ezio Auditore is past fifty when Revelations begins, grey in the beard and climbing alone into the ruined fortress of Masyaf with no army behind him, only a question about what his life has been for. That reflective, autumnal mood sets Assassin's Creed: Revelations apart from everything before it, and it makes Ubisoft Montreal's 2011 adventure a fitting close to the trilogy that began in Florence.

The search leads to Constantinople at the height of Ottoman power, a city of bazaars, minarets and Byzantine ruins where Templar agents are working to restore the old empire. Ezio hunts five keys that open Altaïr's hidden library at Masyaf, and each key unlocks a memory of the first game's hero, letting you play Altaïr across his own long life, from his rise as Mentor to his final days. Those sequences give Revelations a quiet, elegiac power as two legendary Assassins reach the end of their stories side by side, separated by more than two centuries.

The new hookblade changes how the city moves: Ezio can catch ledges from farther away, vault over guards and ride ziplines strung between rooftops. Bomb crafting turns every encounter into a toolbox, mixing casings and payloads into shrapnel, caltrops, smoke or decoy distractions, and den defense adds a tower-defense layer as Templars attack your Assassin dens across the districts. Ezio also recruits and trains apprentices, sending them on missions around the Mediterranean, while the swaggering guild leader Yusuf Tazim, the young prince Suleiman and the bookseller Sofia Sartor round out a supporting cast with real warmth. Tucked away from the main story, the first-person Desmond sequences on Animus Island tell the modern-day hero's backstory in an abstract, puzzle-driven style unlike anything else in the series, and Jesper Kyd and Lorne Balfe share the score.

Revelations is the farewell the Ezio trilogy earned. It ties Altaïr's and Ezio's stories together, sets up Desmond's final chapter in Assassin's Creed III and ends on a closing scene that many players count among the most moving in the franchise. On the PS3 it completes the Ezio set and gives the Florentine a proper send-off, worth playing right after Brotherhood while his whole journey is fresh.

Fast factsgame data via IGDB
Released
2011
Publisher
Ubisoft Entertainment
Developer
Ubisoft Montreal
Players
Single player, Multiplayer
About the game

Assassin's Creed Revelations is a third-person action-adventure stealth game set primarily in Constantinople during the rise of the Ottoman Empire. Players control an aging Ezio Auditore as he searches for five keys to unlock a library built by Altair, while also playing brief flashback sequences as Altair and first-person platforming sections as Desmond Miles. Gameplay retains the series' mix of combat, climbing, and stealth, adding a hookblade for faster traversal and zipline access, a bomb crafting system, and a tower defense minigame. The multiplayer mode from Brotherhood returns with expanded maps, characters, and modes.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayAssassin's Creed: Revelations on PlayStation 3
Video: Assassin's Creed: Revelations

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