Aladdin

$16.99
Regular price
$19.99
Sale price
$16.99

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Game + box

Original box and game; the manual is missing. Game condition guide →

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Item Condition

Game + box: the cartridge and its box; the manual is not included. Look over the photos for condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Watch Aladdin skid to a stop at the edge of a rooftop, teeter there and windmill his arms to keep his balance, and you can see why this cartridge caused such a stir in 1993. Virgin Games USA built its Genesis adaptation of Disney's animated film with artwork drawn by Disney's own animators, then carried those hand-drawn frames into the game through a process Virgin called Digicel. The street rat runs, vaults and somersaults with a fluidity that made most 16-bit heroes look stiff by comparison, and the palace guards, the Genie and Jafar all share that same cartoon snap.

This is the Aladdin with a sword. Capcom's Super Nintendo game had him bouncing on enemies' heads; Virgin's version puts a scimitar in his hand for close-quarters slashing and a supply of apples for picking off threats from a distance, which gives every fight a scrappy, swashbuckling rhythm. The stages follow the film from the crowded Agrabah marketplace and the open desert to the Sultan's dungeon, the treasure-strewn Cave of Wonders and a frantic magic carpet escape as the cave collapses behind you, building to a final confrontation with Jafar in his palace. Gems to collect and hidden bonuses, including a bonus round starring Abu, give you something to hunt for between the big set pieces.

Behind the polish was a team about to make its name. Lead programmer David Perry went on to found Shiny Entertainment and create Earthworm Jim, and you can feel the same animation-first, personality-driven approach taking shape here. The soundtrack reworks Alan Menken's songs from the film for the Genesis sound chip, so the marketplace chases and palace halls carry the movie's melodies in a crunchier 16-bit voice.

Licensed games of the early '90s were often quick cash-ins, but Aladdin was treated as a showpiece. It sold in huge numbers and sparked one of the great playground arguments of the console wars: Genesis Aladdin or Super Nintendo Aladdin? The two are entirely different games from different studios, and this is the one with the blade, the Disney-drawn animation and Virgin's distinctive feel. Played on original hardware with a Genesis pad in hand, it is still the best way to settle that argument for yourself.

Fast factsgame data via IGDB
Released
1993
Publisher
Sega
Developer
Virgin Games USA
Players
Single player
About the game

Disney's Aladdin is a platform video game developed by Virgin Interactive based on the 1992 motion picture of the same name. This version released on Genesis/Mega Drive, DOS, and various PC platforms.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayAladdin on Genesis
Video: Aladdin

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