Advance Wars 2

$24.99
Regular price
$28.99
Sale price
$24.99

This one has sold.

Tell me when this is back in stock

Get one email when this title is back in stock — same game, same console, any condition.

Explore Game Boy Advance games

Looking for a similar version? Email us and we can help!

Game only

The cartridge or disc on its own, cleaned and tested — no box or manual. Game condition guide →

this is just a warning

Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Item Condition

Game only: the cartridge in a protective holder, no box or manual. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Sturm is back, and this time Black Hole is not fighting on someone else's turf. Advance Wars 2: Black Hole Rising opens with the villain's army regrouping after its defeat in Cosmo Land and launching a full invasion of Macro Land, home of the Orange Star, Blue Moon, Yellow Comet and Green Earth armies. Four new Black Hole commanders, Flak, Lash, Adder and Hawke, each take aim at a different continent, and you decide which front to defend first, so the campaign feels like a war unfolding across a map rather than a single straight line of missions.

Intelligent Systems kept the turn-based formula that made the first game a sensation and sharpened it everywhere. The headline addition is the Super CO Power: fill the larger stars on your commander's meter and you can unleash a stronger version of their special ability, a swing big enough to change the outcome of a battle. The heavily armored Neotank joins the roster, and new map features such as pipelines and missile silos, along with Black Hole superweapons like the Black Cannon, force you to rethink routes and timing. Eight new commanders bring the total to nineteen, and the villains are a highlight: Lash turns terrain into a weapon, while Hawke's powers sap your units and heal his own.

There is plenty to do after the credits. Finishing the campaign unlocks a Hard Campaign with tougher maps and starting forces, the War Room throws you into battles where the enemy starts ahead, and Versus mode supports hot-seat play on a single Game Boy Advance or link-cable battles with friends. The Design mode lets you build your own maps and even recolor your commanders, while the Battle Maps shop rewards victories with new content to unlock.

Critics loved it, with an 89 on Metacritic, though some noted it refined the original more than it reinvented it. That is exactly the appeal: Black Hole Rising is the deeper, more polished version of a near-perfect design, and the biggest helping of Advance Wars the Game Boy Advance has to offer.

Fast factsgame data via IGDB
Released
2003
Publisher
Nintendo
Developer
Intelligent Systems
Players
Single player, Multiplayer
About the game

In Advance Wars 2: Black Hole Rising brings your GBA all-new strategic action and all-new fighting action! Thrilling turn-based strategy gameplay that will put your brain & your reflexes to the test, in this sequel to the original hit!

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayAdvance Wars 2 on Game Boy Advance
Video: Advance Wars 2

Ships in 1–2 business days (Monday–Friday, excluding major U.S. holidays). During the holidays and big sales, allow one extra business day.

  • Live USPS and UPS rates at checkout. Every order ships with tracking.
  • We ship to all 50 states, U.S. military addresses (APO/FPO/DPO), and Canada. Canadian orders may owe duties and taxes on delivery.
  • Orders of $250 or more ship with signature confirmation.
  • Delivery dates shown at checkout are estimates, not guarantees.

Read the full Shipping Policy, including holiday order-by dates.

Most of what we sell is one of a kind, so all sales are final unless something goes wrong on our end.

Contact us within 14 days of delivery if your item doesn’t work, arrived damaged, is the wrong item, or isn’t as described. We’ll send a prepaid return label and make it right with a replacement or a refund. Orders placed November 1–December 24 can be reported through January 15.

Not covered: change of mind, compatibility issues, and opened sealed trading-card products.

Email support@coolection.com with your order number. Read the full Refund Policy.

Customer Reviews

Be the first to write a review
0%
(0)
0%
(0)
0%
(0)
0%
(0)
0%
(0)