Super Bonk

$69.99
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$79.99
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$69.99

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Item Condition

Game only: the cartridge in a protective holder, no box or manual. Look over the photos for condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Bonk solves almost every problem with his forehead, and that never stops being funny. Super Bonk brought Hudson Soft's bald, big-headed caveman to the Super Nintendo for the first time in 1994, after a run of hits on the TurboGrafx-16 where he served as the console's mascot. This fourth main entry, developed by Red Company, keeps the head-butting, wall-climbing slapstick that made the series a cult favorite and gives it a bigger, stranger stage.

And stranger is the word. Bonk travels through time, leaving his prehistoric home for the inside of a dinosaur, a modern-day city and even the moon. Candy changes his size on the fly, shrinking him down to a tiny Bonk or swelling him into a giant who flattens everything in his path. Other power-ups transform him entirely, including a crab-like form that fires at enemies and a hulking dinosaur form, while the series' propeller seeds still let him take flight. For the first time he can even carry spring flowers on his head.

All of it comes wrapped in the series' trademark sense of humor: goofy enemy designs, rubbery animation and a hero whose exaggerated expressions do half the storytelling. The bright, cartoonish art looks right at home on the SNES, transport tubes whisk Bonk around each world, and multiple bonus levels give completionists a reason to poke into every corner. Standing in his way, as always, is his arch-nemesis King Drool.

Where Mario stomps and Sonic spins, Bonk dives skull-first into trouble, and that difference in feel gives every stage its own slapstick rhythm. Super Bonk is the way to meet Hudson's mascot on Nintendo's 16-bit console, and proof that the early-'90s platformer boom produced plenty of personality beyond the headline heroes. Its oddball worlds and size-shifting tricks make it a playful counterpoint to the Mario and Donkey Kong Country games sitting beside it on the shelf.

Fast factsgame data via IGDB
Released
1994
Publisher
Hudson Soft
Developer
Red Company
Players
Single player
About the game

The fourth game in the regular "Bonk" caveman series, Bonk is back on his first Super Nintendo outing. In this side-scrolling platformer adventure, the gameplay is similar to Bonk 3. Super Bonk allows Bonk to travel through time from his prehistoric levels, the insides of a dinosaur, a version of modern Chinatown, and even the moon! Along the way, Bonk can find power-ups that can change his form to creatures such as a shooting Bonk crab, a dinosaur form called "Big Kronk", find candies that change his size from tiny to huge, travel through transportation tubes, and find multiple bonus levels. Bonk still uses his head to smash his enemies, propeller seeds that allow Bonk to fly, and for the first time, can carry spring flowers on his head in his continuing battle against his arch nemesis, King Drool!

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.

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Customer Reviews

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Austin Keenan
Excellent condition and awesome

Excellent condition and awesome price