Sly Cooper: Thieves In Time

$34.99
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$41.99
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$34.99

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Item Condition

Game only: the cartridge in a protective holder, no box or manual. For the specifics, look to the photos — they're of this exact cartridge. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Eight years passed between Sly 3: Honor Among Thieves and the next caper from gaming's slickest raccoon, and Sly Cooper: Thieves in Time made the wait worthwhile. Sanzaru Games, the studio that had brought Sucker Punch's trilogy to PS3 in The Sly Collection, took over the series and built a brand-new adventure around a premise tailor-made for a family of master thieves: someone is rewriting history, and the Cooper clan is vanishing from it.

Pages of the Thievius Raccoonus, the book of techniques handed down through Sly's family, are disappearing, and the trail leads to Cyrille Le Paradox, a skunk with a grudge and a time-travel scheme. Bentley builds a time machine, Murray takes the wheel, and the gang goes looking for help from Sly's ancestors. Each era plays like its own heist: Rioichi Cooper's feudal Japan, Tennessee Kid Cooper's Wild West, Sir Galleth Cooper's medieval England and Salim al-Kupar's Arabia, plus a trip to the Ice Age to meet Bob, the earliest Cooper of them all. Every ancestor brings a signature skill, such as Rioichi's long-distance leaps and Bob's knack for scaling sheer ice walls, and you swap between them, Sly, Bentley, Murray and Carmelita Fox across stealth missions, pickpocketing, hacking puzzles and boss fights.

Costumes are the big new idea. Sly picks up outfits from the eras he visits, like a suit of samurai armor that shrugs off flames, and each one opens new routes, hidden collectibles and locked doors back in other time periods, which makes revisiting the open hub worlds a pleasure rather than a chore. The cel-shaded look is as charming as ever, the banter among the gang lands, and Peter McConnell, who scored Sly 2 and Sly 3, returns with a jazzy, tiptoeing soundtrack.

The Vita release carries the full adventure, with cross-save support for moving progress between the PS3 and handheld versions, so a heist started on the couch can be finished on the go. It is also the most recent main entry in the series, and its cliffhanger ending has kept fans hoping ever since, which makes this a whole raccoon dynasty's worth of heists and the last word on the Cooper Gang so far.

Fast factsgame data via IGDB
Released
2013
Publisher
Sony Computer Entertainment
Developer
Sanzaru Games
Players
Single player
About the game

Sly Cooper: Thieves in Time is a stealth platformer developed by Sanzaru Games and published by Sony Computer Entertainment. Released in 2013 for PlayStation 3 and PlayStation Vita, it is the fourth main entry in the Sly Cooper series. The game follows Sly and his gang as they travel through different historical periods to restore the Thievius Raccoonus, which is being erased from existence. Players control Sly and various characters, each with unique abilities while completing stealth-based missions, platforming challenges, and puzzles. The game retains the series’ signature cel-shaded art style and humour while introducing new mechanics, including time-travelling settings and costumes with special abilities.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplaySly Cooper: Thieves In Time on PS Vita
Video: Sly Cooper: Thieves In Time

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