Real photos of every game · Ships in 1–2 business days · Questions? We’re here to help
The cartridge or disc on its own, cleaned and tested — no box or manual. Game condition guide →
Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+
Game only: the cartridge in a protective holder, no box or manual. Our grade: Minor Wear. The photos are of this exact cartridge — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.
Mega Man X3 arrived on the Super Nintendo as the third chapter in Capcom's celebrated X series, and it brought everything fans had come to love about the spinoff: tight controls, punishing but fair level design and an action-packed world soaked in that late-16-bit aesthetic that still holds up today. Developed by Minakuchi Engineering for Capcom, it was released in Japan in December 1995 and in North America in 1996. As the last Mega Man X game on the SNES, it marks the ceiling of what the franchise reached on Nintendo's hardware before the series moved on to 32-bit platforms, and like X2 it uses Capcom's Cx4 chip for vector graphics and transparency effects.
This time X and Zero take on the Reploid scientist Dr. Doppler and his utopia of Maverick followers. What set X3 apart from its predecessors was the expanded scope of upgrades. Alongside the armor parts hidden in capsules, special chips add new abilities, and since X can generally benefit from only one at a time, you get real choices about how to build him. It was also the first game in the series to let you play as Zero, who can be called in to take X's place in nearly any stage, though he can't take on the bosses. The eight Maverick bosses are creative and visually memorable, and the stages leading up to them are layered with secrets, alternate paths, Heart Tanks, Sub-Tanks and Ride Armor that keep seasoned players busy well beyond a single run.
Visually and sonically, X3 pushed the Super Nintendo hard. The sprite work is detailed and colorful, with boss designs that feel both mechanical and menacing in the way the best Mega Man enemies always do. The soundtrack is a highlight: propulsive, melodic and impossible to get out of your head once it's in there. From the opening stage to the final stretch of fortress levels, the music keeps the energy exactly where it needs to be, a fitting close to the X series' 16-bit era for fans who consider it the pinnacle of the franchise.
Mega Man X and his trusty partner Zero have a new force to reckon with. Who or what has caused a riot of Mavericks to break out in the experimental utopia known as Doppler Town? Named after the scientist reploid, Doppler Town was supposed to be a place where humans and reploids could live in harmony. After discovering a virus that was turning reploids to Mavericks, Doppler's anti-virus was a big success. But Doppler itself became infected with the virus and assembled a team to take out the Maverick Hunter Units. The Doppler Effect is about to unfold, with Mega Man X and Zero the only cure for the deadly virus!
Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Ships in 1–2 business days (Monday–Friday, excluding major U.S. holidays). During the holidays and big sales, allow one extra business day.
Read the full Shipping Policy, including holiday order-by dates.
Most of what we sell is one of a kind, so all sales are final unless something goes wrong on our end.
Contact us within 14 days of delivery if your item doesn’t work, arrived damaged, is the wrong item, or isn’t as described. We’ll send a prepaid return label and make it right with a replacement or a refund. Orders placed November 1–December 24 can be reported through January 15.
Not covered: change of mind, compatibility issues, and opened sealed trading-card products.
Email support@coolection.com with your order number. Read the full Refund Policy.
Have an offer in mind? Send it over and we’ll take a look.
Super Nintendo
Mega Man X3
$340.99
Condition, where the market sits, the size of the order, you’ve bought from us before — whatever’s on your mind, in your own words. It’s how it works at the booth.
A bit about you (optional)
Offering on several items? Build an offer list →
Submitting an offer does not guarantee acceptance. Items aren’t held while an offer is open, and prices can change until then. We reply within 1–2 business days.
Got it — offer is in. We’ll reply within 1–2 business days. If we accept or counter, the email has a checkout link for exactly what was agreed.
Need a closer look? Tell us which details you’d like to see.
Super Nintendo
Mega Man X3
$340.99
Real photos of this exact item: we’ll photograph what you ask for and email them to you, usually within 1–2 business days.
Your photo request is in. We’ll shoot what you asked for and email you, usually within 1–2 business days.
This game in other conditions, currently available — each one photographed on its own.
Related titles currently available — any console, any condition.
Orders go out Monday–Friday with tracking. Signature required on orders $250+.
The item in the pictures is the one you get. Every listing says if a stock image is shown instead.
Something wrong with your order? Contact us within 14 days of delivery and we’ll make it right. See how it works.
Get new arrivals, collecting stories, and convention dates in your inbox. Keep me posted.
Retro video games, consoles, and trading cards—carefully described, securely packed, and shipped from Bucks County, PA.
Get new arrivals, collecting stories, and upcoming convention dates in your inbox.