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Every real-time strategy game that asks you to harvest a resource, build a base and crush a rival owes something to Westwood's Dune II, and this is how that blueprint came to the Genesis. Three houses fight over the desert planet Arrakis and the spice that everyone in the known universe wants: the noble Atreides, the brutal Harkonnen and the scheming Ordos. Your harvesters crawl across the dunes collecting spice, your refineries turn it into credits, and those credits become wind traps, barracks, factories, radar outposts and, eventually, an army.
What makes it tense is the planet itself. Structures can only go down on rock, so solid ground becomes contested territory, while the open sand belongs to giant sandworms that can swallow a unit whole. Each house has its own maps, its own unit choices and its own late-game trump card: the Atreides Sonic Tank, the hulking Harkonnen Devastator and the Ordos Deviator, which can turn enemy vehicles against their owners. Working out which house suits your style is half the fun of replaying the campaign.
Westwood rebuilt the game for a gamepad rather than simply squeezing the PC version onto a cartridge. Units and buildings are drawn larger, orders are given by pointing at a destination or target instead of clicking command buttons, construction moves faster, and passwords between missions stand in for save files. The soundtrack is all new, and Sega-16's reviewer went as far as calling this the better of the two versions thanks to its cleaner interface. You still send units out one at a time, and big battles can bog down, but the push and pull of expanding your base while protecting your harvesters is every bit as gripping as on the original.
Real-time strategy was a rarity on 16-bit consoles, and almost nothing else in that small group carries this much history. This is the game that laid the foundations for Command & Conquer, in a version designed from the start for the couch, a controller and a long evening on Arrakis.
The completely overhauled Mega Drive version of Dune, including new graphics, new features, new levels, technology tree changes and streamlined controls.
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Genesis
Dune The Battle for Arrakis
$74.99
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Genesis
Dune The Battle for Arrakis
$74.99
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Retro video games, consoles, and trading cards—carefully described, securely packed, and shipped from Bucks County, PA.
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