Castlevania Judgment

$20.99
Regular price
$25.99
Sale price
$20.99

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Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Complete in box: the disc, the manual and the original case, all original; anything beyond that is included only if you can see it in the photos. Look over the photos for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.

Item Description

What would happen if Simon Belmont, Alucard and Dracula himself stepped into the same arena? Castlevania Judgment answers that question with the most daring experiment in the series: a Wii-exclusive 3D fighting game, developed by Eighting for Konami and released in 2008, that pulls heroes and villains from across the Castlevania timeline and sets them loose on one another. It split fans when it launched, and that tension is exactly what makes it such a fascinating piece of the franchise to own.

The roster reads like a greatest-hits album for the series. Simon, Trevor and Sypha share the stage with Alucard, Maria Renard, Shanoa from Order of Ecclesia, Death, Carmilla and Dracula, alongside the newcomer Aeon. Every one of them was redesigned by Takeshi Obata, the artist behind Death Note, and his sharp, dramatic take on the gothic cast made the game a talking point from the day it was announced. Seeing the Belmonts filtered through Obata's style is still a striking sight.

Story mode ties the cast together with a time-rift plot: the magician Aeon summons fighters from different eras through a tear in time to stop Galamoth, who plans to resurrect the ancient Time Reaper and destroy Dracula, rewriting fate in the process. Beyond the story, Castle mode sends you through Dracula's castle toward a showdown with the Time Reaper, Survival mode takes away your continues, and versus play lets friends settle their own arguments. Attacks are driven by swings of the Wii Remote while you move freely around 3D arenas, and familiar Castlevania themes return in new arrangements, a reminder of how central music has always been to the series.

Judgment is the franchise's detour into one-on-one fighting, a branch of the family tree no other Castlevania has followed, and the Obata artwork gives it a visual identity all its own. For collectors tracing every path the series has taken, it is the boldest swing Konami took with its vampire hunters on the Wii, and a conversation piece on any Castlevania shelf.

Fast factsgame data via IGDB
Released
2008
Publisher
Konami
Developer
Eighting
Players
Single player, Multiplayer
About the game

Castlevania Judgement is a first in many: it's the first Castlevania beat'em up. It's also the first time old friends of the Belmont clan meet together in a full 3D environment. Galamoth pursues to change the course of fate by resurrecting a 10,000 year old demon, Time Reaper, to destroy Dracula. Aeon, a magician who discovers Galamoth's plan, summons past and present Castlevania heroes through a time rift to stop Galamoth. Castlevania Judgement is a 3D beat em up where you go one-on-one against friends or computer foes. Several different game modes like the usual beat em up modes of story, training and versus. In addition there's a Castle mode, where you must venture through Dracula's Castle before going face to face with Time Reaper. Survival mode has you fighting for time as there are no continues.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayCastlevania Judgment on Wii
Video: Castlevania Judgment

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