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Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+
Game only: the cartridge in a protective holder, no box or manual. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.
Soma Cruz climbs to a shrine to watch the first solar eclipse of the 21st century and wakes up inside Dracula's castle, which has been sealed within the eclipse ever since Dracula was finally destroyed in 1999. Setting the story in the then-distant year of 2035 gave Castlevania: Aria of Sorrow a hook unlike any earlier entry, and the game built around it is widely regarded as one of the finest in the series.
Its defining idea is the Tactical Soul system. Defeated enemies sometimes leave their souls behind, and Soma absorbs them to take on their powers: Bullet souls for attacks such as fireballs and thrown weapons, Guardian souls for sustained effects like summoned familiars and transformations, Enchanted souls for passive boosts, and Ability souls that open new paths through the castle. With more than a hundred souls to collect, many of them rare drops, every monster becomes a potential prize and every build can look different from the last.
Konami's Tokyo team, led by producer Koji Igarashi, built on the exploration formula of Symphony of the Night with a sprawling, interconnected castle and an arsenal that ranges from swords and spears to guns. The cast is full of intrigue: Soma's friend Mina Hakuba, the enigmatic government agent Genya Arikado, the amnesiac Julius Belmont and the self-styled prophet Graham Jones, who believes he is Dracula's heir. Michiru Yamane co-wrote the score, which gives the corridors their gothic grandeur, and the story hides a true ending that rewards players who pay attention.
It was the third and most refined of the Game Boy Advance Castlevanias, following Circle of the Moon and Harmony of Dissonance, and its success led directly to the DS sequel Dawn of Sorrow. Finishing the game unlocks Julius Mode, a second way through the castle as a different team of heroes, which adds even more life to an adventure already packed with secrets. On its original cartridge, it is a high point of the entire GBA library.
The year is 2035 and Soma Cruz is about to witness the first solar eclipse of the 21st century when he suddenly blacks out -- only to awaken inside a mysterious castle. As Soma, you must navigate the castle's labyrinths while confronting perilous monsters at every turn. But beware, you must escape before the evil consumes you!
Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
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Game Boy Advance
Castlevania Aria of Sorrow
$95.99
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Game Boy Advance
Castlevania Aria of Sorrow
$95.99
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This game in other conditions, currently available — each one photographed on its own.
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Retro video games, consoles, and trading cards—carefully described, securely packed, and shipped from Bucks County, PA.
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