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Two masked mercenaries and a battlefield designed so that neither of them can win alone: that is the pitch behind Army of Two, EA Montreal's 2008 co-op shooter. Tyson Rios and Elliot Salem are ex-soldiers turned private military contractors, sent from an early job in Somalia into one global hot spot after another, and the further they go, the clearer it becomes that their employer's business is far dirtier than the paychecks suggest.
Everything revolves around partnership. The aggro meter at the top of the screen shows which of the two is drawing enemy attention, so one partner goes loud and soaks up fire while the other flanks quietly, then the roles swap. The game builds set moves around that relationship, from boosting a partner up to a ledge and dragging a wounded teammate to safety to lining up co-op sniper shots on two targets at once, or going back-to-back in slow motion when the pair gets surrounded. Solo, the partner AI takes simple commands; with a friend, every firefight becomes a running conversation about who covers whom.
Weapon customization is the part reviewers singled out. Barrels, stocks, grips and suppressors can all be swapped, and those choices also change how much aggro a gun draws, which means the flashiest upgrade of all, plating a weapon in gold, doubles as a tactical decision. Rios and Salem's menacing masks became the series' calling card, and the buddy-movie banter between them gives the campaign its personality.
Critics were mixed, praising the co-op concept while knocking the short, repetitive campaign, yet the idea was strong enough to launch a series that continued with The 40th Day and The Devil's Cartel. Army of Two arrived when few shooters built every encounter around two players, and that commitment is still its charm: a loud, swaggering slice of late-2000s action that plays best as a shared campaign.
Army Of Two throws gamers into hot spots ripped from current day headlines where they will utilize unique two-man strategies and tactics while seamlessly transitioning between playing with intelligent Partner AI (PAI) and a live player. When one man is not enough, it will take an army of two to fight through war, political turmoil and a conspiracy so vast it threatens the entire world
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PlayStation 3
Army of Two
$9.99
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PlayStation 3
Army of Two
$9.99
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