Aero Blasters

$45.99
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$53.99
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$45.99

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Item Condition

Game only: the HuCard in a protective holder, no case or manual. The label is bright and readable, and the card has no cracks, chips or structural damage. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every game is tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

The opening stage starts over a sunny harbor and quickly fills the sky with jets, flying robots and the wreckage of everything you have just shot down. Aero Blasters is Kaneko's 1990 arcade shooter Air Buster, brought home to the TurboGrafx-16 under a new name, and it plays like a shooter that wants you to enjoy the ride rather than memorize every bullet.

The controls are simple and smart. One button fires your rapid cannon, while holding the other charges a flash attack that clears weaker enemies and stray bullets off the screen before it needs time to recharge, so every crowded moment becomes a small decision about when to spend it. Shooting the item carriers scatters power-up icons, and with quick reflexes you can grab the one you want: homing shots, rear-firing diagonal shots, missiles, stacked option pods, or the bumper that guards your fighter against the walls. That bumper earns its keep in stage two, a high-speed run through narrow tunnels that tests your nerve as much as your aim.

The big draw on this system is simultaneous two-player co-op. The home versions of Gradius, R-Type and Thunder Force were single-player affairs, so a second pilot flying alongside, with a TurboTap and a second controller, made Aero Blasters stand apart in the TurboGrafx-16 library. The port adds a stage-two music track of its own and a slightly expanded ending, and it keeps the game's endearing quirks, like a famously long death sequence in which your stricken fighter trails smoke across the screen and can still crash into enemies for a few last-ditch points.

Air Buster earned praise for its graphics and sound when it was new, along with some grumbling that it was gentler than its rivals, and today that reads as a selling point. This is a shooter two friends can sit down with on original hardware and actually push deep into together, from those harbor skies to the mechanical fortress waiting at the end.

Fast factsgame data via IGDB
Released
1990
Publisher
Kaneko
Genre
Shooter
Players
Single player, Co-op
About the game

Aero Blasters: Trouble Specialty Raid Unit is a 1990 horizontally scrolling shoot 'em up video game developed and published by Kaneko and licensed to Namco. The game was originally released in the arcades in 1990 and was subsequently released for the PC Engine/TurboGrafx-16 (as Aero Blasters) and Sega Mega Drive/Genesis (as Air Buster in North America) in 1990 and 1991 respectively. In Aero Blasters, the player controls a fighter jet also designed for space travel and shoots enemies, collects power-ups, and defeats bosses to advance levels. As a console game, Aero Blasters had the distinction of being two player simultaneous, which was rare among side scrolling shooters on home consoles at the time; all games in the Thunder Force, Gradius, and R-Type series were only 1 player on the home consoles.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.

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