{"title":"Nintendo Console Games","description":"","products":[{"product_id":"battletoads-and-double-dragon-the-ultimate-team","title":"Battletoads and Double Dragon The Ultimate Team","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eComplete in box: the cartridge, the manual and the box, all original; anything beyond that is included only if you can see it in the photos. The box shows minor shelf wear. Look over the photos for condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eSome crossovers feel like a dare, and this is one of them. When the Dark Queen returns with a giant spaceship called the Colossus and an alliance with the Shadow Warriors of \u003cem\u003eDouble Dragon\u003c\/em\u003e, the Battletoads call in Billy and Jimmy Lee to even the odds. \u003cem\u003eBattletoads \u0026amp; Double Dragon: The Ultimate Team\u003c\/em\u003e was built by Rare on its own \u003cem\u003eBattletoads\u003c\/em\u003e engine and published by Tradewest in 1993, and it plays like a victory lap for both franchises on the NES.\u003c\/p\u003e\u003cp\u003eFive fighters are available, and for the first time in the series all three toads, Rash, Zitz and Pimple, are playable alongside the Lee brothers. The toads bring their famous Smash Hits, finishing blows that morph fists and feet into cartoonishly oversized weapons with names like Kiss-My-Fist and Big Bad Foot, while Billy and Jimmy bring spin kicks, knee drops and elbow drops. New moves let fighters hang from the edges of platforms and kick off enemies, though anyone hanging there risks having an enemy stomp on their fingers.\u003c\/p\u003e\u003cp\u003eThe seven levels move fast. You start on the tail of the Colossus, battle through its interior corridors and base, then switch to a small spacecraft to destroy the ship from outside while the Dark Queen hurls asteroids, mines and UFOs your way. The finale chases the villains to their escape craft and builds to showdowns with the Shadow Boss and the Dark Queen. Two-player mode comes in two flavors: one where partners can hit each other and one where they can't, a mercy fans of the original game will appreciate. Like the earlier \u003cem\u003eBattletoads\u003c\/em\u003e, it allows only three continues and no passwords, so the challenge is real.\u003c\/p\u003e\u003cp\u003eIt looked remarkable for the hardware too, with pseudo-3D scrolling and effects that were unusually sophisticated for the NES. \u003cem\u003eNintendo Power\u003c\/em\u003e rated it the second-best NES game of 1993 and nominated it in five award categories. It was left out of \u003cem\u003eRare Replay\u003c\/em\u003e, and only the Super NES port has reached Nintendo's online service, so the NES cartridge is the way to play this team-up as it first appeared: a loud, late-era brawler that throws two of the era's toughest beat-'em-up crews into the same spaceship.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371522281638,"sku":"PCQ-8588-CIB","price":424.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_d190ea8a-cb78-4682-bfed-c5bbf835d64e.png?v=1747868098"},{"product_id":"burgertime","title":"Burgertime","description":"\u003cp dir=\"ltr\"\u003e\u003cstrong\u003eItem Condition: \u003c\/strong\u003e\u003cspan\u003eThis package contains the loose NES game and the original manual. The manual is authentic and original; the pictures best demonstrate the condition. If you would like to see more images of the manual, please use the “Request Additional Pictures” option on this page. The loose NES game is playable and in the exact condition shown in the photos! It may have minor cosmetic damage. The game shell, motherboard\/PCB board, and label are all original. \u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003e\u003cstrong\u003eItem Description: \u003c\/strong\u003e\u003c\/p\u003e\n\u003cp data-start=\"193\" data-end=\"544\" class=\"\"\u003eGet ready to cook up chaos in \u003cem data-start=\"223\" data-end=\"235\"\u003eBurgertime\u003c\/em\u003e for the NES—a classic arcade treat where you step into the chef's hat and race against the clock to build towering burgers while dodging pesky enemies. Master the art of fast-paced platforming as you flip buns, stack ingredients, and outsmart adversaries in a kitchen frenzy that's as addictive as it is fun.\u003c\/p\u003e\n\u003cp data-start=\"546\" data-end=\"563\" class=\"\"\u003e\u003cstrong data-start=\"546\" data-end=\"563\"\u003eKey Features:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul data-start=\"564\" data-end=\"1220\"\u003e\n\u003cli data-start=\"564\" data-end=\"749\" class=\"\"\u003e\n\u003cp data-start=\"566\" data-end=\"749\" class=\"\"\u003e\u003cstrong data-start=\"566\" data-end=\"601\"\u003eAddictive Platforming Gameplay:\u003c\/strong\u003e Navigate challenging levels by strategically dropping burger components and avoiding enemy chefs, pickles, and hot dogs that are hot on your trail.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"750\" data-end=\"906\" class=\"\"\u003e\n\u003cp data-start=\"752\" data-end=\"906\" class=\"\"\u003e\u003cstrong data-start=\"752\" data-end=\"781\"\u003eRetro Culinary Challenge:\u003c\/strong\u003e Experience the charm of 8-bit graphics and a catchy chiptune soundtrack that capture the fast-food frenzy of the arcade era.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"907\" data-end=\"1059\" class=\"\"\u003e\n\u003cp data-start=\"909\" data-end=\"1059\" class=\"\"\u003e\u003cstrong data-start=\"909\" data-end=\"935\"\u003eIncreasing Difficulty:\u003c\/strong\u003e Each level ups the ante, testing your reflexes and strategic thinking as you race to complete burgers before time runs out.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"1060\" data-end=\"1220\" class=\"\"\u003e\n\u003cp data-start=\"1062\" data-end=\"1220\" class=\"\"\u003e\u003cstrong data-start=\"1062\" data-end=\"1083\"\u003eCo-Op \u0026amp; Solo Fun:\u003c\/strong\u003e Perfect for a quick play session or a competitive challenge with a friend, \u003cem data-start=\"1159\" data-end=\"1171\"\u003eBurgertime\u003c\/em\u003e offers endless hours of nostalgic kitchen chaos.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp data-start=\"1222\" data-end=\"1378\" class=\"\"\u003e\u003cem data-start=\"1222\" data-end=\"1234\"\u003eBurgertime\u003c\/em\u003e is a must-have for NES collectors and arcade enthusiasts alike—a timeless classic that still serves up plenty of fun with every flip and stack.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371525165222,"sku":"PCQ-12116-LG","price":14.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_a5d1c025-0e86-408f-82bd-4d3c2327ef1b.png?v=1747868088"},{"product_id":"twin-eagle","title":"Twin Eagle","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eGame only: the cartridge in a protective holder, no box or manual. The label is intact and legible. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eSeta's Twin Eagle puts you in the seat of an attack helicopter and points you north into a vertically scrolling war zone, where fighters dive in from above, and tanks, gun emplacements and ships crowd the ground below. It is a straightforward premise, and that directness is a big part of its appeal.\u003c\/p\u003e\u003cp\u003eThe 1988 arcade original, released under the full title Twin Eagle: Revenge Joe's Brother and licensed through Taito, caught attention for leaning heavily on digital sampling, including digitized photos and sound, at a time when that was still rare. It was designed for two players flying side by side, and the NES conversion that followed in 1989 keeps a two-player option, so a friend can share the cockpit work. The arcade game also rewarded bold flying by hiding hostages inside certain buildings, waiting to be rescued for bonus points once you blasted them open.\u003c\/p\u003e\u003cp\u003eOn the NES it lands in good company. Twin Eagle arrived the same year as the console port of Toaplan's Twin Cobra, and putting the two side by side shows how differently studios approached the helicopter shooter, which was one of the defining arcade genres of the late 1980s. Seta's take is less famous, which is exactly why it is fun to discover now.\u003c\/p\u003e\u003cp\u003ePublished in North America by Romstar and in Japan by Visco, Twin Eagle later earned a 1994 arcade sequel, Twin Eagle II: The Rescue Mission. The NES cartridge is the version most players met at home, and a satisfying pickup for shooter fans filling in the less-traveled corners of the library.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371525525670,"sku":"PCQ-12503-LG","price":14.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_176211ad-6f8f-4dc6-957f-fac76a31917f.png?v=1747868087"},{"product_id":"lunar-remastered-collection","title":"Lunar Remastered Collection","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eSealed: the original seal is intact. Any flaw in the seal is noted here and shown in the photos. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eAlex dreams of becoming a Dragonmaster like his hero Dyne. A thousand years later, Hiro just wants to dig through ancient ruins. Their two adventures make up one of the warmest RPG pairings of the 1990s, and the Lunar Remastered Collection brings both of them together on Switch.\u003c\/p\u003e\u003cp\u003eLunar: Silver Star Story Complete follows Alex out of the quiet village of Burg alongside his childhood friend Luna, a gifted singer, and Nall, a small white winged creature with a very big mouth. What begins as a coming-of-age quest turns into a struggle against Ghaleon, one of Dyne's old companions turned Magic Emperor and a villain fans still talk about. Lunar 2: Eternal Blue Complete moves the story forward a millennium, as the young adventurer Hiro and his flying companion Ruby meet Lucia, a mysterious girl from the Blue Star sent to stop the dark god Zophar. Both games lean on charming writing, animated cutscenes and Noriyuki Iwadare's music, and Luna's songs in particular have stayed with players for decades.\u003c\/p\u003e\u003cp\u003eBoth stories began on the Sega CD in the early 1990s, and the Complete versions are the later expanded remakes that North American players came to know on the original PlayStation. Game Arts' turn-based battles let characters move across the field to reach their targets, giving fights a tactical edge, and the dungeons, towns and characters carry the hand-crafted personality that made Lunar a cult favorite.\u003c\/p\u003e\u003cp\u003eThis 2025 remaster updates both games for modern screens with widescreen support, enhanced pixel art, HD animated cutscenes and updated audio, along with new English voice acting and a toggle to speed up battles. It is the most convenient way to play both Complete editions without tracking down the PlayStation discs, and a welcome return for a series that spent far too long out of reach on modern hardware.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371525853350,"sku":"PCQ-8954799-SD","price":39.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_0ef75573-321a-4748-bd80-c9254ccc333e.png?v=1747868086"},{"product_id":"michael-jackson-the-experience","title":"Michael Jackson: The Experience","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eComplete in box: the disc, the manual and the original case, all original; anything beyond that is included only if you can see it in the photos. The photos are of this exact copy — look them over closely for its condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eThe lean in Smooth Criminal. The kick, spin and toe stand that punctuate Billie Jean. The ghoulish shuffle of Thriller. Michael Jackson's choreography is as recognizable as his voice, and Michael Jackson: The Experience exists to put those moves in your hands, or more precisely, in your Wii Remote.\u003c\/p\u003e\u003cp\u003eOn the Wii, you follow an on-screen dancer through routines drawn from his music videos and stage performances, mirroring the moves while the game scores your timing and motion. The setlist pulls from across his catalog, with hits like Beat It, Billie Jean, Thriller and Smooth Criminal, and each song plays out in a setting inspired by its famous video or concert staging, so you are not just dancing to the track but stepping into its world. Friends can join in, which is where it really comes alive: a living room full of people attempting the Thriller zombie walk is a party nobody forgets.\u003c\/p\u003e\u003cp\u003eUbisoft released the game in 2010, riding the momentum of its Just Dance series on the Wii and turning that pick-up-and-play approach toward a single artist with one of the deepest dance catalogs in pop music. The appeal is simple and strong. Few performers had choreography so tightly woven into their legacy, and getting a taste of how difficult and exhilarating those routines are gives you a new appreciation for what he did on stage.\u003c\/p\u003e\u003cp\u003eAs a piece of Michael Jackson memorabilia, it is a playable tribute that sits comfortably beside the albums and concert films, and at a game night it is an easy way to get the whole room on its feet. It is a slice of Wii-era party gaming that celebrates the King of Pop the best way possible: by asking you to dance.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371526475942,"sku":"PCQ-30760-CIB","price":71.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_ec5203fe-730e-44a4-b88d-59c77e523e0c.png?v=1747868082"},{"product_id":"pokemon-xd-gale-of-darkness","title":"Pokemon XD: Gale of Darkness","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eGame + case: the disc and its original case; the manual is not included. Look over the photos for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eA black-and-violet Lugia with a cold, machine-like stare sets the tone for Pokémon XD: Gale of Darkness long before you ever reach it. Genius Sonority's 2005 GameCube RPG returns to Orre, the dusty, gym-free region introduced in Pokémon Colosseum, five years after that game's events, and the criminal syndicate Cipher is back in business. Its crowning experiment is XD001, a Shadow Lugia built to be the ultimate Shadow Pokémon, and tracking it down pulls you from the harbor town of Gateon Port all the way to Cipher's stronghold on Citadark Isle.\u003c\/p\u003e\u003cp\u003eYou play as Michael, a young trainer whose Snag Machine lets him pull Shadow Pokémon away from Cipher's agents in the middle of battle. There are 83 of them to rescue, far more than Colosseum offered, and every one arrives with its heart artificially closed: it fights with Shadow moves and can slip into a self-damaging Reverse Mode. Opening that heart again is the soul of the game. You battle alongside it, keep it in your party, and in XD's new Purify Chamber you arrange your other Pokémon around it to speed the process, until the purified partner is finally free to grow and learn its natural moves.\u003c\/p\u003e\u003cp\u003eXD also loosens Colosseum's structure in ways fans noticed right away. Single battles return alongside the double battles that defined its predecessor, Michael starts his journey with an Eevee, and three Poké Spots out in the desert let you lure wild Pokémon with Poké Snacks. Battle CDs present tricky set-piece scenarios to solve, and a separate battle mode supports head-to-head matches with friends. The game was built to talk to the Game Boy Advance as well: with a GameCube-GBA link cable, Pokémon can travel between XD and Ruby, Sapphire, FireRed, LeafGreen and Emerald, so a rescued Shadow Pokémon can go on to join a Hoenn or Kanto team.\u003c\/p\u003e\u003cp\u003eReviewers at the time saw XD as a confident refinement rather than a reinvention, but its premise has aged into something special. No later Pokémon RPG returned to Orre, so Colosseum and XD stand together as a two-game console saga with a darker edge, a desert full of rogue trainers and a mission built around healing Pokémon rather than simply collecting them. Playing it on a GameCube is still the way to meet Shadow Lugia face to face, and it pairs naturally with a Generation III cartridge for anyone who wants their rescued partners to carry the story forward.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371526738086,"sku":"PCQ-3484-NM","price":181.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/PCQ-3484-NM-1.webp?v=1790991936"},{"product_id":"3-ninjas-kick-back","title":"3 Ninjas Kick Back","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eGame only: the cartridge in a protective holder, no box or manual. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eRocky, Colt and Tum-Tum spent the 1990s as the movie ninjas every kid on the block wanted to be, and \u003cem\u003e3 Ninjas Kick Back\u003c\/em\u003e lets you finally pick one and head into the fight. Based on the 1994 film sequel, the Super Nintendo game was developed by Malibu Interactive and published by Sony Imagesoft that November, and it follows the brothers' quest to recover a stolen dagger from their master's old rival, Koga.\u003c\/p\u003e\u003cp\u003eEach brother plays with his own weapon, just like the film: Rocky swings a bo staff, Colt slashes with a katana and Tum-Tum works a pair of sai. Choose your ninja and work through side-scrolling stages broken into smaller zones, from the woods onward, fending off Koga's rogue ninjas along with dogs, bats, rolling boulders and spike traps. Each level ends with a boss, and Koga waits at the end of the road before the dagger can finally go home to Japan.\u003c\/p\u003e\u003cp\u003eThe best way to play is with a friend. Reviewers in 1995 were lukewarm on the graphics and controls, but the two-player co-op won praise, and teaming up as two of the brothers is exactly the Saturday-afternoon fantasy the movies were selling. GamePro summed it up fairly: fans of the film might like it.\u003c\/p\u003e\u003cp\u003eThat is the honest pitch. This is a slice of mid-90s movie-licensed fun, made for kids who wore out the VHS tape, and a cartridge that brings back a very specific era of family action comedies, toy-aisle ninja fever and couch co-op with a sibling.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371529425062,"sku":"PCQ-6828-LG","price":129.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_c564cb30-9f73-4cab-bf13-1428bd6b5df3.png?v=1747868065"},{"product_id":"rockin-kats","title":"Rockin' Kats","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eGame only: the cartridge in a protective holder, no box or manual. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eClick the dial, pick a channel and the show begins. Rockin' Kats, Atlus's 1991 NES platformer, presents each level as an episode of an old-time cartoon on a vintage television set, complete with stock villain lines like “I'll get you next time!” and an ending card that types out END one letter at a time. Its star is Willy, a hip jazz cat trying to make it in the New York music scene with his girlfriend Jill, until bulldog crime boss Mugsy kidnaps her and drags her all over the country.\u003c\/p\u003e\u003cp\u003eWilly's Punch Gun is what makes the game. The big fist that springs out of it is a weapon, a grappling hook and a pogo stick all at once: punch gangster dogs in the face, latch onto a platform and swing across a gap, or bounce along much as Scrooge McDuck does with his cane in DuckTales. Mastering the swing, especially backward swings and swing-into-bounce combinations, is where the real skill lies. Between levels, a shop on the TV menu sells upgrades such as the spiky Hammer Punch, the ranged Twin Shot, Bomb Blasts, and Jet Sneakers that let Willy float gently down after a jump.\u003c\/p\u003e\u003cp\u003eFour channels are open from the start, each packed with set pieces. Downtown Street sends Willy up skyscrapers while zoot-suited hounds open fire with tommy guns, Sky Ace puts him atop a biplane against squadrons of bomb-dropping dog pilots, Playland pits him against plate-spinning pandas around Ferris wheels and a sky ride, and Western Adventure brings a showdown in an Old West town. The bosses are gloriously silly, from the Bull Band, a jazz trio whose singer barks painful notes as he pops out of holes, to Mugsy's swanky ape bodyguard, Mr. Kong. Clear all four and a fifth channel, “I Love New York!”, opens for a long final run through the Big Apple, and patient players who wait after the credits find one more secret challenge. Bonus games like Basketball, Roulette and Pipe Toss let you gamble your cash for extra lives.\u003c\/p\u003e\u003cp\u003eRockin' Kats arrived just as the Super NES was launching in North America, and it slipped past many players who were already looking ahead to 16-bit. That makes it a lovely find now: a colorful, generous platformer with unlimited continues, an inventive central mechanic and real Saturday-morning-cartoon personality, from the company best known today for Shin Megami Tensei and Persona. If DuckTales and Tiny Toon Adventures hold a special place on your shelf, Willy belongs right beside them.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371529719974,"sku":"PCQ-9678-LG","price":179.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/IMG_6047-Photoroom.png?v=1774928445"},{"product_id":"dragon-warrior-iii","title":"Dragon Warrior III","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eGame + box: the cartridge and its box; the manual is not included. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eFor most of its length, Dragon Warrior III feels like the start of a brand-new legend. A young hero from the kingdom of Aliahan sets out on their sixteenth birthday to finish the quest that claimed their father, the great warrior Ortega, and to stop the archfiend Baramos. Only later does the story reveal how deeply it is tied to the two games that came before it, and that payoff is one of the great surprises of 8-bit role-playing. Developed by Chunsoft and published by Enix, it was a phenomenon in Japan in 1988 and finally reached North American NES owners in 1992.\u003c\/p\u003e\u003cp\u003eThe big leap is the party. Instead of a fixed cast, you recruit your own companions, choosing from soldiers, fighters, pilgrims, wizards, merchants and the infamous goof-off, a class whose habit of ignoring orders has become a running joke among fans. Once a recruit reaches level 20, they can change to a new class and start back at level one while keeping their spells and part of their strength, and the hidden sage class waits for players who discover how to reach it. Mixing classes lets you shape a party that plays nothing like anyone else's, and replaying with a different lineup feels like a new game.\u003c\/p\u003e\u003cp\u003eThe world is enormous for an NES cartridge, its continents loosely modeled on real-world geography, and a day-and-night cycle changes what you find in it: shops close after dark, different monsters come out, and some people and events only appear at certain hours. Earning a ship throws the whole map open, and the long campaign of towers, caves and castles keeps revealing new corners well into the endgame.\u003c\/p\u003e\u003cp\u003eDragon Warrior III completed the Erdrick trilogy, and its customizable party and class-change system left a mark on console RPGs that is still easy to see. It is the Dragon Warrior to play if you want the series at its most freeform, and the chapter where the legend of Erdrick finally comes full circle.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371529949350,"sku":"PCQ-8868-NM","price":241.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_7c6110f4-54dd-4471-a7ad-f279e20a2b76.png?v=1747868063"},{"product_id":"charlie-and-the-chocolate-factory","title":"Charlie and the Chocolate Factory","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eComplete in box: the disc, the manual and the original case, all original; anything beyond that is included only if you can see it in the photos. The photos are of this exact copy — look them over closely for its condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eJohnny Depp sat this one out, but most of the main cast of Tim Burton's 2005 film lent their voices to the game, with James Arnold Taylor stepping in as Willy Wonka. Charlie and the Chocolate Factory for the GameCube puts you in Charlie Bucket's shoes, starting with earning enough money for a Wonka Bar, before the golden ticket sends him through the factory gates.\u003c\/p\u003e\u003cp\u003eCharlie's real power is the Oompa-Loompas. Each one specializes in a job, from harvesting and welding to electrical work, and you direct them to clear obstacles, repair the damage the other children leave behind and deal with rogue robots. The levels follow the film's most memorable disasters: pulling Augustus Gloop out of a pipe above the chocolate river, rolling an inflated Violet Beauregarde to the Juicing Room, saving Veruca Salt from the incinerator and rescuing Mike Teavee after he shrinks himself. Candy scattered through each stage keeps Charlie's energy up.\u003c\/p\u003e\u003cp\u003eCritics were hard on it, pointing to awkward controls and a short running time, though many praised its story, music and presentation. Today its appeal is as a piece of the film's merchandise and a short, gentle game for younger players who love the story. For collectors of Roald Dahl and Tim Burton memorabilia, it is a colorful oddity that brings the cast's voices to the factory floor.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371530211494,"sku":"PCQ-3216-CIB","price":11.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_4c516353-d7bb-4055-b178-c703548ea95b.png?v=1747868062"},{"product_id":"battalion-wars","title":"Battalion Wars","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\n\u003cp\u003eGame + box: the disc and its original case; the manual is not included. For the specifics, look to the photos — they're of this exact item. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\n\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eImagine \u003cem\u003eAdvance Wars\u003c\/em\u003e stepping off its grid and onto the battlefield, with you at the controls of the tank. That is \u003cem\u003eBattalion Wars\u003c\/em\u003e, a GameCube original from Kuju Entertainment and Nintendo that began life under the working title \u003cem\u003eAdvance Wars: Under Fire\u003c\/em\u003e and keeps that series' chunky toy-soldier look and good-natured cartoon warfare. In Japan it was released as part of the Famicom Wars line.\u003c\/p\u003e\u003cp\u003eThe hook is the blend of action and command. You directly control one unit at a time, whether that is a rifle grunt, a bazooka trooper, a heavy tank or a gunship, while giving orders to the rest of your battalion: follow, hold, guard or attack, issued to the whole force, a single company or one unit. Switching between them on the fly is the heart of it. You might roll forward in a tank to soak up fire, jump into an artillery piece to shell a fortified position, then hop back to your infantry to capture a POW camp or helipad for reinforcements. When you need the bigger picture, the camera pulls back for a battlefield overview.\u003c\/p\u003e\u003cp\u003eThe campaign puts you with the Western Frontier, led by General Herman, Brigadier Betty and Colonel Austin, in a long-running standoff with the Tundran Territories of Tsar Gorgi and Marshal Nova. When Kaiser Vlad and his Xylvanian Empire make their move, old enemies are forced into an uneasy alliance, and Empress Lei-Qo's Solar Empire rounds out a cast that plays its war story with a wink. Each mission is scored for Power, Technique and Speed, and strong averages unlock bonus missions that put you in command of the other factions' troops.\u003c\/p\u003e\u003cp\u003eCritics praised its mix of shooter and strategy and its cartoon style, and it paved the way for \u003cem\u003eBattalion Wars 2\u003c\/em\u003e on the Wii. Played today, it is still one of the more inventive strategy experiments on the GameCube, a Nintendo-published original that found a devoted following rather than mainstream fame. If you love Advance Wars and ever wondered what it would be like to be one of the little soldiers on the map, this is the game.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371530440870,"sku":"PCQ-3178-NM","price":36.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/PCQ-3178-NM-1.webp?v=1791831896"},{"product_id":"x-men-legends-2","title":"X-men Legends 2","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eGame + case: the disc and its original case; the manual is not included. The photos are of this exact copy — look them over closely for its condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eIt takes a threat on the scale of Apocalypse to put Magneto and Professor X on the same side, and \u003cem\u003eX-Men Legends II: Rise of Apocalypse\u003c\/em\u003e opens with exactly that alliance. Cyclops, Storm and Wolverine meet Magneto, Mystique and Sabretooth at a military prison in Greenland to rescue Xavier, and from there the X-Men and the Brotherhood of Mutants fight side by side against En Sabah Nur and his Four Horsemen. The pairing is the game's biggest thrill: villains you spent the first game punching are now in your party.\u003c\/p\u003e\u003cp\u003eRaven Software's action-RPG puts four mutants on the field at once. You control one directly and switch freely, and the team-building matters because certain obstacles need specific powers; Iceman can put out fires, while Magneto can raise a metal bridge across a gap. Experience levels unlock and upgrade mutant powers you map to the controller buttons, enemies drop random gear to equip, and teammates can chain attacks into combos or combine their powers into devastating Super Combos. Up to four players can share one GameCube, joining or leaving at any time, and that is where it really shines.\u003c\/p\u003e\u003cp\u003eThe campaign is a tour of Marvel's mutant world. The teams liberate the ravaged island nation of Genosha, trek through the prehistoric Savage Land, take back an Apocalypse-occupied New York City with help from Nick Fury, and end in the ancient sands of Egypt. Along the way you face Mister Sinister, Lady Deathstrike, Omega Red, Sauron, the Stepford Cuckoos, a mind-controlled Deadpool and Angel reborn as Archangel. Eighteen characters are playable, and the hub between missions is packed with comic book covers, character biographies, an X-Men trivia game and extra Danger Room missions, with a New Game Plus waiting at the end.\u003c\/p\u003e\u003cp\u003eCritics saw it as a clear step up from the first \u003cem\u003eX-Men Legends\u003c\/em\u003e, praising the bigger cast and expanded powers, and Raven carried the same formula straight into \u003cem\u003eMarvel: Ultimate Alliance\u003c\/em\u003e. With Steve Blum as Wolverine and Blur Studio's cinematics, this is the GameCube's best excuse to plug in four controllers and argue over who gets to play Magneto.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371530670246,"sku":"PCQ-3662-NM","price":30.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_4087d152-9d31-4d23-ae51-c989defc5384.png?v=1747868059"},{"product_id":"north-and-south","title":"North and South","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eGame only: the cartridge in a protective holder, no box or manual. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eFew NES games let you rewrite the American Civil War with a cartoon cavalry charge. North \u0026amp; South grew out of Les Tuniques Bleues, the Belgian comic series created by Raoul Cauvin, and Infogrames' 1989 computer game kept the comic's playful tone while handing you an entire war to run. Kemco brought it to the NES in North America in 1990, adding a strategy-and-action hybrid to a console that had very few games like it.\u003c\/p\u003e\u003cp\u003eSetup is half the fun. Choose the Union or the Confederacy, pick a starting year from 1861 to 1864, each with its own spread of armies and states, set the strength of each side, and decide whether to switch on outside factors like Native American raids, storm clouds and supply ships that bring reinforcements by sea. A second player can take the other side. Then the strategic map takes over: move armies state by state, merge them into bigger forces, push west into open territory, and guard the railroads that earn the money for new troops.\u003c\/p\u003e\u003cp\u003eWhen armies meet, the game shifts into a real-time battlefield of infantry, cavalry and cannons. You command one class at a time. Infantry fire at short range and can move in any direction, cavalry charge forward and keep going until you rein them in, and each cannon gets only nine shots, enough to blast holes in the bridge that so often becomes the battle's choke point. Capturing an enemy fort or robbing a train drops you into side-scrolling action sequences, and while those segments are the roughest part of the NES version, purists can switch the action off entirely and play it as a straight board game where battles resolve by chance, weighted toward the larger army.\u003c\/p\u003e\u003cp\u003eThat mix of map strategy and arcade battles made North \u0026amp; South a favorite on European home computers, and the NES cartridge is the way to play it on a console of the era. It is customizable, lighthearted and at its best as a head-to-head rivalry on the couch, and its staying power showed again when Microids remade it in 2020 as The Bluecoats: North \u0026amp; South.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371531391142,"sku":"PCQ-12346-LG","price":37.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_6a1fea34-2ec8-4882-8da1-e894d653d276.png?v=1747868056"},{"product_id":"bomberman-ii","title":"Bomberman II","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eComplete in box: the cartridge, the manual and the box, all original; anything beyond that is included only if you can see it in the photos. The photos are of the exact item you'll receive — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eBomberman II is at its best with three people crowded around one television, each trying to box the others in with a perfectly placed bomb. Its three-player battle mode, played through the NES Four Score adapter, and its two-player versus option are what set this sequel apart from Hudson Soft's first NES Bomberman, which was a strictly solo affair. Those head-to-head matches are an early taste of the bombing free-for-alls that would turn the series into a party-game institution in the Super Bomberman years.\u003c\/p\u003e\u003cp\u003eThe single-player campaign has a story of its own. Bomberman has been framed for a bank robbery by his rival, Black Bomber, and thrown in prison, so every maze-like stage is another cell block to blast through on the way to freedom. The rules are elegantly simple: drop a bomb, step clear of the cross-shaped blast, and use the explosions to clear soft blocks, defeat the patrolling enemies and uncover the exit door. Hidden power-ups give you more bombs and a longer reach, and the stronger you get, the more creative ways you find to trap yourself. After a game over, a password lets you return to the stage you reached, so a good run is never wasted.\u003c\/p\u003e\u003cp\u003eIt arrived on the Famicom in Japan in 1991 and reached North America in early 1993, near the end of the console's life, making it the second and final Bomberman released on the NES there, while Europe knew it as Dynablaster. Its graphics and sound are modest even by late-NES standards, but nobody remembers Bomberman II for its looks. The visuals are simple, but the timing and spatial thinking it asks for are the same skills that drive every Bomberman since, and its battle arena is reason enough to keep a Four Score next to an NES.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371532374182,"sku":"PCQ-8632-CIB","price":389.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_c6f93050-4d2c-489a-b9cf-77b134215dd2.png?v=1747868050"},{"product_id":"ikari-warriors-ii","title":"Ikari Warriors II","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\n\u003cp\u003eGame only: the cartridge in a protective holder, no box or manual. For the specifics, look to the photos — they're of this exact cartridge. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\n\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eIkari Warriors ended with Paul and Vince fighting their way out of a jungle war. Victory Road begins with a storm that hurls them thousands of years into the future, where an alien creature tells them the land has fallen to the monstrous Zang Zip. It is a gloriously strange left turn for a series that started as a straight-faced military shooter, and SNK's 1988 NES version leans all the way into it.\u003c\/p\u003e\u003cp\u003eThe top-down run-and-gun action will feel familiar to anyone who played the first game, but the arsenal has gone full science fantasy. Alongside guns and grenades, the commandos can pick up swords for close-quarters slashing, and armor lets you soak up a limited number of hits before you are exposed again. Hunting down upgrades becomes part of the rhythm of every stage, and movement feels noticeably smoother than in the first NES Ikari Warriors, which makes the fights faster and more fun.\u003c\/p\u003e\u003cp\u003eThe enemies are pure 80s sci-fi nightmare fuel, a parade of alien creatures and monstrous guardians standing between the commandos and Zang Zip, and the stages trade the first game's jungle for stranger, otherworldly ground. Two players can head into the madness together, which is the best way to survive it.\u003c\/p\u003e\u003cp\u003eVictory Road was SNK's arcade follow-up to Ikari Warriors, and many players consider the NES version a clear step up from the first port. Among SNK's early overhead shooters, it is the bizarre, sword-swinging middle chapter between Ikari Warriors and Ikari III: The Rescue, and a memorable oddity on the NES shooter shelf.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371532636326,"sku":"PCQ-12266-LG","price":17.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/PCQ-12266-LG-1.webp?v=1791831938"},{"product_id":"indiana-jones-and-the-temple-of-doom","title":"Indiana Jones and the Temple of Doom","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\n\u003cp\u003eGame only: the cartridge in a protective holder, no box or manual. For the specifics, look to the photos — they're of this exact cartridge. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\n\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eIndiana Jones and the Temple of Doom tries to squeeze an entire movie's worth of peril onto an 8-bit cartridge, and it gets surprisingly close. Mola Ram's palace, the slave mines, the runaway mine carts, the three glowing Sankara Stones and the final standoff on the rope bridge are all here, carried along by an 8-bit arrangement of John Williams' music. The game began as Atari Games' 1985 arcade machine, famous for its digitized voices from the film, and the NES version was published by Mindscape in 1988 as a reworked adventure rather than a straight conversion.\u003c\/p\u003e\u003cp\u003eThe quest runs across a long series of waves. Indy cracks his whip through crowds of Thuggee guards, and every caged child he frees hands over something useful, from extra weapons to items he will need much later. Mine cart rooms turn up in every level as a fast, risky way past enemies and hazards, while a timer counts down the entire time; let it reach zero and Mola Ram himself appears to take a life and strip your inventory. Deeper in, Indy has to stun the creatures guarding a river of lava, collect map pieces that lead him to a secret exit through the Map Room, and carry both the Sankara Stones and a supply of TNT before the way out opens. The final wave restages the rope bridge confrontation from the film.\u003c\/p\u003e\u003cp\u003eAn honest pitch has to admit it is a hard game. The jumping takes real getting used to, the palace is packed with enemies, and critics of the day were rough on it. Time has turned that stubbornness into character: this is a sprawling, maze-like movie game from the era when tie-ins were expected to fight back, and finally walking off that bridge feels earned. There is a footnote for collectors as well, since the game exists in two NES editions with identical software, Mindscape's licensed 1988 cartridge and the black Tengen reissue that followed.\u003c\/p\u003e\u003cp\u003eIt is a fascinating stop on Indy's game shelf, arriving before the Last Crusade games, and the way to explore Temple of Doom's mines, carts and bridge on the console you grew up with.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371532898470,"sku":"PCQ-12271-LG","price":20.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/PCQ-12271-LG-1.webp?v=1791831948"},{"product_id":"doom-anthology","title":"Doom Anthology","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eSealed: the original seal is intact. Any flaw in the seal is noted here and shown in the photos. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eSix games, three decades and one very angry space marine. The Doom Anthology gathers the series from its 1993 origin to its modern era: Doom, Doom II, Doom 64, Doom 3, the 2016 reboot and Doom Eternal in its Deluxe Edition. Played in order, it is a crash course in how the first-person shooter grew up, one shotgun blast at a time.\u003c\/p\u003e\u003cp\u003eThe original Doom and Doom II are where the genre's vocabulary was written: color-coded keycards, secret walls, the double-barreled Super Shotgun that Doom II introduced and the dread of hearing a Cyberdemon's hooves before you see it. Doom 64, made by Midway for the Nintendo 64 in 1997, is the overlooked sibling, a darker and moodier reimagining with all-new sprites, its own campaign and a brooding ambient soundtrack by Aubrey Hodges that trades heavy metal for pure atmosphere.\u003c\/p\u003e\u003cp\u003eDoom 3 slows things down into survival horror, stalking the dark corridors of the Union Aerospace Corporation's Mars base with a flashlight and a lot of nerve. Then the 2016 reboot kicks the door back open with glory kills, Mick Gordon's crushing metal score and a Doom Slayer who has no patience for exposition. Doom Eternal pushes that formula to its limit, adding a dash, a Meat Hook on the Super Shotgun and a resource loop of chainsaw for ammo and flame belch for armor that turns every arena into a high-speed puzzle. The Deluxe Edition brings The Ancient Gods, its two-part campaign expansion, into the package.\u003c\/p\u003e\u003cp\u003eOn Switch, the modern entries are Panic Button's ports, which squeezed Doom 2016 and Doom Eternal into a handheld in a way that still feels slightly impossible. Having all six games together in one boxed set makes it easy to trace the lineage from the sprite demons of Hangar, E1M1, to Eternal's ballet of chainsaws and Hell Knights, and it is the most complete way to own the series on a Nintendo console.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371533291686,"sku":"PCQ-7211702-SD","price":64.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_b91ae9b4-fc0f-49bc-adb8-08e7b22ec93d.png?v=1747868046"},{"product_id":"ys-memoire-the-oath-in-felghana","title":"Ys Memoire: The Oath In Felghana","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eSealed: the original seal is intact. Any flaw in the seal is noted here and shown in the photos. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eAsk long-time Ys fans to name the series' purest action game and The Oath in Felghana comes up again and again. Falcom built it as a ground-up remake of Ys III: Wanderers from Ys, the side-scrolling entry from 1989, and released it on PC in Japan in 2005, turning a divisive chapter into a fast, three-dimensional action RPG with jumping, platforming and some of the most demanding boss fights the series has ever thrown at Adol Christin. Ys Memoire brings that game to Switch with a fresh coat of polish.\u003c\/p\u003e\u003cp\u003eThe story is lean by modern Falcom standards. Adol travels with his friend Dogi to Felghana, Dogi's homeland, and finds trouble brewing around the town of Redmont and the looming Valestein Castle. The real draw is the action. Adol's sword is quick and responsive, magic comes from elemental bracelets that open up both combat and exploration, and the dungeons mix platforming and puzzles with enemies that punish carelessness. Bosses are fierce pattern-learning duels that reward persistence, and the rush of finally toppling one is a big part of the game's reputation. The soundtrack, a hard-rocking reimagining of Ys III's music by Falcom Sound Team jdk, is a highlight in a series famous for its music.\u003c\/p\u003e\u003cp\u003eThe Memoire edition adds fully voiced dialogue, a Japanese voice track the original North American PSP release lacked, and a choice of soundtrack versions that now includes the X68000 take on Ys III's score. A turbo mode speeds play up to double time, a no-fall option takes the sting out of trickier jumps, and multiple difficulty settings let newcomers find their footing while veterans test themselves at the top end.\u003c\/p\u003e\u003cp\u003eLong before Lacrimosa of Dana and Nordics, there was this compact, tightly designed adventure that you can finish in a weekend and keep replaying on harder settings. On Switch it is a fine portable way to discover why Felghana is so often recommended as the place to start with classic Ys, and why so many fans still measure the series' action against it.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371537191078,"sku":"PCQ-7134909-SD","price":59.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_6362b6e3-62bd-4606-98ae-e45af01b61ab.png?v=1747868035"},{"product_id":"cat-quest-iii","title":"Cat Quest III","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eSealed: the original seal is intact. Any flaw in the seal is noted here and shown in the photos. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eThe Purribean is a sea full of islands, treasure and Pi-rats, and in Cat Quest III you finally get a ship to sail it. The Gentlebros moved their open-world action RPG series into pirate waters for this third entry, casting you as a swashbuckling purrivateer hunting the Northern Star, a long-lost mythical treasure, while the Pirate King's crews hunt you in return. For the first time in the series you captain your own vessel, trading cannon fire in sea battles and dropping anchor at any shore that catches your eye.\u003c\/p\u003e\u003cp\u003eThe adventure is wide open. Quests can be tackled in whatever order you like, and the 2.5D world is dotted with dungeons, caves and islands that reward curiosity with new weapons, spells and outfits. Combat is quicker and sharper than in earlier games, with tighter attack combos and weapon swapping on the fly, and the loot includes the cheekily named blunderpuss. Magic still plays a big part in every fight, and a spirit companion sails along with you for the whole voyage.\u003c\/p\u003e\u003cp\u003eAs ever, the series runs on puns, and Cat Quest III wears them proudly, from the Purribean itself to the rat-faced Pi-rats crewing every enemy ship. It is bright, breezy and funny without ever getting in the way of the loot chase, and the entire adventure supports local co-op for two, so a friend or family member can grab the second controller and join the crew.\u003c\/p\u003e\u003cp\u003eNintendo Life awarded it a 9 out of 10, calling it a pretty much purrfect pirate adventure and praising how it steers the series in a fresh direction while keeping everything that worked before. Released in 2024, it makes a terrific starting point if you have never played a Cat Quest game and a satisfying next voyage if you have. It is a pirate fantasy built for quick handheld sessions and long co-op afternoons alike, with a horizon that keeps pulling you toward the next island.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371537387686,"sku":"PCQ-6979118-SD","price":17.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_2c5ff49b-0f55-4084-b80f-a25c0b9ebd14.png?v=1747868034"},{"product_id":"blazing-strike","title":"Blazing Strike","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eSealed: the original seal is intact. Any flaw in the seal is noted here and shown in the photos. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eBlazing Strike wears its influences proudly: chunky hand-drawn pixel sprites, a default arcade screen filter and the unmistakable look of a late-'90s fighter glowing on a cabinet in the back of an arcade. Developed by RareBreed Makes Games and published by Aksys Games in 2024, it is a modern 2D fighter built as an homage to the Capcom and SNK classics that defined the genre.\u003c\/p\u003e\u003cp\u003eThe controls use four attack buttons, light and heavy punches and kicks, with simple repeated-press follow-ups that make combos approachable for newcomers. A fifth button taps the Rush meter, the game's signature system, which lets fighters dash forward, backstep out of danger, extend combos, counter attacks and cancel special and super moves. Burn through the whole meter and your fighter is left reeling in a burnout state until you shake it off.\u003c\/p\u003e\u003cp\u003eThe roster includes Jake, Shinsuke, MJ, Zero and Nagi, with two more fighters unlocked through the single-player modes. Story, Arcade, Versus, Training and online modes round out the package, and the training room displays frame data and hitboxes for players who want to dig into the fundamentals. The stage backgrounds are full of lively detail.\u003c\/p\u003e\u003cp\u003eReviewers found it lighter on depth than the genre's heavyweights, but its spritework and character designs drew real praise, and the Switch version runs smoothly docked or handheld. It makes a colorful couch fighter for local Versus nights and a fun piece of the ongoing indie revival of pixel-art fighting games.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371537584294,"sku":"PCQ-7640059-SD","price":20.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_b53de1c2-09a4-45ba-be23-bec1d0b900d7.png?v=1747868033"},{"product_id":"taito-milestones-3","title":"Taito Milestones 3","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eSealed: the original seal is intact. Any flaw in the seal is noted here and shown in the photos. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eBub and Bob finally made it to the party. Taito Milestones 3 is the volume that brought out the publisher's heaviest hitters, Bubble Bobble and its sequel Rainbow Islands: The Story of Bubble Bobble 2, and it surrounds them with eight more arcade games drawn from Taito's late-1980s and early-1990s action catalog.\u003c\/p\u003e\u003cp\u003eThe centerpiece for action fans is the complete Rastan arcade trilogy in one place: Rastan Saga's sword-swinging barbarian platforming, its sequel Rastan Saga II, and Warrior Blade: Rastan Saga Episode III, a side-scrolling brawler presented in the same ultra-wide multi-screen format as Taito's Darius II. Cadash brings a fantasy action-RPG twist with experience levels and towns to visit between dungeons, and Rastan himself turns up as a playable grappler in the 1989 wrestling game Champion Wrestler.\u003c\/p\u003e\u003cp\u003eThe deeper cuts are where the collection earns its keep. Thunder Fox is a 1990 run-and-gun starring muscle-bound commandos, and its arcade original is a very different experience from the better-known Mega Drive port. Runark, released in the West as Growl, is a gloriously over-the-top brawler about punching out animal poachers that shines with a second player. Dead Connection, a 1992 top-down shooter that pits you against the Mafia in 1950s America, receives its first-ever port here after making little splash in arcades.\u003c\/p\u003e\u003cp\u003eDeveloped by Taito and published by ININ Games, the collection earned a 9 out of 10 from Nintendo Life, which called it one of the best retro collections on the Switch. Having all ten games on a single cartridge, including two that had never appeared on the system before, makes it a compact way to own a serious slice of Taito's coin-op history, from couch co-op bubble-blowing in Bubble Bobble to the widescreen spectacle of Warrior Blade.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371537780902,"sku":"PCQ-7980878-SD","price":48.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_bb1b999b-627c-491c-bb10-d7d8317fa3f8.png?v=1747868032"},{"product_id":"fairy-tail-2","title":"Fairy Tail 2","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eSealed: the original seal is intact. Any flaw in the seal is noted here and shown in the photos. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eThe Alvarez Empire arc is where Hiro Mashima's Fairy Tail saga goes all in, and Fairy Tail 2 is built to let you fight through it. Zeref, the black wizard who has shadowed the series for years, finally marches on Fiore with his army and his elite guard, the Spriggan 12, while the Black Dragon Acnologia looms over everything. It is the manga's grand finale, and Gust's sequel turns it into a playable climax with Natsu, Lucy, Erza and the rest of the guild at the center of the action.\u003c\/p\u003e\u003cp\u003eThe biggest change from Gust's 2020 Fairy Tail game is the combat. Where the first game settled fights through turn-based commands, the sequel shifts to semi-real-time battles in which each wizard's skills run on cooldowns. Wear down an enemy's break gauge and your hits land as guaranteed criticals, teammates jump in with Link Attacks, and the flashiest payoff is the Unison Attack, a team-up strike that captures the friendship-powered spectacle the anime is famous for. Between fights, a branching skill tree lets you shape each wizard's skills and passive abilities, so the guild grows stronger the way it does on the page.\u003c\/p\u003e\u003cp\u003eGust is the studio behind the long-running Atelier series, and its eye for character work shows. The cast is rendered with the bright, expressive look of the anime, and the Spriggan 12 give the arc a parade of overpowered villains to topple one by one. Awakening and Extreme Magic attacks hand each wizard a dramatic trump card for the toughest fights, the kind of last-second comeback the series is built on.\u003c\/p\u003e\u003cp\u003eThe real draw for longtime readers arrives once the war is over, when Fairy Tail 2 adds an original epilogue story of its own. That makes it a natural follow-up to the first Fairy Tail game, which stops short of the Alvarez War, and a satisfying way to see the series' biggest fight through to the end, then keep going, on Switch.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371538043046,"sku":"PCQ-8051472-SD","price":38.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_5399cf9c-28a7-436f-93c6-3b8422dbbf33.png?v=1747868031"},{"product_id":"teenage-mutant-ninja-turtles-mutants-unleashed","title":"Teenage Mutant Ninja Turtles: Mutants Unleashed","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eSealed: the original seal is intact. Any flaw in the seal is noted here and shown in the photos. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eThe Mutant Mayhem Turtles saved New York on the big screen, and Mutants Unleashed asks what happens next. Picking up after the 2023 animated film, the story finds Leonardo, Raphael, Donatello and Michelangelo enjoying their hard-won acceptance until a fresh wave of mutants and a mysterious new threat start stirring up unrest across the city.\u003c\/p\u003e\u003cp\u003eIt plays as a 3D brawler and platformer, and each Turtle brings a distinct fighting style to the streets. Missions earn experience that feeds a skill tree back at the sewer lair, graded fights pay out more for cleaner play, and a parry and block system rewards timing over button-mashing. Story missions run against a calendar, with day turning to night as you take on jobs, while VHS tapes, canisters and other collectibles are tucked around the city. A second player can jump in for two-player couch co-op.\u003c\/p\u003e\u003cp\u003eBetween missions, the game leans into the movie's teenage spirit. The Turtles spend time with allies around the city, and building those bonds unlocks new ability tiers, upgrades for all four brothers and helpful perks, giving the adventure a hangout side that most Turtles games never attempt. The writing and movie-style presentation captured the film's tone, and reviewers singled them out as highlights.\u003c\/p\u003e\u003cp\u003eCritics were mixed overall, finding the combat simple and the pacing slow in places, but that simplicity also makes it an approachable first brawler for younger players who discovered the Turtles through Mutant Mayhem. As a console adventure set in that animated world, with its look, its humor and its four very different brothers, it is a fun way to keep the movie's version of New York going after the credits.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371538206886,"sku":"PCQ-7640032-SD","price":13.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_4c308694-de1e-4f80-9969-3cbdea1f8750.png?v=1747868030"},{"product_id":"pieces","title":"Pieces","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eGame only: the cartridge in a protective holder, no box or manual. Look over the photos for condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003ePieces takes the most relaxing pastime imaginable, the jigsaw puzzle, and turns it into a race. Developed by Prism Kikaku and published by Atlus in 1994, this Super Nintendo oddity hands you jigsaw pieces and challenges you to fit each one into its proper outline on the board before the clock gets the better of you, a format that blends the kitchen-table jigsaw with the time pressure of Tetris.\u003c\/p\u003e\u003cp\u003eThe puzzles are grouped into themed categories, from sports scenes to locations around the globe, with several difficulty settings that change how hard the timer pushes. Competition is where it gets lively. Take on the computer and power-ups come into play, some of them cruel enough to wipe out a chunk of your opponent's finished picture, while the jigsaw mode lets a group of friends take turns trying to beat each other against the clock.\u003c\/p\u003e\u003cp\u003eIt is an unusual and charming cartridge that rarely turns up in SNES retrospectives, which makes it a fun discovery for puzzle lovers. Atlus was better known for role-playing games like Shin Megami Tensei, so this light, family-friendly title is also a curious side note in the publisher's history, and a refreshing change of pace between marathon sessions of heavier 16-bit games.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371542007974,"sku":"PCQ-7047-LG","price":37.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_0836852a-5f7b-4b99-9cee-23b602c577ec.png?v=1747868002"},{"product_id":"spyro-enter-the-dragonfly-1","title":"Spyro Enter the Dragonfly","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eGame only: the disc in a protective holder, no case or manual. The photos are of this exact disc — look them over closely for its condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eStewart Copeland's music carried Spyro through three PlayStation adventures, and Enter the Dragonfly is where the Police drummer's run with the purple dragon came to a close, and his score is easily the game's strongest asset. It is also a fascinating piece of series history: the first mainline Spyro made without Insomniac Games, and the first to appear on a Nintendo home console.\u003c\/p\u003e\u003cp\u003eRipto is back, and this time he crashes the ceremony where the Dragon Realms' young hatchlings receive their dragonflies, scattering the little guardians across the world. With Sparx at his side, Spyro charges, glides, hovers and swims through open 3D levels, and alongside his trusty fire breath he picks up new bubble, ice and electric breath attacks. The bubble breath is how you round up the runaway dragonflies, while minigames and side tasks for the locals add more to chase. Vehicles give the adventure some variety too: Hunter's Manta Ray and the UFOs return from Year of the Dragon, joined by a tank and a Spitfire-style attack plane.\u003c\/p\u003e\u003cp\u003eEnter the Dragonfly was famously rushed to make the 2002 holiday season, and its rough edges are part of its story. It marks the turning point between Insomniac's PlayStation trilogy and the many studios that took the series forward afterward, and the bright, storybook look of the Dragon Realms remains unmistakably Spyro. For fans who want every chapter of the dragon's history, or anyone curious about the franchise's most talked-about entry, the GameCube disc is the original way to see it for yourself.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371549085862,"sku":"PCQ-3565-LG","price":14.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/PCQ-3565-LG-1.webp?v=1791832145"},{"product_id":"spyro-a-hero-s-tail","title":"Spyro A Hero's Tail","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eGame only: the disc in a protective holder, no case or manual. Look over the photos for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eSpyro: A Hero’s Tail was the purple dragon’s last home-console adventure in the original continuity, and Eurocom built it to put the series back on solid footing after a rocky previous entry. The trouble this time comes from Red, a former Dragon Elder banished from the Dragon Realms, who has seeded the land with Dark Gems. Each one corrupts the countryside around it with monsters and poisonous plants while siphoning its life to power Red, so smashing them is the heart of the adventure, and watching flowers bloom and broken bridges rebuild themselves as each gem shatters is a satisfying reward.\u003c\/p\u003e\u003cp\u003eSpyro has more moves than ever. Alongside his flame breath he can buy Ice and Electricity from Moneybags, as in earlier games, plus a brand-new Water breath, and each one solves its own puzzles and handles its own enemies, such as the crabs that only fall to a jolt of electricity. Elder Dragons teach him new skills along the way, including ledge grabs, wall kicks, a horn dive from the air and a lasso-like tail swing. Light Gems open sealed doors and power gadgets, Dragon Eggs unlock minigames and concept art, and the regular colored gems keep Moneybags in business.\u003c\/p\u003e\u003cp\u003eSpyro’s friends get playable sections of their own, which keeps the pace varied. Hunter the Cheetah shoots fire arrows and uses his long legs for big jumps, Sgt. Byrd the penguin flies timed missile-and-bomb missions, Sparx the dragonfly stars in on-rails shooting runs, and newcomer Blink the Mole burrows and climbs into places Spyro cannot reach, armed with lasers and explosives. Gnasty Gnorc, the villain from the very first Spyro, even returns for a three-part boss fight.\u003c\/p\u003e\u003cp\u003eCritics found it easy and collection-heavy, but they also called it a big step up from Enter the Dragonfly, praising its visuals and responsive controls. That makes it a warm, gentle 3D platformer for younger players and a fitting final chapter for fans who followed Spyro from the PlayStation days, closing out the classic series on the GameCube before the dragon’s Legend-era reboot.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371549282470,"sku":"PCQ-3564-LG","price":15.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_c191ddfb-baa1-42a7-9768-dd0f742d64b8.png?v=1747867978"},{"product_id":"the-sims-2-pets","title":"The Sims 2: Pets","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eComplete in box: the disc, the manual and the original case, all original. Original inserts or paperwork shown in the photos are included; display stands and other photography props are not. The photos are of this exact disc — look them over closely for its condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eEvery household is better with a dog asleep on the rug and a cat knocking things off the counter. The Sims 2: Pets brings that chaos to the GameCube as a stand-alone console game, letting you build Sims, move them into a home and fill it with four-legged family members who have personalities, needs and wants of their own.\u003c\/p\u003e\u003cp\u003eThe Create a Dog and Create a Cat tools are the heart of it, letting you design pets down to their coat colors and markings. Keeping your pets happy earns Pet Points, which feed into the neighborhood's town square and its pet shops and services, giving the open-ended Sims sandbox a satisfying sense of progress. Teaching a new puppy good habits, or living with the bad ones, is half the fun.\u003c\/p\u003e\u003cp\u003eThe console version plays like a more advanced take on the console Sims 2, built for a controller and a couch rather than a desk and a mouse. For players who love the Sims formula, or younger players who mostly want to raise the perfect puppy, it is a relaxed, charming way to keep a virtual family, pets and all, on the GameCube.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371552264358,"sku":"PCQ-3609-CIB","price":14.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/PCQ-3609-CIB-1.webp?v=1791832159"},{"product_id":"zack-and-wiki-quest-for-barbaros-treasure","title":"Zack and Wiki Quest for Barbaros Treasure","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eComplete in box: the disc, the manual and the original case, all original; anything beyond that is included only if you can see it in the photos. Look over the photos for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eShake the Wii Remote and Wiki, Zack's golden flying monkey, rings like a bell, and a crawling centipede turns into a working saw. That single idea captures the spirit of Zack \u0026amp; Wiki: Quest for Barbaros' Treasure, a Capcom puzzle adventure where every creature, contraption and stray object might be the key to the next clue.\u003c\/p\u003e\u003cp\u003eZack is a young pirate with big ambitions, and when he stumbles onto the talking skull of the legendary Barbaros, the old buccaneer promises his fabled ship and treasure if Zack will recover the scattered pieces of his body. Each stage is a self-contained diorama, from jungle ruins to icy caverns and volcanic fortresses, with a treasure chest somewhere inside and a chain of cause and effect standing in the way. You point to move Zack and examine everything, then hold the Remote as if it were the item on screen, twisting, tilting, sawing or shaking it until the solution clicks into place.\u003c\/p\u003e\u003cp\u003eWhat makes it special is that the answers are logical rather than random. Traps, enemies and mechanisms all follow rules you can study, and the best moments come when you finally understand how a room fits together, turn a creeping obstacle into exactly the tool you needed, and watch the whole contraption fall into place. Mistakes are often punished in comic fashion, which keeps the experimenting fun, and the bright, cel-shaded cartoon art gives every stage the energy of a Saturday-morning show.\u003c\/p\u003e\u003cp\u003eCritics at the time hailed it as one of the cleverest uses of the Wii Remote on the system, yet it never found the audience of Capcom's bigger franchises, and it has since become a favorite example of the Wii's overlooked creativity. Playing it now feels like discovering a long-lost cousin of the classic point-and-click adventure, rebuilt for motion controls and served in bite-size stages that suit an evening session. It also turns into a group activity naturally, with everyone in the room shouting theories at the screen.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371552428198,"sku":"PCQ-10373-CIB","price":15.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_1698d287-e2f4-4b26-9499-a62a40c32a11.png?v=1747867976"},{"product_id":"a-boy-and-his-blob","title":"A Boy and His Blob","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eGame + case: the disc and its original case; the manual is not included. The photos are of this exact copy — look them over closely for its condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eThere is a button in A Boy and His Blob that does nothing but hug your friend. It does not open a door or solve a puzzle, it just makes the boy wrap his arms around the blob, and that small touch sums up why WayForward's 2009 reimagining of the NES cult favorite won so many players over.\u003c\/p\u003e\u003cp\u003eThe premise comes from David Crane's 1989 original. A friendly blob from the planet Blobolonia crash-lands on Earth seeking help against an evil emperor, and finds a young boy instead. The boy carries a bag of jellybeans, and each flavor transforms the blob into something new: a ladder for climbing, a hole for dropping through floors, a trampoline for reaching high ledges, a heavy anvil for smashing through obstacles and more. Every stage becomes a puzzle about which jellybean to use, where and when, and the blob follows along like a loyal pet, ready to change shape whenever the boy calls.\u003c\/p\u003e\u003cp\u003eWayForward rebuilt the game in lush, hand-drawn 2D art with smooth, storybook animation that brings real warmth to the friendship at its center. The journey moves from moonlit woods on Earth into stranger territory on Blobolonia, and it tells its story almost entirely through animation and atmosphere rather than dialogue. Hidden treasure chests in the levels unlock tougher challenge stages for players who want their brains stretched further.\u003c\/p\u003e\u003cp\u003eIt is a thoughtful, gentle puzzle-platformer that earned warm reviews and a reputation as a Wii hidden gem, and a lovely game to play alongside a younger gamer who is just learning the ropes. It also takes one of the NES's oddest ideas and finally gives it the art, controls and heart it always deserved.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371552592038,"sku":"PCQ-19745-NM","price":14.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_736ebf91-1c71-4c6b-8f38-9f7ff1267554.png?v=1747867975"},{"product_id":"dick-tracy","title":"Dick Tracy","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eGame only: the cartridge in a protective holder, no box or manual. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eDick Tracy plays by the book, and so does his NES game, sometimes to a punishing degree. Bandai's 1990 cartridge, built by Realtime Associates and drawn from Chester Gould's comic strip rather than the Warren Beatty film that hit theaters the same year, turns the square-jawed detective's beat into a real investigation. Each case opens with a list of possible leads, and it's up to you to work out which ones matter.\u003c\/p\u003e\u003cp\u003eThe game switches between two styles. Behind the wheel of Tracy's car you cruise an overhead map of the city, dodging traffic and snipers on your way to the locations named in your clues, and every level throws in a car chase. Step out and it becomes a side-scrolling action game, with Tracy jumping, ducking, punching and firing his pistol at the hoods who come at him. A Tommy gun with limited ammo and tear gas that clears every enemy on screen help even the odds. Search the right spot and you'll uncover a clue, or a character from the strip will point you in the right direction, and once the evidence is in you drive to the culprit and make the arrest.\u003c\/p\u003e\u003cp\u003eWhat sets it apart is that Tracy has to behave like a cop. Shooting an unarmed crook costs you life energy, and three abuses of power in a single case, like hassling someone who has nothing to do with it or arresting a suspect before the evidence is complete, end the game on the spot. There are passwords but no extra lives or continues, and the game earned a reputation as a very hard one to win, so patience and a notepad serve you better than a quick trigger finger.\u003c\/p\u003e\u003cp\u003eThat rigor is also its charm. Few NES action games ask you to think before you pull the trigger, and the mix of detective work, driving and gunplay gives it the feel of a pulp crime serial rather than a standard run-and-gun. It's a fascinating artifact of the year Tracy's yellow fedora was everywhere, and a licensed game with far more ambition than most of its shelf-mates.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371553214630,"sku":"PCQ-12157-LG","price":11.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_41f71d37-5008-4ff5-8796-be28b5c9a680.png?v=1747867972"},{"product_id":"bases-loaded-3","title":"Bases Loaded 3","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eGame only: the cartridge in a protective holder, no box or manual. The photos are of this exact cartridge — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eBases Loaded 3 asked a strange and fascinating question: what if winning the game wasn't the point? Instead of a pennant race, Jaleco's third NES entry, released in Japan in 1990 and North America in 1991, challenges you to play the perfect game. After every contest you are scored from 1 to 100 across a range of categories, including your batting, your errors and your spectacular plays, with bonus points for diving and jumping catches that can push a great performance past 100.\u003c\/p\u003e\u003cp\u003eThat focus changes how you play. A sloppy win can score worse than a crisp, error-free loss, so every routine grounder and every at-bat matters, and chasing a higher score becomes its own addictive goal. Season play is gone in favor of exhibition games for one or two players, which makes it a quick game to pick up for a few innings at a time.\u003c\/p\u003e\u003cp\u003eThe cover carries the endorsement of Chicago Cubs star Ryne Sandberg, although the game itself uses fictional teams and players. In Japan the series was known as Moero!! Pro Yakyū, and this entry shows Jaleco still willing to experiment with the formula three games in.\u003c\/p\u003e\u003cp\u003eThe perfect-game concept divided players at the time, but it makes Bases Loaded 3 the most distinctive entry in the NES series and an interesting experiment in what a sports game could reward. It sits between Bases Loaded II and Bases Loaded 4 in one of the console's longest-running sports franchises, and it is the oddball entry that gives a full NES run its personality.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371553378470,"sku":"PCQ-12199-LG","price":10.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/PCQ-12199-LG-1.webp?v=1791832186"},{"product_id":"final-fight-2","title":"Final Fight 2","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eGame + manual: the cartridge and its manual, no box. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eFinal Fight 2 arrived on the Super Nintendo in 1993 as a worthy follow-up to the brawler that helped define the beat 'em up genre. Where Capcom's SNES conversion of the original Final Fight made some notable omissions, with no two-player co-op and a truncated roster, this sequel corrected course in a big way. Built by Capcom's consumer division for the SNES rather than ported from an arcade board, it was a real event for fans of side-scrolling action: a chance to finally take on the Mad Gear gang with a friend at your side.\u003c\/p\u003e\u003cp\u003eMike Haggar returns, joined by two new fighters, each with their own feel and rhythm in combat. Maki Genryusai, a master of the Bushin school of ninjutsu, brings fast, acrobatic aggression to the screen, while Carlos Miyamoto, a South American martial artist of Japanese descent, draws a sword for his special move. Haggar, as always, is the big man of professional wrestling, the kind of character who feels immediately satisfying to play for newcomers and for anyone coming back from the arcade days.\u003c\/p\u003e\u003cp\u003eThe story gives the trip a personal edge. The revived Mad Gear gang has kidnapped Maki's father Genryusai, Guy's old teacher, and her sister Rena, Guy's fiancée, and the chase takes the team across Eurasia, from Hong Kong through France, Holland, England and Italy to a final showdown with the new Mad Gear leader, Retu, in Japan. Rolento returns among the bosses under the name Rolent, and car-smashing and drum-smashing bonus rounds break up the brawling. The enemy variety and stage design keep things moving across that broader, livelier canvas.\u003c\/p\u003e\u003cp\u003eWhat really sets this one apart is its place in the console's brawler library. The Super Nintendo had no shortage of great action games, but two-player cooperative beat 'em ups with this level of polish were always something to celebrate. Final Fight 2 leaned into what the hardware could do, with colorful, detailed sprite work, smooth animation and a soundtrack that keeps the energy high from the first screen to the last boss.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371557572774,"sku":"PCQ-7330-GWM","price":123.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_2479d32c-4cae-4c4b-8be3-378a7012d338.png?v=1747867963"},{"product_id":"super-mario-sunshine","title":"Super Mario Sunshine","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eGame + case: the disc and its original case; the manual is not included. The photos are of this exact copy — look them over closely for its condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eMario came to Isle Delfino for a vacation and ended up in court. Moments after landing, a paint-dripping impostor called Shadow Mario has smeared the island in glowing goop, the Shine Sprites that keep Delfino bathed in sunlight have scattered, and the local Piantas have sentenced the wrong plumber to clean up the mess. It is a gloriously silly setup, and Super Mario Sunshine runs with it, turning the follow-up to Super Mario 64 into a sun-bleached resort adventure unlike anything else in the series.\u003c\/p\u003e\u003cp\u003eThe twist is F.L.U.D.D., the talking water pack built by Professor E. Gadd. Its spray scrubs away goop and knocks enemies off balance, the Hover nozzle buys you a few precious seconds of air, and the Rocket and Turbo nozzles you unlock along the way add skyward launches and high-speed dashes across the water. On the GameCube controller the analog R trigger does real work: ease it halfway down and Mario sprays on the run, squeeze it all the way and he plants his feet to aim. Combine that with triple jumps, wall kicks and belly slides, and movement becomes something you improvise and show off rather than simply perform.\u003c\/p\u003e\u003cp\u003eIsle Delfino itself is the star. From the hub of Delfino Plaza you head out to Bianco Hills, Ricco Harbor, Gelato Beach, Pinna Park, Sirena Beach, Noki Bay and Pianta Village, each one revisited across multiple episodes that rearrange its goals. The boss fights are big and wonderfully daft: a goop-spewing Petey Piranha, the tentacled Gooper Blooper, a Mecha-Bowser battle fought from a theme-park roller coaster. Then there are the secret stages, where Shadow Mario snatches F.L.U.D.D. away and leaves you to cross floating blocks over an empty void with nothing but your jumps, all set to an a cappella take on the classic Mario theme. They are notoriously demanding, and clearing one feels like earning a merit badge.\u003c\/p\u003e\u003cp\u003eSunshine also handed the Mario universe a surprising number of regulars. Bowser Jr., Petey Piranha, Toadsworth, the Piantas and the Nokis all debut here, and the Italian-flavored town names and gelato-colored beaches give the game a personality the later Galaxy and Odyssey adventures never tried to recreate. Its 120 Shine Sprites and hidden blue coins give completionists plenty to chase long after the credits. And because so much of its feel lives in that pressure-sensitive trigger, original GameCube hardware is the place to experience Sunshine exactly the way Nintendo designed it.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371557736614,"sku":"PCQ-3584-NM","price":50.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/2025-12-2318.04.18.png?v=1766536310"},{"product_id":"the-simpsons-hit-and-run-player-s-choice","title":"The Simpsons Hit and Run [Player's Choice]","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eComplete in box: the disc, the manual and the original case, all original; anything beyond that is included only if you can see it in the photos. The photos are of this exact copy — look them over closely for its condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eSpringfield has never felt more like a real place than it does here. The Simpsons: Hit \u0026amp; Run takes the open-city formula of Grand Theft Auto III, swaps the crime spree for a very Simpsons conspiracy, and lets you drive, run and smash your way from Evergreen Terrace to downtown and beyond, ducking into the Kwik-E-Mart, Moe's Tavern, Springfield Elementary and the Android's Dungeon along the way. One reviewer at the time called it the most accurate Springfield ever put into a game, and more than twenty years later it is hard to argue.\u003c\/p\u003e\u003cp\u003eSomething strange is going on in the days before Halloween. Wasp-shaped cameras buzz overhead, black vans lurk around town, and a new and improved Buzz Cola has everyone acting a little odd. Across seven levels you take turns as Homer, Bart, Lisa, Marge and Apu, each with their own missions and sub-plot, as the trail leads to a reveal worthy of a Treehouse of Horror episode. The story and dialogue were written by Simpsons writers Matt Selman, Tim Long and Matt Warburton, and the original cast recorded more than twelve thousand lines, so the jokes land with the show's real voices and timing.\u003c\/p\u003e\u003cp\u003eThe moment-to-moment fun comes from mischief. Plow through enough mailboxes and pedestrians and the Hit \u0026amp; Run meter fills until the police come after you, with a fine waiting if they catch you. Coins knocked loose from Buzz Cola machines and wasp cameras buy new cars and outfits, from Homer's pink sedan to the Canyonero, and every level hides seven collector cards plus gags and side races for completionists. Finish a level's card set and a new track opens in the Bonus Game, a racing mode built for friends on the couch.\u003c\/p\u003e\u003cp\u003eHit \u0026amp; Run sold millions of copies across its platforms, earning this Player's Choice release on the GameCube, and its legend only grew after Vivendi declined to renew the Simpsons license and the sequel Radical Entertainment had started was cancelled. Fans still speedrun it, mod it and campaign for a follow-up, and it is the rare licensed game that people who love the show treat as part of the canon. The GameCube original is a fun way to take that trip to Springfield on the hardware it was built for.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371557900454,"sku":"PCQ-66636-CIB","price":80.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/IMG_4963-Photoroom.png?v=1773371885"},{"product_id":"paper-mario-color-splash","title":"Paper Mario Color Splash","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eComplete in box: the game disc and its original case, with any printed inserts shown in the photos. Look over the photos for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eSomewhere on Prism Island, Shy Guys are drinking the color out of the world through straws, and it is up to Mario to put it back. Paper Mario: Color Splash, developed by Intelligent Systems and released late in the Wii U's life in 2016, opens with a drained, colorless Toad arriving at Peach's door folded inside a letter, and it sends Mario to the island with Huey, a chatty, living paint can. Their goal is to recover the six Big Paint Stars and find out who is behind the fading colors, though the shadow of a very inky Bowser hangs over the whole trip.\u003c\/p\u003e\u003cp\u003eThe Paint Hammer is the heart of the adventure. Whack a blank white patch of scenery and it floods back to life with a satisfying splash, and filling every gap in an area becomes a quietly addictive completionist's hobby. Hammer scraps found along the way expand how much paint Mario can carry, and paint fuels the battles too: attacks come from cards that you choose and color in on the GamePad's touch screen before flicking them up to the TV, a use of the Wii U controller that only makes sense on this hardware.\u003c\/p\u003e\u003cp\u003eThe strangest and best cards are Things, real-world objects such as a fire extinguisher or a giant electric fan that Mario finds, converts into cards and unleashes in spectacular, often hilarious attacks. Huey's Cutout ability lets Mario peel away parts of the paper world to reach hidden paths, and the Koopalings return as bosses, each with its own stage-show of a showdown. Reviewers were split on the card battles, but the writing and visuals won wide praise: Prism Island is built from corrugated cardboard, crinkled paper and paint textures that look handmade, and the script is cheerfully, consistently funny.\u003c\/p\u003e\u003cp\u003eFor Paper Mario followers, Color Splash is the bridge between Sticker Star on 3DS and The Origami King on Switch, and the entry where the series' modern comedy writing hit its stride. On the Wii U, the GamePad card painting is part of how it was meant to be played, which gives this original release a character all its own.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371558064294,"sku":"PCQ-36974-CIB","price":39.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_3dc04557-a403-4221-862f-bc5f3af0397a.png?v=1747867960"},{"product_id":"sin-and-punishment-star-successor","title":"Sin and Punishment: Star Successor","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eComplete in box: the disc, the manual and the original case, all original; anything beyond that is included only if you can see it in the photos. Look over the photos for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eTreasure has always made games that seem determined to fill every inch of the screen, and Sin and Punishment: Star Successor might be the most spectacular thing the studio ever built. It is a rail shooter in name only: the path carries you forward, but within it you dash, leap, hover and dodge freely while the Wii Remote’s pointer turns aiming into something fast, precise and completely natural, as if the console had been waiting for exactly this game.\u003c\/p\u003e\u003cp\u003eThe original Sin and Punishment was a Nintendo 64 cult favorite that stayed in Japan until the Wii’s Virtual Console finally brought it West. Star Successor is its direct sequel, starring Isa, the son of the first game’s heroes, and Kachi, a mysterious girl he ends up protecting as the two are hunted across a strange, hostile world. The pair play differently: Isa can charge up powerful shots, while Kachi locks onto several targets at once, so switching characters changes how you approach every stage.\u003c\/p\u003e\u003cp\u003eYou move with the Nunchuk and aim with the Remote, and the moment-to-moment action is a constant juggle of shooting, rolling out of harm’s way and swinging a close-range melee strike that can knock incoming missiles straight back at the enemy who fired them. Waves of smaller foes give way to colossal bosses that fill the screen, and a score multiplier rewards you for staying aggressive and staying untouched. A second player can join with a crosshair of their own to help clear the screen, and several control setups are supported for players who prefer a traditional controller.\u003c\/p\u003e\u003cp\u003eTreasure built its reputation on games like Gunstar Heroes, Radiant Silvergun and Ikaruga, and Star Successor belongs right alongside them: intense, inventive and packed with set pieces that keep topping one another until the very end. It was originally designed around online leaderboards that are no longer part of the experience, but chasing your own high scores is reason enough to replay it. Few Wii games make the pointer feel this indispensable, and none of them are louder.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371558293670,"sku":"PCQ-21571-CIB","price":37.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_6a650834-5f4b-4dc3-a983-2bea2732ea56.png?v=1747867959"},{"product_id":"new-play-control-donkey-kong-jungle-beat","title":"New Play Control: Donkey Kong Jungle Beat","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eComplete in box: the disc, the manual and the original case, all original; anything beyond that is included only if you can see it in the photos. Look over the photos for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eDonkey Kong has never felt stronger than he does in Jungle Beat. Instead of carefully hopping between platforms, you pummel enemies, bounce off walls, swing through treetops and launch yourself across the jungle in long, unbroken strings of acrobatics, all while a giant ape's sense of rhythm drives everything forward. It is one of the most physical and unusual platformers Nintendo ever made.\u003c\/p\u003e\u003cp\u003eThe original GameCube release was built around the DK Bongos, and New Play Control rebuilds the game for the Wii Remote and Nunchuk: you steer DK with the Nunchuk's stick and shake the controllers to unleash DK's clap, a shockwave that stuns enemies and pulls nearby bananas toward him. The design rewards flow more than caution. Chaining moves together without touching the ground multiplies the bananas you collect, and those bananas become Beats, the score that measures how stylish your run was.\u003c\/p\u003e\u003cp\u003eLevels are grouped into kingdoms, each capped by a boss encounter, and the bosses are a highlight, often turning into slugging matches where timing your punches matters as much as dodging. Earning enough Beats wins crests that open up the next kingdoms, so a cautious run gets you through, but a daring one gets you further. It turns every stage into something you want to replay for a cleaner, higher-scoring route.\u003c\/p\u003e\u003cp\u003eJungle Beat came from the Nintendo EAD Tokyo team that went on to make Super Mario Galaxy, and you can feel that team's appetite for experimentation in every stage. The Wii version opens this inventive side of Donkey Kong to anyone without the bongo controller, adding motion controls and new surprises to a GameCube favorite. For Donkey Kong fans, it bridges the gap between the classic Country games and the later Returns era, and it shows a version of DK found nowhere else.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371558457510,"sku":"PCQ-18737-CIB","price":17.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_3e651407-6d8c-4919-9b76-432f867db41b.png?v=1747867958"},{"product_id":"muramasa-the-demon-blade","title":"Muramasa: The Demon Blade","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eComplete in box: the disc, the manual and the original case, all original; anything beyond that is included only if you can see it in the photos. Look over the photos for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eSome 2D games look good. Muramasa: The Demon Blade looks like a painted scroll that learned to move. Vanillaware, the studio behind Odin Sphere, filled every screen with hand-drawn art of mist-shrouded forests, snowbound mountain passes, castle towns and roaring demons, and more than a decade on it still ranks among the most beautiful games ever released on the Wii.\u003c\/p\u003e\u003cp\u003eThe setting is Japan's Genroku era, where the shogun Tsunayoshi Tokugawa's lust for the cursed Demon Blades has torn open the barrier to the netherworld. Two stories run in parallel through the same provinces. Momohime is a young princess whose body has been seized by Jinkuro, a vengeful swordsman, and Kisuke is a ninja with no memory and plenty of people trying to kill him. Each path has its own bosses, its own twists and its own endings, and playing both reveals how their fates are tied together.\u003c\/p\u003e\u003cp\u003eThe action is fast and fluid hack-and-slash with an RPG layer underneath. You carry three blades at a time and swap between them on the fly, each with its own Secret Art, and every sword can break under heavy use, so switching to let a battered blade recover in its sheath becomes part of the rhythm of combat. Souls and spirit collected from fallen enemies feed a sprawling forge where you craft new swords toward a total of 108, and the game's lavishly illustrated food, cooked at campfires and ordered in roadside restaurants, is so lovingly drawn it became a calling card for the studio. A score from Hitoshi Sakimoto's Basiscape adds traditional Japanese instruments to the drama.\u003c\/p\u003e\u003cp\u003ePublished in North America by Ignition Entertainment in 2009, Muramasa became a cult favorite that cemented Vanillaware's reputation ahead of later work like Dragon's Crown, and it was later remade for the PlayStation Vita as Muramasa Rebirth. The Wii disc is where it began, and it still offers a style of 2D action you will struggle to find anywhere else on the console.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371558850726,"sku":"PCQ-19591-CIB","price":31.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_8ec5e925-e12f-4442-9f93-b214118edc4a.png?v=1747867957"},{"product_id":"okami","title":"Okami","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eComplete in box: the disc, the manual and the original case, all original; anything beyond that is included only if you can see it in the photos. Look over the photos for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eA white wolf runs across a cursed field, and wherever her paws land, grass and flowers burst back to life. That image is Ōkami in a nutshell: an adventure about restoring color to a world drained of it, drawn in the style of a Japanese ink-wash scroll. Clover Studio’s 2006 classic, directed by Hideki Kamiya, casts you as Amaterasu, the Shinto sun goddess in wolf form, returning to the land of Nippon after the eight-headed serpent Orochi breaks free and smothers it in darkness. Riding along on her head is Issun, a pocket-sized wandering artist with a loud mouth and an even louder ego, who supplies much of the game’s humor.\u003c\/p\u003e\u003cp\u003eThe Celestial Brush is the idea that makes Ōkami unforgettable. At almost any moment you can freeze the action, turn the screen into a sheet of parchment and paint directly onto the world: slash a line through an enemy, draw a circle in the sky to call back the sun, sketch in a missing bridge or loop a withered tree to make it bloom. Each new technique is learned from one of the hidden brush gods, and every one of them doubles as a combat move, a puzzle solution and a way of healing the land. On the Wii you paint by pointing the Wii Remote at the screen and drawing with your wrist, which turns the game’s central mechanic into a literal gesture of the hand.\u003c\/p\u003e\u003cp\u003eThe journey is long and generous. It opens in Kamiki Village beside the guardian sapling Sakuya and sprawls outward across fields, forests, cities and spirit realms, mixing Zelda-style dungeons and big boss fights with fishing, digging for buried treasure, feeding wild animals and helping a village’s worth of eccentric residents. The story borrows freely from Japanese myth and folklore, and the score leans on traditional Japanese instruments to give every region its own mood.\u003c\/p\u003e\u003cp\u003eŌkami was a critics’ favorite whose sales never matched its reputation, and Clover Studio closed not long after its release; many of its staff went on to found PlatinumGames. Capcom gave the game a second life on the Wii in 2008 with a port handled by Ready at Dawn, putting a pointer in players’ hands for the first time. It is a game people still reach for when they argue that video games can be art, and on the Wii it is the version where the brush really is in your hand.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371559014566,"sku":"PCQ-13218-CIB","price":12.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_bbfb09b5-9686-441e-a3a6-6ed66b823b9d.png?v=1747867956"},{"product_id":"little-king-s-story","title":"Little King's Story","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\n\u003cp\u003eGame + box: the disc and its original case; the manual is not included. For the specifics, look to the photos — they're of this exact item. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\n\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eFew Wii games look as sweet or bite as hard as Little King's Story. Corobo is a timid boy who suddenly finds himself ruler of Alpoko, a sleepy little realm with more idlers than ambition, and what kind of king he becomes is up to you: put the townsfolk to work, grow the town, and march out to conquer the seven neighboring kingdoms, each ruled by an eccentric rival king. The storybook art is all round faces and pastel hillsides, but the writing underneath has a sly, cynical streak about power, ambition and what a ruler owes the people doing the digging, and that contrast is why the game earned such a devoted cult following.\u003c\/p\u003e\u003cp\u003eMoment to moment it plays a little like Pikmin with a kingdom attached. Corobo leads a growing line of citizens behind him and sends them at whatever needs doing: digging up treasure, clearing obstacles, hunting animals or battling the Onii that menace the countryside. Every citizen has a job, and every job changes what your party can handle. Farmers dig well but fight poorly, soldiers hit hard but stall at obstacles, and hunters, carpenters and peasants all fill their own niches, so choosing who follows the king on each outing is the real strategy. Back home the town visibly grows as you invest in it, and every conquered kingdom brings new princesses, new objectives and fresh corners of the map.\u003c\/p\u003e\u003cp\u003eThe pedigree is unusual and it shows. Cing, the studio behind Hotel Dusk and Another Code, built the game with Town Factory; Yoshiro Kimura led the project; and Harvest Moon creator Yasuhiro Wada served as executive producer. Yutaka Minobe arranged the soundtrack from classical music, with Beethoven's Ninth Symphony among the pieces carrying the adventure, and hearing grand orchestral works swell over a tiny king's errands is a big part of the comedy.\u003c\/p\u003e\u003cp\u003eCritics adored it, with an 87 on Metacritic and a 9 out of 10 from Edge, yet it sold modestly on a console crowded with party games, which is why so many Wii owners missed it the first time around. The game later reached PC as a faithful port and the Vita as a reimagined remake, but this Wii release is the original Little King's Story, the version that won reviewers over and built its reputation. If you like your strategy with jokes, heart and a little venom, Corobo's reign is waiting.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371559178406,"sku":"PCQ-19407-NM","price":39.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/PCQ-19407-NM-1.webp?v=1791832200"},{"product_id":"zelda-skyward-sword-soundtrack-bundle","title":"Zelda Skyward Sword [Soundtrack Bundle]","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\n\u003cp\u003eComplete in box: the disc, the manual and the original case, all original; anything beyond that is included only if you can see it in the photos. For the specifics, look to the photos — they're of this exact item. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\n\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eBefore there was a Hyrule, there was Skyloft, a town of knights and giant birds floating above an endless sea of clouds. The Legend of Zelda: Skyward Sword goes back to the very beginning of the series' timeline, telling how Link and Zelda first came together, how the Master Sword was forged, and how the struggle with the demon king Demise set the pattern for every Zelda game that followed. Nintendo released it in 2011 for the franchise's 25th anniversary, and it plays like a celebration and an origin story at once.\u003c\/p\u003e\u003cp\u003eIt was the first Zelda designed from the ground up around Wii MotionPlus, and the sword fighting is the hook. Enemies read your stance: a Deku Baba's jaws open vertically or horizontally, armored foes block until you find the angle they cannot cover, and the gloriously theatrical Ghirahim catches your blade if you telegraph your swings. Shield bashes, rolling bombs and a remote-controlled Beetle all use the same motion system, so combat and puzzles feel physical in a way earlier entries could not.\u003c\/p\u003e\u003cp\u003eThe structure is fresh too. You glide between sky islands on your Loftwing, then dive to the Surface below, where Faron Woods, Eldin Volcano and Lanayru Desert are dense, puzzle-packed regions rather than empty fields. Lanayru's Timeshift Stones flip pockets of the desert back to a lush past, the Silent Realm trials strip away your sword for tense stealth sequences, and dungeons like the Ancient Cistern and the Sandship rank with the series' most creative. A stamina gauge, an upgrade system for shields and items, and a full cast including Fi and the swaggering rival Groose give the adventure plenty of texture, and it was the first Zelda with a fully orchestrated soundtrack.\u003c\/p\u003e\u003cp\u003eThe Soundtrack Bundle name refers to the anniversary launch package, which paired the game with a celebratory orchestral CD of series music. Skyward Sword earned perfect scores from many critics at launch and has been debated by fans ever since, which only makes it more interesting to revisit, and playing it on a Wii with a MotionPlus remote is the experience exactly as Nintendo designed it, painterly skies and all.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371559342246,"sku":"PCQ-6139034-CIB","price":26.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/PCQ-6139034-CIB-1.webp?v=1790996535"},{"product_id":"monster-hunter-3-tri","title":"Monster Hunter 3 Tri","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\n\u003cp\u003eGame + box: the disc and its original case; the manual is not included. The photos are our own, taken from our stock of this game — look them over for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\n\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eSomewhere off the coast of Moga Village, Lagiacrus is crackling with electricity beneath the waves, and Monster Hunter Tri asks you to dive in after it. That moment of following a monster from land into open water, then fighting it in full 3D underwater, captures why Tri was such a big deal: it was the series' first home console entry in years, the game that brought Capcom's hunting epic to a Nintendo console, and the first to let you take the fight below the surface.\u003c\/p\u003e\u003cp\u003eThe loop is as compelling as ever. You take quests, track a monster across its territory, learn its habits, carve materials from what you bring down and forge them into new weapons and armor, then go after something bigger. Tri reworked the ecosystem with a fresh cast of creatures, including Lagiacrus, the bird-like Qurupeco that can call other monsters to its aid, and the relentless Deviljho, and it introduced the Switch Axe, a weapon that shifts between axe and sword mid-combo. Great Swords, Long Swords, Hammers, Lances and customizable bowguns round out the armory, and Cha-Cha, a masked little companion, tags along on village hunts.\u003c\/p\u003e\u003cp\u003eMoga Village gives the single-player campaign a warm home base, with an island to develop and a free-roaming forest for gathering and hunting at your own pace. Two players can team up on one TV for select arena quests in split-screen. Tri was originally designed around four-player online hunting in the city of Loc Lac, offered free to Western players at the time; those servers are long gone, but the offline content alone runs well over a hundred hours for dedicated hunters. It plays with the Wii Remote and Nunchuk or the Classic Controller, which many hunters prefer.\u003c\/p\u003e\u003cp\u003eMonster Hunter Tri laid the foundation for Monster Hunter 3 Ultimate on 3DS and Wii U and started the series' long relationship with Nintendo hardware in the West. Playing it on a Wii today is a chance to see where so much of modern Monster Hunter, from its underwater ambitions to its signature weapons, first took shape.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371559506086,"sku":"PCQ-21190-NM","price":19.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/PCQ-21190-NM-1.webp?v=1791832214"},{"product_id":"zelda-twilight-princess","title":"Zelda Twilight Princess","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eGame + case: the disc and its original case; the manual is not included. Look over the photos for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eHyrule has never looked as haunted as it does in Twilight Princess. One moment Link is a ranch hand in quiet Ordon Village, herding goats; the next, a curtain of twilight falls across the land and he wakes up as a wolf in a prison cell, with a mischievous imp named Midna perched on his back. That transformation sets the tone for one of the most atmospheric and grown-up adventures in the series.\u003c\/p\u003e\u003cp\u003eThe Wii version arrived as a launch title in November 2006, a few weeks before its GameCube counterpart, and it was reworked around the new controller. You swing the Wii Remote to slash, shake the Nunchuk for a spin attack, and point at the screen to aim the slingshot, bow and Gale Boomerang. To make Link right-handed for motion swordplay, Nintendo mirrored the entire world, so this version's Hyrule is flipped compared to the GameCube release, a curious detail that makes it distinct for collectors.\u003c\/p\u003e\u003cp\u003eAs a wolf, Link digs, uses his senses to track scents and see spirits, and fights with his teeth while Midna guides him through the Twilight. As a Hylian, he collects some of the most inventive tools in Zelda history, including the Spinner, the Ball and Chain, the Double Clawshot and the Dominion Rod. The dungeons are a highlight reel: the Goron Mines and their magnetic walkways, the sprawling Lakebed Temple, the cozy yeti mansion of Snowpeak Ruins and the desert prison of Arbiter's Grounds. Horseback battles on Epona against King Bulblin, Hidden Skills taught by a mysterious swordsman, and Hena's peaceful fishing hole give the journey plenty of variety between temples.\u003c\/p\u003e\u003cp\u003eMidna is the soul of the game, a sarcastic, scheming companion whose story becomes unexpectedly moving by the end, and the usurper Zant and a returning Ganondorf give it real menace. Developed by Nintendo EAD and directed by Eiji Aonuma, Twilight Princess sold in huge numbers, won wide acclaim and later returned as an HD remaster on Wii U. Playing it on the Wii, with motion controls and the mirrored map, is its own flavor of the adventure and the best way to remember how exciting the console's launch felt.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371559669926,"sku":"PCQ-7510-NM","price":23.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_7c8cd945-3f14-4e2b-9aec-3adb61d75750.png?v=1747867951"},{"product_id":"toki-retrollector-edition","title":"Toki Retrollector Edition","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eSealed: the original seal is intact. Any flaw in the seal is noted here and shown in the photos. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eA jungle warrior transformed into an ape by a witch doctor, fighting back by spitting projectiles at everything in sight: Toki's premise was wonderfully strange in 1989, and it has lost none of that charm. TAD Corporation's arcade original followed Toki's quest to defeat the witch doctor Vookimedlo, rescue the princess Miho and break the curse, and its blend of oddball humor and stiff challenge earned a cult following that spread to the Amiga, the Atari Lynx and the NES, and inspired Sega's own reworked Genesis version, Toki: Going Ape Spit.\u003c\/p\u003e\u003cp\u003eThis remake, developed by Golgoth Studio and published by Microids in 2018, rebuilds that arcade game with all-new hand-drawn graphics and re-orchestrated music. Its art direction came from Philippe Dessoly, the artist behind the original Amiga version, which gives the new look a direct line back to the version many European players grew up with. Toki still spits his way through every stage, grabbing power-ups that upgrade his shots, a football helmet that shields him from attacks from above, and clocks that buy precious extra time.\u003c\/p\u003e\u003cp\u003eIt stays faithful to the arcade's design: a compact run of tough stages built to be learned through repetition rather than breezed through in one sitting. The Switch was the remake's launch platform, and the Retrollector Edition was Microids' collector's release of the game, aimed squarely at players who remember feeding coins into the cabinet or loading up the Amiga disks. It is a colorful, slightly bonkers slice of late-eighties arcade history, redrawn by one of the artists who brought it home the first time.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371560784038,"sku":"PCQ-53837-SD","price":29.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_cc09b8e2-793a-40d9-922b-5e68816300d4.png?v=1747867944"},{"product_id":"indiana-jones-and-the-last-crusade","title":"Indiana Jones and the Last Crusade","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eGame only: the cartridge in a protective holder, no box or manual. The contacts have been cleaned. Look over the photos for condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eIndiana Jones and the Last Crusade on the NES doesn't march you through the movie in a straight line; it hands you a telegram and lets you decide where to go. The year is 1938, your father's Grail diary has arrived from Venice, and Marcus Brody reports that the Cross of Coronado is aboard a ship off the coast of Portugal. Chase the Cross or head for Venice first, and as more telegrams arrive from Sallah, the adventure branches toward Castle Brunwald, a missing Marcus and, finally, the Grail itself.\u003c\/p\u003e\u003cp\u003eEach mission plays out a different slice of the film. On the ship you fight through Panama Hat's henchmen before facing the man himself. In Venice you race to solve a sliding puzzle before fire engulfs the room, and finishing in time earns you a sketch of the true Grail. Iskenderun puts Indy on top of the German tank, fighting off Nazis before it plunges over the cliff, while Castle Brunwald is a dense maze you must navigate to find Henry Sr. Slip up on certain missions and the Nazis make off with the diary, sending Indy after it on a motorcycle through Berlin.\u003c\/p\u003e\u003cp\u003eThe finale is the highlight. In the temple you have to step only on the tiles that spell “Jehovah” before your torch burns out, and in the last chamber, facing the old Knight and his collection of chalices, that sketch from Venice is your guide to choosing wisely. Developed by the British studio Software Creations and published by Taito in 1991, the game also carries music by Tim and Geoff Follin, the brothers whose ambitious NES scores, \u003cem\u003eSilver Surfer\u003c\/em\u003e among them, are prized by chiptune fans. Reviewers were split on how it plays, but its graphics, music and cutscenes won wide praise.\u003c\/p\u003e\u003cp\u003ePlenty of late NES movie tie-ins simply bolted a license onto a generic platformer. This one tried to recreate the film's structure of clues, travel and puzzles, and it rewards anyone who knows \u003cem\u003eThe Last Crusade\u003c\/em\u003e well enough to remember which cup a carpenter would drink from.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371561341094,"sku":"PCQ-12270-LG","price":48.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/PCQ-12270-LG-1.webp?v=1790986580"},{"product_id":"adventure-island-classic-pal","title":"Adventure Island Classic [PAL]","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eGame only: the cartridge in a protective holder, no box or manual. The photos are of the exact item you'll receive — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eEight areas, thirty-two rounds and one energy meter that never stops draining: Adventure Island Classic is the PAL release of Hudson Soft's original Adventure Island, the game that introduced Master Higgins to the world. It reached PAL territories in 1992, four years after its North American debut, and the Classic name sets this European release apart for collectors who chase regional variants of NES favorites.\u003c\/p\u003e\u003cp\u003eThe hero has a real-world inspiration. Hudson modeled Higgins on Toshiyuki Takahashi, its spokesman, known in Japan as Takahashi Meijin and famous for his rapid-fire button tapping, and the Famicom original carried his name in its title. The game itself began as Hudson's planned port of Sega's arcade hit Wonder Boy; Sega owned the Wonder Boy name and character, so Hudson built a new star around the same fast, unforgiving design, and a series that would run for years was born.\u003c\/p\u003e\u003cp\u003eEvery round is a dash. Fruit and milk keep Higgins' energy topped up while you leap over rocks, dodge bonfires and fend off snails, birds and frogs. You have to find the stone axe before you can fight back at all, fireballs extend your reach, a skateboard sends you hurtling forward at thrilling, terrifying speed, and the Honey Girl fairy grants a few seconds of invincibility. Not every egg is a gift, though: the eggplant tags along and drains your meter even faster. The fourth round of each area ends in a showdown with the Evil Witch Doctor, who wears a different head every time.\u003c\/p\u003e\u003cp\u003eThis is the first game in the series, before the dinosaurs and inventory screens of the sequels, and its pinpoint jumps and old-school difficulty are exactly why it's still talked about decades later. For a PAL NES collection, it's the place where the Adventure Island story starts.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371561537702,"sku":"PCQ-38077-LG","price":59.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_06a70bf7-9fb9-471b-a2c2-c04aedf780e2.png?v=1747867940"},{"product_id":"blade-runner-enhanced-edition","title":"Blade Runner: Enhanced Edition","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eSealed: the original seal is intact. Any flaw in the seal is noted here and shown in the photos. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eSomewhere in the rain-soaked Los Angeles of 2019, while Rick Deckard is chasing his own targets, a rookie Blade Runner named Ray McCoy is called to a crime scene at Runciter's animal shop. Westwood Studios' 1997 adventure tells its story alongside the events of Ridley Scott's film rather than retelling it, and that sideways angle is what makes it so compelling.\u003c\/p\u003e\u003cp\u003eThis is detective work more than puzzle-solving. You walk crime scenes, gather evidence, question witnesses and suspects, and slowly build a case. The ESPER machine lets you zoom into photographs just as Deckard did on screen, and the Voight-Kampff test can be administered to anyone you suspect of being a replicant. The masterstroke is that the game randomizes which characters are replicants from one playthrough to the next, and your choices about whom to trust, whom to retire and whom to let go steer McCoy toward one of many different endings. Several of the film's actors returned to voice their characters, Sean Young as Rachael and Edward James Olmos as Gaff among them, and the mood of neon, smoke and synthesizer melancholy is pure Blade Runner.\u003c\/p\u003e\u003cp\u003eNightdive Studios rebuilt the game for this Enhanced Edition after the original source code had been lost, adding widescreen support, updated character models and animations, controller play and cutscenes upscaled with machine learning so it could run on modern consoles. The smoothed-over new look divided longtime fans, many of whom prefer the grain of the PC original, but it brought one of the great PC adventures to Switch for the first time.\u003c\/p\u003e\u003cp\u003eThe film's questions about memory, empathy and what it means to be human have rarely been explored this well in a game, and here you get to walk those streets yourself, notebook in hand. It is also a way to own a Westwood classic that sat out of print for years before Nightdive's revival.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371561898150,"sku":"PCQ-5269229-SD","price":39.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_3e9c4df8-1cc9-4f54-9f0e-126dd00e2db7.png?v=1747867937"},{"product_id":"revenant-saga-revenant-dogma","title":"Revenant Saga \u0026 Revenant Dogma","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eSealed: the original seal is intact. Any flaw in the seal is noted here and shown in the photos. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eKemco has spent years quietly building a catalog of traditional turn-based fantasy RPGs, and this Switch double pack collects two of its darker entries. Revenant Saga and Revenant Dogma share a supernatural streak and a fascination with transformation, but each tells its own story, and having them together makes for a substantial old-school RPG binge.\u003c\/p\u003e\u003cp\u003eRevenant Saga is the moodier of the two, a gothic fantasy built around Albert, a man turned into an immortal Revenant who discovers that a demon lives inside him. He sets out to make the one responsible pay, but the people he meets along the way are wrestling with inner demons of their own, and the story enjoys blurring the line between hero and monster. Turn-based battles play out with 3D animation, characters can transform mid-fight, and a weapon forging system lets you craft unique gear between the main story beats and a healthy spread of subquests.\u003c\/p\u003e\u003cp\u003eRevenant Dogma follows Caine, who ventures into a ruin hunting a relic left behind by the gods and instead encounters a mysterious masked girl. That meeting pulls him into a larger scheme affecting both humans and therians, and it's never clear whether the power at its center will bring prosperity or destruction. Dogma builds on its companion with transformations that unlock new skills, devastating Burst attacks, weapons you can upgrade and imbue with effects, and dungeons that change over time, giving it a more systems-driven feel.\u003c\/p\u003e\u003cp\u003eBoth games first appeared digitally on Switch, Saga in 2017 and Dogma in 2018, and this double pack brings them to the shelf together as a physical release. They're made for players who enjoy classic menu-driven combat, steady character growth and stories with a little bite: comfortable, unpretentious RPGs that are easy to sink a few evenings into, with two full adventures waiting in one case.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371562061990,"sku":"PCQ-6160494-SD","price":19.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_63f8b81f-f9a3-441c-a2d1-511162703c60.png?v=1747867936"},{"product_id":"senren-banka","title":"Senren Banka","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eSealed: the original seal is intact. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eIn the hot-spring town of Hoori, a legendary katana called Murasamemaru has sat embedded in stone for generations, and tourists line up to try pulling it free. Nobody ever manages it. Then Masaomi, a young man visiting the mountain village, grabs the hilt and snaps the sacred blade clean in half. His punishment is not a fine or a lecture: he is told to marry Yoshino, the town's shrine maiden princess.\u003c\/p\u003e\u003cp\u003eThat collision of comedy and folklore is the heart of Senren Banka, the 2016 romance visual novel from Yuzusoft. Hoori sits deep in the mountains, unreachable by rail and seemingly stuck in time, and the broken sword turns out to be tied to a curse that has lingered over the town for centuries. Masaomi also discovers Murasame, the spirit who lives in the blade, a girl whom only he can see and touch. Their sharp, playful back-and-forth quickly becomes one of the story's highlights.\u003c\/p\u003e\u003cp\u003eLike most visual novels, Senren Banka is read more than played, with choices that branch the story toward different heroines. The four main routes follow Yoshino, Murasame, Mako and Lena, each exploring a different side of the town and its mystery, and two shorter sub-routes add stories for Roka and Koharu. The writing balances slice-of-life humor around the inn and shrine with a genuine supernatural thread, and Yuzusoft's polished character art gives every scene a warm, seasonal glow.\u003c\/p\u003e\u003cp\u003eYuzusoft is among the most popular romance visual novel studios in Japan, and Senren Banka found a large Western audience once its English translation arrived. The Switch version brings that experience to a system that is ideal for reading: in handheld mode it curls up like a paperback, a long, gentle story to sink into one chapter at a time.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"B · Collector Grade","offer_id":58052375871654,"sku":"PCQ-5610345-SD-2","price":56.99,"currency_code":"USD","in_stock":true},{"title":"A · Collector Grade","offer_id":46371562225830,"sku":"PCQ-5610345-SD","price":56.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/PCQ-5610345-SD-1.webp?v=1793926530"},{"product_id":"redemption-reapers","title":"Redemption Reapers","description":"\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Condition\u003c\/h3\u003e\u003cp\u003eSealed: the original seal is intact. Any flaw in the seal is noted here and shown in the photos. It ships in a collector's bag or a hard plastic case.\u003c\/p\u003e\u003ch3 style=\"font-size:1.25em;font-weight:700;margin-top:1em;margin-bottom:0.5em;\"\u003eItem Description\u003c\/h3\u003e\u003cp\u003eMost tactics games let you feel powerful by the midpoint. Redemption Reapers almost never does, and that is the point. The Mort, a macabre army that descended on the world without warning, have torn through nation after nation, and standing against them is a small mercenary band, the Ashen Hawk Brigade. Once scorned as the “Faithless Reapers,” they have become humanity's last real hope, and every one of them carries the weight of what they've already lost.\u003c\/p\u003e\u003cp\u003eThe battles are where this game earns its reputation. Fights play out on tactical maps against Mort forces that often match or outnumber your squad, and enemies can cut a careless unit down fast. Your answer is teamwork: when you attack, allies who can also reach the target join in with follow-up strikes, so surrounding a dangerous foe with two or three Brigade members can finish it before it ever counterattacks. Positioning for those combined assaults is the central puzzle of every map, and each member brings a distinct role and skill set to the plan.\u003c\/p\u003e\u003cp\u003eResources are scarce in a way that suits the setting. Weapons wear down and need repairs, resources are scarce, and you're constantly weighing whether to repair, upgrade or save what you have for the next fight. Between missions you strengthen the Brigade by crafting, repairing and upgrading gear with the spoils of battle, which makes preparation feel as important as the battles themselves. The art direction matches the mood, with a dark, desaturated palette and somber character designs that make the world feel exhausted and dangerous.\u003c\/p\u003e\u003cp\u003eRedemption Reapers comes from developer adglobe and publisher Binary Haze Interactive, the partnership behind the well-received action game Ender Lilies, and it carries the same melancholy dark-fantasy sensibility into a completely different genre. Critics singled out its deep, demanding combat as its biggest strength, even those who found the plot thin. If you've conquered plenty of Fire Emblem maps and want a tactics game that treats each turn like a survival decision, this grim little war story is well worth the fight.\u003c\/p\u003e","brand":"Coolection","offers":[{"title":"Default Title","offer_id":46371562389670,"sku":"PCQ-6142613-SD","price":29.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0651\/7404\/4838\/files\/original_b1fd7e32-b190-49d7-8d81-ab74d8f04afa.png?v=1747867925"}],"url":"https:\/\/coolection.com\/collections\/nintendoconsolegames.oembed?page=36","provider":"Coolection","version":"1.0","type":"link"}